@cartesi/arbitration
Version:
Arbitration DLib
1,100 lines (938 loc) • 30.8 kB
TypeScript
/* Autogenerated file. Do not edit manually. */
/* tslint:disable */
/* eslint-disable */
import {
ethers,
EventFilter,
Signer,
BigNumber,
BigNumberish,
PopulatedTransaction,
Contract,
ContractTransaction,
Overrides,
CallOverrides,
} from "ethers";
import { BytesLike } from "@ethersproject/bytes";
import { Listener, Provider } from "@ethersproject/providers";
import { FunctionFragment, EventFragment, Result } from "@ethersproject/abi";
import { TypedEventFilter, TypedEvent, TypedListener } from "./commons";
interface VGInterfaceInterface extends ethers.utils.Interface {
functions: {
"claimVictoryByTime(uint256)": FunctionFragment;
"getCurrentState(uint256)": FunctionFragment;
"getMaxInstanceDuration(uint256,uint256,uint256,uint256,uint256)": FunctionFragment;
"getNonce(uint256)": FunctionFragment;
"getPartitionGameIndex(uint256)": FunctionFragment;
"getPartitionQuerySize(uint256)": FunctionFragment;
"getSubInstances(uint256,address)": FunctionFragment;
"instantiate(address,address,uint256,address,bytes32,bytes32,uint256)": FunctionFragment;
"isActive(uint256)": FunctionFragment;
"isConcerned(uint256,address)": FunctionFragment;
"settleVerificationGame(uint256)": FunctionFragment;
"startMachineRunChallenge(uint256)": FunctionFragment;
"stateIsFinishedChallengerWon(uint256)": FunctionFragment;
"stateIsFinishedClaimerWon(uint256)": FunctionFragment;
"winByPartitionTimeout(uint256)": FunctionFragment;
};
encodeFunctionData(
functionFragment: "claimVictoryByTime",
values: [BigNumberish]
): string;
encodeFunctionData(
functionFragment: "getCurrentState",
values: [BigNumberish]
): string;
encodeFunctionData(
functionFragment: "getMaxInstanceDuration",
values: [
BigNumberish,
BigNumberish,
BigNumberish,
BigNumberish,
BigNumberish
]
): string;
encodeFunctionData(
functionFragment: "getNonce",
values: [BigNumberish]
): string;
encodeFunctionData(
functionFragment: "getPartitionGameIndex",
values: [BigNumberish]
): string;
encodeFunctionData(
functionFragment: "getPartitionQuerySize",
values: [BigNumberish]
): string;
encodeFunctionData(
functionFragment: "getSubInstances",
values: [BigNumberish, string]
): string;
encodeFunctionData(
functionFragment: "instantiate",
values: [
string,
string,
BigNumberish,
string,
BytesLike,
BytesLike,
BigNumberish
]
): string;
encodeFunctionData(
functionFragment: "isActive",
values: [BigNumberish]
): string;
encodeFunctionData(
functionFragment: "isConcerned",
values: [BigNumberish, string]
): string;
encodeFunctionData(
functionFragment: "settleVerificationGame",
values: [BigNumberish]
): string;
encodeFunctionData(
functionFragment: "startMachineRunChallenge",
values: [BigNumberish]
): string;
encodeFunctionData(
functionFragment: "stateIsFinishedChallengerWon",
values: [BigNumberish]
): string;
encodeFunctionData(
functionFragment: "stateIsFinishedClaimerWon",
values: [BigNumberish]
): string;
encodeFunctionData(
functionFragment: "winByPartitionTimeout",
values: [BigNumberish]
): string;
decodeFunctionResult(
functionFragment: "claimVictoryByTime",
data: BytesLike
): Result;
decodeFunctionResult(
functionFragment: "getCurrentState",
data: BytesLike
): Result;
decodeFunctionResult(
functionFragment: "getMaxInstanceDuration",
data: BytesLike
): Result;
decodeFunctionResult(functionFragment: "getNonce", data: BytesLike): Result;
decodeFunctionResult(
functionFragment: "getPartitionGameIndex",
data: BytesLike
): Result;
decodeFunctionResult(
functionFragment: "getPartitionQuerySize",
data: BytesLike
): Result;
decodeFunctionResult(
functionFragment: "getSubInstances",
data: BytesLike
): Result;
decodeFunctionResult(
functionFragment: "instantiate",
data: BytesLike
): Result;
decodeFunctionResult(functionFragment: "isActive", data: BytesLike): Result;
decodeFunctionResult(
functionFragment: "isConcerned",
data: BytesLike
): Result;
decodeFunctionResult(
functionFragment: "settleVerificationGame",
data: BytesLike
): Result;
decodeFunctionResult(
functionFragment: "startMachineRunChallenge",
data: BytesLike
): Result;
decodeFunctionResult(
functionFragment: "stateIsFinishedChallengerWon",
data: BytesLike
): Result;
decodeFunctionResult(
functionFragment: "stateIsFinishedClaimerWon",
data: BytesLike
): Result;
decodeFunctionResult(
functionFragment: "winByPartitionTimeout",
data: BytesLike
): Result;
events: {};
}
export class VGInterface extends Contract {
connect(signerOrProvider: Signer | Provider | string): this;
attach(addressOrName: string): this;
deployed(): Promise<this>;
listeners<EventArgsArray extends Array<any>, EventArgsObject>(
eventFilter?: TypedEventFilter<EventArgsArray, EventArgsObject>
): Array<TypedListener<EventArgsArray, EventArgsObject>>;
off<EventArgsArray extends Array<any>, EventArgsObject>(
