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@cartesi/arbitration

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/* Autogenerated file. Do not edit manually. */ /* tslint:disable */ /* eslint-disable */ import { ethers, EventFilter, Signer, BigNumber, BigNumberish, PopulatedTransaction, Contract, ContractTransaction, Overrides, CallOverrides, } from "ethers"; import { BytesLike } from "@ethersproject/bytes"; import { Listener, Provider } from "@ethersproject/providers"; import { FunctionFragment, EventFragment, Result } from "@ethersproject/abi"; import { TypedEventFilter, TypedEvent, TypedListener } from "./commons"; interface VGInterfaceInterface extends ethers.utils.Interface { functions: { "claimVictoryByTime(uint256)": FunctionFragment; "getCurrentState(uint256)": FunctionFragment; "getMaxInstanceDuration(uint256,uint256,uint256,uint256,uint256)": FunctionFragment; "getNonce(uint256)": FunctionFragment; "getPartitionGameIndex(uint256)": FunctionFragment; "getPartitionQuerySize(uint256)": FunctionFragment; "getSubInstances(uint256,address)": FunctionFragment; "instantiate(address,address,uint256,address,bytes32,bytes32,uint256)": FunctionFragment; "isActive(uint256)": FunctionFragment; "isConcerned(uint256,address)": FunctionFragment; "settleVerificationGame(uint256)": FunctionFragment; "startMachineRunChallenge(uint256)": FunctionFragment; "stateIsFinishedChallengerWon(uint256)": FunctionFragment; "stateIsFinishedClaimerWon(uint256)": FunctionFragment; "winByPartitionTimeout(uint256)": FunctionFragment; }; encodeFunctionData( functionFragment: "claimVictoryByTime", values: [BigNumberish] ): string; encodeFunctionData( functionFragment: "getCurrentState", values: [BigNumberish] ): string; encodeFunctionData( functionFragment: "getMaxInstanceDuration", values: [ BigNumberish, BigNumberish, BigNumberish, BigNumberish, BigNumberish ] ): string; encodeFunctionData( functionFragment: "getNonce", values: [BigNumberish] ): string; encodeFunctionData( functionFragment: "getPartitionGameIndex", values: [BigNumberish] ): string; encodeFunctionData( functionFragment: "getPartitionQuerySize", values: [BigNumberish] ): string; encodeFunctionData( functionFragment: "getSubInstances", values: [BigNumberish, string] ): string; encodeFunctionData( functionFragment: "instantiate", values: [ string, string, BigNumberish, string, BytesLike, BytesLike, BigNumberish ] ): string; encodeFunctionData( functionFragment: "isActive", values: [BigNumberish] ): string; encodeFunctionData( functionFragment: "isConcerned", values: [BigNumberish, string] ): string; encodeFunctionData( functionFragment: "settleVerificationGame", values: [BigNumberish] ): string; encodeFunctionData( functionFragment: "startMachineRunChallenge", values: [BigNumberish] ): string; encodeFunctionData( functionFragment: "stateIsFinishedChallengerWon", values: [BigNumberish] ): string; encodeFunctionData( functionFragment: "stateIsFinishedClaimerWon", values: [BigNumberish] ): string; encodeFunctionData( functionFragment: "winByPartitionTimeout", values: [BigNumberish] ): string; decodeFunctionResult( functionFragment: "claimVictoryByTime", data: BytesLike ): Result; decodeFunctionResult( functionFragment: "getCurrentState", data: BytesLike ): Result; decodeFunctionResult( functionFragment: "getMaxInstanceDuration", data: BytesLike ): Result; decodeFunctionResult(functionFragment: "getNonce", data: BytesLike): Result; decodeFunctionResult( functionFragment: "getPartitionGameIndex", data: BytesLike ): Result; decodeFunctionResult( functionFragment: "getPartitionQuerySize", data: BytesLike ): Result; decodeFunctionResult( functionFragment: "getSubInstances", data: BytesLike ): Result; decodeFunctionResult( functionFragment: "instantiate", data: BytesLike ): Result; decodeFunctionResult(functionFragment: "isActive", data: BytesLike): Result; decodeFunctionResult( functionFragment: "isConcerned", data: BytesLike ): Result; decodeFunctionResult( functionFragment: "settleVerificationGame", data: BytesLike ): Result; decodeFunctionResult( functionFragment: "startMachineRunChallenge", data: BytesLike ): Result; decodeFunctionResult( functionFragment: "stateIsFinishedChallengerWon", data: BytesLike ): Result; decodeFunctionResult( functionFragment: "stateIsFinishedClaimerWon", data: BytesLike ): Result; decodeFunctionResult( functionFragment: "winByPartitionTimeout", data: BytesLike ): Result; events: {}; } export class VGInterface extends Contract { connect(signerOrProvider: Signer | Provider | string): this; attach(addressOrName: string): this; deployed(): Promise<this>; listeners<EventArgsArray extends Array<any>, EventArgsObject>( eventFilter?: TypedEventFilter<EventArgsArray, EventArgsObject> ): Array<TypedListener<EventArgsArray, EventArgsObject>>; off<EventArgsArray extends Array<any>, EventArgsObject>( eventFilter: TypedEventFilter<EventArgsArray, EventArgsObject>, listener: TypedListener<EventArgsArray, EventArgsObject> ): this; on<EventArgsArray extends Array<any>, EventArgsObject>( eventFilter: TypedEventFilter<EventArgsArray, EventArgsObject>, listener: TypedListener<EventArgsArray, EventArgsObject> ): this; once<EventArgsArray extends Array<any>, EventArgsObject>( eventFilter: TypedEventFilter<EventArgsArray, EventArgsObject>, listener: TypedListener<EventArgsArray, EventArgsObject> ): this; removeListener<EventArgsArray extends Array<any>, EventArgsObject>( eventFilter: TypedEventFilter<EventArgsArray, EventArgsObject>, listener: TypedListener<EventArgsArray, EventArgsObject> ): this; removeAllListeners<EventArgsArray extends Array<any>, EventArgsObject>( eventFilter: TypedEventFilter<EventArgsArray, EventArgsObject> ): this; listeners(eventName?: string): Array<Listener>; off(eventName: string, listener: Listener): this; on(eventName: string, listener: Listener): this; once(eventName: string, listener: Listener): this; removeListener(eventName: string, listener: Listener): this; removeAllListeners(eventName?: string): this; queryFilter<EventArgsArray extends Array<any>, EventArgsObject>( event: TypedEventFilter<EventArgsArray, EventArgsObject>, fromBlockOrBlockhash?: string | number | undefined, toBlock?: string | number | undefined ): Promise<Array<TypedEvent<EventArgsArray & EventArgsObject>>>; interface: VGInterfaceInterface; functions: { claimVictoryByTime( _index: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; "claimVictoryByTime(uint256)"( _index: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; getCurrentState( _index: BigNumberish, overrides?: CallOverrides ): Promise<[string]>; "getCurrentState(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<[string]>; getMaxInstanceDuration( _roundDuration: BigNumberish, _timeToStartMachine: BigNumberish, _partitionSize: BigNumberish, _maxCycle: BigNumberish, _picoSecondsToRunInsn: BigNumberish, overrides?: CallOverrides ): Promise<[BigNumber]>; "getMaxInstanceDuration(uint256,uint256,uint256,uint256,uint256)"( _roundDuration: BigNumberish, _timeToStartMachine: BigNumberish, _partitionSize: BigNumberish, _maxCycle: BigNumberish, _picoSecondsToRunInsn: BigNumberish, overrides?: CallOverrides ): Promise<[BigNumber]>; getNonce( _index: BigNumberish, overrides?: CallOverrides ): Promise<[BigNumber]>; "getNonce(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<[BigNumber]>; getPartitionGameIndex( _index: BigNumberish, overrides?: CallOverrides ): Promise<[BigNumber]>; "getPartitionGameIndex(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<[BigNumber]>; getPartitionQuerySize( _index: BigNumberish, overrides?: CallOverrides ): Promise<[BigNumber]>; "getPartitionQuerySize(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<[BigNumber]>; getSubInstances( _index: BigNumberish, arg1: string, overrides?: CallOverrides ): Promise< [string[], BigNumber[]] & { _addresses: string[]; _indices: BigNumber[] } >; "getSubInstances(uint256,address)"( _index: BigNumberish, arg1: string, overrides?: CallOverrides ): Promise< [string[], BigNumber[]] & { _addresses: string[]; _indices: BigNumber[] } >; instantiate( _challenger: string, _claimer: string, _roundDuration: BigNumberish, _machineAddress: string, _initialHash: BytesLike, _claimerFinalHash: BytesLike, _finalTime: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; "instantiate(address,address,uint256,address,bytes32,bytes32,uint256)"( _challenger: string, _claimer: string, _roundDuration: BigNumberish, _machineAddress: string, _initialHash: BytesLike, _claimerFinalHash: BytesLike, _finalTime: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; isActive( _index: BigNumberish, overrides?: CallOverrides ): Promise<[boolean]>; "isActive(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<[boolean]>; isConcerned( _index: BigNumberish, _user: string, overrides?: CallOverrides ): Promise<[boolean]>; "isConcerned(uint256,address)"( _index: BigNumberish, _user: string, overrides?: CallOverrides ): Promise<[boolean]>; settleVerificationGame( _index: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; "settleVerificationGame(uint256)"( _index: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; startMachineRunChallenge( _index: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; "startMachineRunChallenge(uint256)"( _index: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; stateIsFinishedChallengerWon( _index: BigNumberish, overrides?: CallOverrides ): Promise<[boolean]>; "stateIsFinishedChallengerWon(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<[boolean]>; stateIsFinishedClaimerWon( _index: BigNumberish, overrides?: CallOverrides ): Promise<[boolean]>; "stateIsFinishedClaimerWon(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<[boolean]>; winByPartitionTimeout( _index: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; "winByPartitionTimeout(uint256)"( _index: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; }; claimVictoryByTime( _index: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; "claimVictoryByTime(uint256)"( _index: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; getCurrentState( _index: BigNumberish, overrides?: CallOverrides ): Promise<string>; "getCurrentState(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<string>; getMaxInstanceDuration( _roundDuration: BigNumberish, _timeToStartMachine: BigNumberish, _partitionSize: BigNumberish, _maxCycle: BigNumberish, _picoSecondsToRunInsn: BigNumberish, overrides?: CallOverrides ): Promise<BigNumber>; "getMaxInstanceDuration(uint256,uint256,uint256,uint256,uint256)"( _roundDuration: BigNumberish, _timeToStartMachine: BigNumberish, _partitionSize: BigNumberish, _maxCycle: BigNumberish, _picoSecondsToRunInsn: BigNumberish, overrides?: CallOverrides ): Promise<BigNumber>; getNonce(_index: BigNumberish, overrides?: CallOverrides): Promise<BigNumber>; "getNonce(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<BigNumber>; getPartitionGameIndex( _index: BigNumberish, overrides?: CallOverrides ): Promise<BigNumber>; "getPartitionGameIndex(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<BigNumber>; getPartitionQuerySize( _index: BigNumberish, overrides?: CallOverrides ): Promise<BigNumber>; "getPartitionQuerySize(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<BigNumber>; getSubInstances( _index: BigNumberish, arg1: string, overrides?: CallOverrides ): Promise< [string[], BigNumber[]] & { _addresses: string[]; _indices: BigNumber[] } >; "getSubInstances(uint256,address)"( _index: BigNumberish, arg1: string, overrides?: CallOverrides ): Promise< [string[], BigNumber[]] & { _addresses: string[]; _indices: BigNumber[] } >; instantiate( _challenger: string, _claimer: string, _roundDuration: BigNumberish, _machineAddress: string, _initialHash: BytesLike, _claimerFinalHash: BytesLike, _finalTime: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; "instantiate(address,address,uint256,address,bytes32,bytes32,uint256)"( _challenger: string, _claimer: string, _roundDuration: BigNumberish, _machineAddress: string, _initialHash: BytesLike, _claimerFinalHash: BytesLike, _finalTime: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; isActive(_index: BigNumberish, overrides?: CallOverrides): Promise<boolean>; "isActive(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<boolean>; isConcerned( _index: