@caveworld/honeycomb-grid
Version:
Create hexagon grids easily
17 lines (16 loc) • 845 B
TypeScript
import { CompassDirection } from '../../compass';
import { Hex, HexCoordinates } from '../../hex';
import { Traverser } from '../types';
export declare function rectangle<T extends Hex>(options: RectangleOptions): Traverser<T>;
export declare function rectangle<T extends Hex>(cornerA: HexCoordinates, cornerB: HexCoordinates): Traverser<T>;
export interface RectangleOptions {
start?: HexCoordinates;
width: number;
height: number;
direction?: CompassDirection;
}
/**
* This is the "old way" of creating rectangles. It's less performant (up until ~40x slower with 200x200 rectangles), but it's able to create
* actual rectangles (with 90° corners) for the ordinal directions. But because I assume people mostly need rectangles in the cardinal directions,
* I've decided to drop "true ordinal rectangle" support for now.
*/