eventFilter: TypedEventFilter<EventArgsArray, EventArgsObject>,
listener: TypedListener<EventArgsArray, EventArgsObject>
): this;
on<EventArgsArray extends Array<any>, EventArgsObject>(
eventFilter: TypedEventFilter<EventArgsArray, EventArgsObject>,
listener: TypedListener<EventArgsArray, EventArgsObject>
): this;
once<EventArgsArray extends Array<any>, EventArgsObject>(
eventFilter: TypedEventFilter<EventArgsArray, EventArgsObject>,
listener: TypedListener<EventArgsArray, EventArgsObject>
): this;
removeListener<EventArgsArray extends Array<any>, EventArgsObject>(
eventFilter: TypedEventFilter<EventArgsArray, EventArgsObject>,
listener: TypedListener<EventArgsArray, EventArgsObject>
): this;
removeAllListeners<EventArgsArray extends Array<any>, EventArgsObject>(
eventFilter: TypedEventFilter<EventArgsArray, EventArgsObject>
): this;
listeners(eventName?: string): Array<Listener>;
off(eventName: string, listener: Listener): this;
on(eventName: string, listener: Listener): this;
once(eventName: string, listener: Listener): this;
removeListener(eventName: string, listener: Listener): this;
removeAllListeners(eventName?: string): this;
queryFilter<EventArgsArray extends Array<any>, EventArgsObject>(
event: TypedEventFilter<EventArgsArray, EventArgsObject>,
fromBlockOrBlockhash?: string | number | undefined,
toBlock?: string | number | undefined
): Promise<Array<TypedEvent<EventArgsArray & EventArgsObject>>>;
interface: VGInterfaceInterface;
functions: {
claimVictoryByTime(
_index: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
"claimVictoryByTime(uint256)"(
_index: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
getCurrentState(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<[string]>;
"getCurrentState(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<[string]>;
getMaxInstanceDuration(
_roundDuration: BigNumberish,
_timeToStartMachine: BigNumberish,
_partitionSize: BigNumberish,
_maxCycle: BigNumberish,
_picoSecondsToRunInsn: BigNumberish,
overrides?: CallOverrides
): Promise<[BigNumber]>;
"getMaxInstanceDuration(uint256,uint256,uint256,uint256,uint256)"(
_roundDuration: BigNumberish,
_timeToStartMachine: BigNumberish,
_partitionSize: BigNumberish,
_maxCycle: BigNumberish,
_picoSecondsToRunInsn: BigNumberish,
overrides?: CallOverrides
): Promise<[BigNumber]>;
getNonce(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<[BigNumber]>;
"getNonce(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<[BigNumber]>;
getPartitionGameIndex(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<[BigNumber]>;
"getPartitionGameIndex(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<[BigNumber]>;
getPartitionQuerySize(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<[BigNumber]>;
"getPartitionQuerySize(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<[BigNumber]>;
getSubInstances(
_index: BigNumberish,
arg1: string,
overrides?: CallOverrides
): Promise<
[string[], BigNumber[]] & { _addresses: string[]; _indices: BigNumber[] }
>;
"getSubInstances(uint256,address)"(
_index: BigNumberish,
arg1: string,
overrides?: CallOverrides
): Promise<
[string[], BigNumber[]] & { _addresses: string[]; _indices: BigNumber[] }
>;
instantiate(
_challenger: string,
_claimer: string,
_roundDuration: BigNumberish,
_machineAddress: string,
_initialHash: BytesLike,
_claimerFinalHash: BytesLike,
_finalTime: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
"instantiate(address,address,uint256,address,bytes32,bytes32,uint256)"(
_challenger: string,
_claimer: string,
_roundDuration: BigNumberish,
_machineAddress: string,
_initialHash: BytesLike,
_claimerFinalHash: BytesLike,
_finalTime: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
isActive(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<[boolean]>;
"isActive(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<[boolean]>;
isConcerned(
_index: BigNumberish,
_user: string,
overrides?: CallOverrides
): Promise<[boolean]>;
"isConcerned(uint256,address)"(
_index: BigNumberish,
_user: string,
overrides?: CallOverrides
): Promise<[boolean]>;
settleVerificationGame(
_index: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
"settleVerificationGame(uint256)"(
_index: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
startMachineRunChallenge(
_index: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
"startMachineRunChallenge(uint256)"(
_index: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
stateIsFinishedChallengerWon(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<[boolean]>;
"stateIsFinishedChallengerWon(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<[boolean]>;
stateIsFinishedClaimerWon(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<[boolean]>;
"stateIsFinishedClaimerWon(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<[boolean]>;
winByPartitionTimeout(
_index: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