BigNumberish, _user: string, overrides?: CallOverrides ): Promise<boolean>; "isConcerned(uint256,address)"( _index: BigNumberish, _user: string, overrides?: CallOverrides ): Promise<boolean>; settleVerificationGame( _index: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; "settleVerificationGame(uint256)"( _index: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; startMachineRunChallenge( _index: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; "startMachineRunChallenge(uint256)"( _index: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; stateIsFinishedChallengerWon( _index: BigNumberish, overrides?: CallOverrides ): Promise<boolean>; "stateIsFinishedChallengerWon(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<boolean>; stateIsFinishedClaimerWon( _index: BigNumberish, overrides?: CallOverrides ): Promise<boolean>; "stateIsFinishedClaimerWon(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<boolean>; winByPartitionTimeout( _index: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; "winByPartitionTimeout(uint256)"( _index: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<ContractTransaction>; callStatic: { claimVictoryByTime( _index: BigNumberish, overrides?: CallOverrides ): Promise<void>; "claimVictoryByTime(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<void>; getCurrentState( _index: BigNumberish, overrides?: CallOverrides ): Promise<string>; "getCurrentState(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<string>; getMaxInstanceDuration( _roundDuration: BigNumberish, _timeToStartMachine: BigNumberish, _partitionSize: BigNumberish, _maxCycle: BigNumberish, _picoSecondsToRunInsn: BigNumberish, overrides?: CallOverrides ): Promise<BigNumber>; "getMaxInstanceDuration(uint256,uint256,uint256,uint256,uint256)"( _roundDuration: BigNumberish, _timeToStartMachine: BigNumberish, _partitionSize: BigNumberish, _maxCycle: BigNumberish, _picoSecondsToRunInsn: BigNumberish, overrides?: CallOverrides ): Promise<BigNumber>; getNonce( _index: BigNumberish, overrides?: CallOverrides ): Promise<BigNumber>; "getNonce(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<BigNumber>; getPartitionGameIndex( _index: BigNumberish, overrides?: CallOverrides ): Promise<BigNumber>; "getPartitionGameIndex(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<BigNumber>; getPartitionQuerySize( _index: BigNumberish, overrides?: CallOverrides ): Promise<BigNumber>; "getPartitionQuerySize(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<BigNumber>; getSubInstances( _index: BigNumberish, arg1: string, overrides?: CallOverrides ): Promise< [string[], BigNumber[]] & { _addresses: string[]; _indices: BigNumber[] } >; "getSubInstances(uint256,address)"( _index: BigNumberish, arg1: string, overrides?: CallOverrides ): Promise< [string[], BigNumber[]] & { _addresses: string[]; _indices: BigNumber[] } >; instantiate( _challenger: string, _claimer: string, _roundDuration: BigNumberish, _machineAddress: string, _initialHash: BytesLike, _claimerFinalHash: BytesLike, _finalTime: BigNumberish, overrides?: CallOverrides ): Promise<BigNumber>; "instantiate(address,address,uint256,address,bytes32,bytes32,uint256)"( _challenger: string, _claimer: string, _roundDuration: BigNumberish, _machineAddress: string, _initialHash: BytesLike, _claimerFinalHash: BytesLike, _finalTime: BigNumberish, overrides?: CallOverrides ): Promise<BigNumber>; isActive(_index: BigNumberish, overrides?: CallOverrides): Promise<boolean>; "isActive(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<boolean>; isConcerned( _index: BigNumberish, _user: string, overrides?: CallOverrides ): Promise<boolean>; "isConcerned(uint256,address)"( _index: BigNumberish, _user: string, overrides?: CallOverrides ): Promise<boolean>; settleVerificationGame( _index: BigNumberish, overrides?: CallOverrides ): Promise<void>; "settleVerificationGame(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<void>; startMachineRunChallenge( _index: BigNumberish, overrides?: CallOverrides ): Promise<void>; "startMachineRunChallenge(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<void>; stateIsFinishedChallengerWon( _index: BigNumberish, overrides?: CallOverrides ): Promise<boolean>; "stateIsFinishedChallengerWon(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<boolean>; stateIsFinishedClaimerWon( _index: BigNumberish, overrides?: CallOverrides ): Promise<boolean>; "stateIsFinishedClaimerWon(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<boolean>; winByPartitionTimeout( _index: BigNumberish, overrides?: CallOverrides ): Promise<void>; "winByPartitionTimeout(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<void>; }; filters: {}; estimateGas: { claimVictoryByTime( _index: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<BigNumber>; "claimVictoryByTime(uint256)"( _index: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<BigNumber>; getCurrentState( _index: BigNumberish, overrides?: CallOverrides ): Promise<BigNumber>; "getCurrentState(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<BigNumber>; getMaxInstanceDuration( _roundDuration: BigNumberish, _timeToStartMachine: BigNumberish, _partitionSize: BigNumberish, _maxCycle: BigNumberish, _picoSecondsToRunInsn: BigNumberish, overrides?: CallOverrides ): Promise<BigNumber>; "getMaxInstanceDuration(uint256,uint256,uint256,uint256,uint256)"( _roundDuration: BigNumberish, _timeToStartMachine: BigNumberish, _partitionSize: BigNumberish, _maxCycle: BigNumberish, _picoSecondsToRunInsn: BigNumberish, overrides?: CallOverrides ): Promise<BigNumber>; getNonce( _index: BigNumberish, overrides?: CallOverrides ): Promise<BigNumber>; "getNonce(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<BigNumber>; getPartitionGameIndex( _index: BigNumberish, overrides?: CallOverrides ): Promise<BigNumber>; "getPartitionGameIndex(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<BigNumber>; getPartitionQuerySize( _index: BigNumberish, overrides?: CallOverrides ): Promise<BigNumber>; "getPartitionQuerySize(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<BigNumber>; getSubInstances( _index: BigNumberish, arg1: string, overrides?: CallOverrides ): Promise<BigNumber>; "getSubInstances(uint256,address)"( _index: BigNumberish, arg1: string, overrides?: CallOverrides ): Promise<BigNumber>; instantiate( _challenger: string, _claimer: string, _roundDuration: BigNumberish, _machineAddress: string, _initialHash: BytesLike, _claimerFinalHash: BytesLike, _finalTime: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<BigNumber>; "instantiate(address,address,uint256,address,bytes32,bytes32,uint256)"( _challenger: string, _claimer: string, _roundDuration: BigNumberish, _machineAddress: string, _initialHash: BytesLike, _claimerFinalHash: BytesLike, _finalTime: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<BigNumber>; isActive( _index: BigNumberish, overrides?: CallOverrides ): Promise<BigNumber>; "isActive(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<BigNumber>; isConcerned( _index: BigNumberish, _user: string, overrides?: CallOverrides ): Promise<BigNumber>; "isConcerned(uint256,address)"( _index: BigNumberish, _user: string, overrides?: CallOverrides ): Promise<BigNumber>; settleVerificationGame( _index: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<BigNumber>; "settleVerificationGame(uint256)"( _index: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<BigNumber>; startMachineRunChallenge( _index: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<BigNumber>; "startMachineRunChallenge(uint256)"( _index: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<BigNumber>; stateIsFinishedChallengerWon( _index: BigNumberish, overrides?: CallOverrides ): Promise<BigNumber>; "stateIsFinishedChallengerWon(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<BigNumber>; stateIsFinishedClaimerWon( _index: BigNumberish, overrides?: CallOverrides ): Promise<BigNumber>; "stateIsFinishedClaimerWon(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<BigNumber>; winByPartitionTimeout( _index: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<BigNumber>; "winByPartitionTimeout(uint256)"( _index: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<BigNumber>; }; populateTransaction: { claimVictoryByTime( _index: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<PopulatedTransaction>; "claimVictoryByTime(uint256)"( _index: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<PopulatedTransaction>; getCurrentState( _index: BigNumberish, overrides?: CallOverrides ): Promise<PopulatedTransaction>; "getCurrentState(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<PopulatedTransaction>; getMaxInstanceDuration( _roundDuration: BigNumberish, _timeToStartMachine: BigNumberish, _partitionSize: BigNumberish, _maxCycle: BigNumberish, _picoSecondsToRunInsn: BigNumberish, overrides?: CallOverrides ): Promise<PopulatedTransaction>; "getMaxInstanceDuration(uint256,uint256,uint256,uint256,uint256)"( _roundDuration: BigNumberish, _timeToStartMachine: BigNumberish, _partitionSize: BigNumberish, _maxCycle: BigNumberish, _picoSecondsToRunInsn: BigNumberish, overrides?: CallOverrides ): Promise<PopulatedTransaction>; getNonce( _index: BigNumberish, overrides?: CallOverrides ): Promise<PopulatedTransaction>; "getNonce(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<PopulatedTransaction>; getPartitionGameIndex( _index: BigNumberish, overrides?: CallOverrides ): Promise<PopulatedTransaction>; "getPartitionGameIndex(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<PopulatedTransaction>; getPartitionQuerySize( _index: BigNumberish, overrides?: CallOverrides ): Promise<PopulatedTransaction>; "getPartitionQuerySize(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<PopulatedTransaction>; getSubInstances( _index: BigNumberish, arg1: string, overrides?: CallOverrides ): Promise<PopulatedTransaction>; "getSubInstances(uint256,address)"( _index: BigNumberish, arg1: string, overrides?: CallOverrides ): Promise<PopulatedTransaction>; instantiate( _challenger: string, _claimer: string, _roundDuration: BigNumberish, _machineAddress: string, _initialHash: BytesLike, _claimerFinalHash: BytesLike, _finalTime: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<PopulatedTransaction>; "instantiate(address,address,uint256,address,bytes32,bytes32,uint256)"( _challenger: string, _claimer: string, _roundDuration: BigNumberish, _machineAddress: string, _initialHash: BytesLike, _claimerFinalHash: BytesLike, _finalTime: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<PopulatedTransaction>; isActive( _index: BigNumberish, overrides?: CallOverrides ): Promise<PopulatedTransaction>; "isActive(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<PopulatedTransaction>; isConcerned( _index: BigNumberish, _user: string, overrides?: CallOverrides ): Promise<PopulatedTransaction>; "isConcerned(uint256,address)"( _index: BigNumberish, _user: string, overrides?: CallOverrides ): Promise<PopulatedTransaction>; settleVerificationGame( _index: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<PopulatedTransaction>; "settleVerificationGame(uint256)"( _index: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<PopulatedTransaction>; startMachineRunChallenge( _index: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<PopulatedTransaction>; "startMachineRunChallenge(uint256)"( _index: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<PopulatedTransaction>; stateIsFinishedChallengerWon( _index: BigNumberish, overrides?: CallOverrides ): Promise<PopulatedTransaction>; "stateIsFinishedChallengerWon(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<PopulatedTransaction>; stateIsFinishedClaimerWon( _index: BigNumberish, overrides?: CallOverrides ): Promise<PopulatedTransaction>; "stateIsFinishedClaimerWon(uint256)"( _index: BigNumberish, overrides?: CallOverrides ): Promise<PopulatedTransaction>; winByPartitionTimeout( _index: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<PopulatedTransaction>; "winByPartitionTimeout(uint256)"( _index: BigNumberish, overrides?: Overrides & { from?: string | Promise<string> } ): Promise<PopulatedTransaction>; }; }