"winByPartitionTimeout(uint256)"(
_index: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
};
claimVictoryByTime(
_index: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
"claimVictoryByTime(uint256)"(
_index: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
getCurrentState(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<string>;
"getCurrentState(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<string>;
getMaxInstanceDuration(
_roundDuration: BigNumberish,
_timeToStartMachine: BigNumberish,
_partitionSize: BigNumberish,
_maxCycle: BigNumberish,
_picoSecondsToRunInsn: BigNumberish,
overrides?: CallOverrides
): Promise<BigNumber>;
"getMaxInstanceDuration(uint256,uint256,uint256,uint256,uint256)"(
_roundDuration: BigNumberish,
_timeToStartMachine: BigNumberish,
_partitionSize: BigNumberish,
_maxCycle: BigNumberish,
_picoSecondsToRunInsn: BigNumberish,
overrides?: CallOverrides
): Promise<BigNumber>;
getNonce(_index: BigNumberish, overrides?: CallOverrides): Promise<BigNumber>;
"getNonce(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<BigNumber>;
getPartitionGameIndex(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<BigNumber>;
"getPartitionGameIndex(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<BigNumber>;
getPartitionQuerySize(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<BigNumber>;
"getPartitionQuerySize(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<BigNumber>;
getSubInstances(
_index: BigNumberish,
arg1: string,
overrides?: CallOverrides
): Promise<
[string[], BigNumber[]] & { _addresses: string[]; _indices: BigNumber[] }
>;
"getSubInstances(uint256,address)"(
_index: BigNumberish,
arg1: string,
overrides?: CallOverrides
): Promise<
[string[], BigNumber[]] & { _addresses: string[]; _indices: BigNumber[] }
>;
instantiate(
_challenger: string,
_claimer: string,
_roundDuration: BigNumberish,
_machineAddress: string,
_initialHash: BytesLike,
_claimerFinalHash: BytesLike,
_finalTime: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
"instantiate(address,address,uint256,address,bytes32,bytes32,uint256)"(
_challenger: string,
_claimer: string,
_roundDuration: BigNumberish,
_machineAddress: string,
_initialHash: BytesLike,
_claimerFinalHash: BytesLike,
_finalTime: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
isActive(_index: BigNumberish, overrides?: CallOverrides): Promise<boolean>;
"isActive(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<boolean>;
isConcerned(
_index: BigNumberish,
_user: string,
overrides?: CallOverrides
): Promise<boolean>;
"isConcerned(uint256,address)"(
_index: BigNumberish,
_user: string,
overrides?: CallOverrides
): Promise<boolean>;
settleVerificationGame(
_index: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
"settleVerificationGame(uint256)"(
_index: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
startMachineRunChallenge(
_index: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
"startMachineRunChallenge(uint256)"(
_index: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
stateIsFinishedChallengerWon(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<boolean>;
"stateIsFinishedChallengerWon(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<boolean>;
stateIsFinishedClaimerWon(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<boolean>;
"stateIsFinishedClaimerWon(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<boolean>;
winByPartitionTimeout(
_index: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
"winByPartitionTimeout(uint256)"(
_index: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<ContractTransaction>;
callStatic: {
claimVictoryByTime(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<void>;
"claimVictoryByTime(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<void>;
getCurrentState(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<string>;
"getCurrentState(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<string>;
getMaxInstanceDuration(
_roundDuration: BigNumberish,
_timeToStartMachine: BigNumberish,
_partitionSize: BigNumberish,
_maxCycle: BigNumberish,
_picoSecondsToRunInsn: BigNumberish,
overrides?: CallOverrides
): Promise<BigNumber>;
"getMaxInstanceDuration(uint256,uint256,uint256,uint256,uint256)"(
_roundDuration: BigNumberish,
_timeToStartMachine: BigNumberish,
_partitionSize: BigNumberish,
_maxCycle: BigNumberish,
_picoSecondsToRunInsn: BigNumberish,
overrides?: CallOverrides
): Promise<BigNumber>;
getNonce(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<BigNumber>;
"getNonce(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<BigNumber>;
getPartitionGameIndex(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<BigNumber>;
"getPartitionGameIndex(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<BigNumber>;
getPartitionQuerySize(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<BigNumber>;
"getPartitionQuerySize(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<BigNumber>;
getSubInstances(
_index: BigNumberish,
arg1: string,
overrides?: CallOverrides
): Promise<
[string[], BigNumber[]] & { _addresses: string[]; _indices: BigNumber[] }
>;
"getSubInstances(uint256,address)"(
_index: BigNumberish,
arg1: string,
overrides?: CallOverrides
): Promise<
[string[], BigNumber[]] & { _addresses: string[]; _indices: BigNumber[] }
>;
instantiate(
_challenger: string,
_claimer: string,
_roundDuration: BigNumberish,
_machineAddress: string,
_initialHash: BytesLike,
_claimerFinalHash: BytesLike,
_finalTime: BigNumberish,
overrides?: CallOverrides
): Promise<BigNumber>;
"instantiate(address,address,uint256,address,bytes32,bytes32,uint256)"(
_challenger: string,
_claimer: string,
_roundDuration: BigNumberish,
_machineAddress: string,
_initialHash: BytesLike,
_claimerFinalHash: BytesLike,
_finalTime: BigNumberish,
overrides?: CallOverrides
): Promise<BigNumber>;
isActive(_index: BigNumberish, overrides?: CallOverrides): Promise<boolean>;
"isActive(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<boolean>;
isConcerned(
_index: BigNumberish,
_user: string,
overrides?: CallOverrides
): Promise<boolean>;
"isConcerned(uint256,address)"(
_index: BigNumberish,
_user: string,
overrides?: CallOverrides
): Promise<boolean>;
settleVerificationGame(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<void>;
"settleVerificationGame(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<void>;
startMachineRunChallenge(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<void>;
"startMachineRunChallenge(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<void>;
stateIsFinishedChallengerWon(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<boolean>;
"stateIsFinishedChallengerWon(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<boolean>;
stateIsFinishedClaimerWon(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<boolean>;
"stateIsFinishedClaimerWon(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<boolean>;
winByPartitionTimeout(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<void>;
"winByPartitionTimeout(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<void>;
};
filters: {};
estimateGas: {
claimVictoryByTime(
_index: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<BigNumber>;
"claimVictoryByTime(uint256)"(
_index: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<BigNumber>;
getCurrentState(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<BigNumber>;
"getCurrentState(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<BigNumber>;
getMaxInstanceDuration(
_roundDuration: BigNumberish,
_timeToStartMachine: BigNumberish,
_partitionSize: BigNumberish,
_maxCycle: BigNumberish,
_picoSecondsToRunInsn: BigNumberish,
overrides?: CallOverrides
): Promise<BigNumber>;
"getMaxInstanceDuration(uint256,uint256,uint256,uint256,uint256)"(
_roundDuration: BigNumberish,
_timeToStartMachine: BigNumberish,
_partitionSize: BigNumberish,
_maxCycle: BigNumberish,
_picoSecondsToRunInsn: BigNumberish,
overrides?: CallOverrides
): Promise<BigNumber>;
getNonce(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<BigNumber>;
"getNonce(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<BigNumber>;
getPartitionGameIndex(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<BigNumber>;
"getPartitionGameIndex(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<BigNumber>;
getPartitionQuerySize(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<BigNumber>;
"getPartitionQuerySize(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<BigNumber>;
getSubInstances(
_index: BigNumberish,
arg1: string,
overrides?: CallOverrides
): Promise<BigNumber>;
"getSubInstances(uint256,address)"(
_index: BigNumberish,
arg1: string,
overrides?: CallOverrides
): Promise<BigNumber>;
instantiate(
_challenger: string,
_claimer: string,
_roundDuration: BigNumberish,
_machineAddress: string,
_initialHash: BytesLike,
_claimerFinalHash: BytesLike,
_finalTime: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<BigNumber>;
"instantiate(address,address,uint256,address,bytes32,bytes32,uint256)"(
_challenger: string,
_claimer: string,
_roundDuration: BigNumberish,
_machineAddress: string,
_initialHash: BytesLike,
_claimerFinalHash: BytesLike,
_finalTime: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<BigNumber>;
isActive(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<BigNumber>;
"isActive(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<BigNumber>;
isConcerned(
_index: BigNumberish,
_user: string,
overrides?: CallOverrides
): Promise<BigNumber>;
"isConcerned(uint256,address)"(
_index: BigNumberish,
_user: string,
overrides?: CallOverrides
): Promise<BigNumber>;
settleVerificationGame(
_index: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<BigNumber>;
"settleVerificationGame(uint256)"(
_index: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<BigNumber>;
startMachineRunChallenge(
_index: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<BigNumber>;
"startMachineRunChallenge(uint256)"(
_index: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<BigNumber>;
stateIsFinishedChallengerWon(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<BigNumber>;
"stateIsFinishedChallengerWon(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<BigNumber>;
stateIsFinishedClaimerWon(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<BigNumber>;
"stateIsFinishedClaimerWon(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<BigNumber>;
winByPartitionTimeout(
_index: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<BigNumber>;
"winByPartitionTimeout(uint256)"(
_index: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<BigNumber>;
};
populateTransaction: {
claimVictoryByTime(
_index: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<PopulatedTransaction>;
"claimVictoryByTime(uint256)"(
_index: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<PopulatedTransaction>;
getCurrentState(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<PopulatedTransaction>;
"getCurrentState(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<PopulatedTransaction>;
getMaxInstanceDuration(
_roundDuration: BigNumberish,
_timeToStartMachine: BigNumberish,
_partitionSize: BigNumberish,
_maxCycle: BigNumberish,
_picoSecondsToRunInsn: BigNumberish,
overrides?: CallOverrides
): Promise<PopulatedTransaction>;
"getMaxInstanceDuration(uint256,uint256,uint256,uint256,uint256)"(
_roundDuration: BigNumberish,
_timeToStartMachine: BigNumberish,
_partitionSize: BigNumberish,
_maxCycle: BigNumberish,
_picoSecondsToRunInsn: BigNumberish,
overrides?: CallOverrides
): Promise<PopulatedTransaction>;
getNonce(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<PopulatedTransaction>;
"getNonce(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<PopulatedTransaction>;
getPartitionGameIndex(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<PopulatedTransaction>;
"getPartitionGameIndex(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<PopulatedTransaction>;
getPartitionQuerySize(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<PopulatedTransaction>;
"getPartitionQuerySize(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<PopulatedTransaction>;
getSubInstances(
_index: BigNumberish,
arg1: string,
overrides?: CallOverrides
): Promise<PopulatedTransaction>;
"getSubInstances(uint256,address)"(
_index: BigNumberish,
arg1: string,
overrides?: CallOverrides
): Promise<PopulatedTransaction>;
instantiate(
_challenger: string,
_claimer: string,
_roundDuration: BigNumberish,
_machineAddress: string,
_initialHash: BytesLike,
_claimerFinalHash: BytesLike,
_finalTime: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<PopulatedTransaction>;
"instantiate(address,address,uint256,address,bytes32,bytes32,uint256)"(
_challenger: string,
_claimer: string,
_roundDuration: BigNumberish,
_machineAddress: string,
_initialHash: BytesLike,
_claimerFinalHash: BytesLike,
_finalTime: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<PopulatedTransaction>;
isActive(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<PopulatedTransaction>;
"isActive(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<PopulatedTransaction>;
isConcerned(
_index: BigNumberish,
_user: string,
overrides?: CallOverrides
): Promise<PopulatedTransaction>;
"isConcerned(uint256,address)"(
_index: BigNumberish,
_user: string,
overrides?: CallOverrides
): Promise<PopulatedTransaction>;
settleVerificationGame(
_index: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<PopulatedTransaction>;
"settleVerificationGame(uint256)"(
_index: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<PopulatedTransaction>;
startMachineRunChallenge(
_index: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<PopulatedTransaction>;
"startMachineRunChallenge(uint256)"(
_index: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<PopulatedTransaction>;
stateIsFinishedChallengerWon(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<PopulatedTransaction>;
"stateIsFinishedChallengerWon(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<PopulatedTransaction>;
stateIsFinishedClaimerWon(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<PopulatedTransaction>;
"stateIsFinishedClaimerWon(uint256)"(
_index: BigNumberish,
overrides?: CallOverrides
): Promise<PopulatedTransaction>;
winByPartitionTimeout(
_index: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<PopulatedTransaction>;
"winByPartitionTimeout(uint256)"(
_index: BigNumberish,
overrides?: Overrides & { from?: string | Promise<string> }
): Promise<PopulatedTransaction>;
};
}