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@carrot-farm/mongsil-ui

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"use strict"; var __assign = (this && this.__assign) || function () { __assign = Object.assign || function(t) { for (var s, i = 1, n = arguments.length; i < n; i++) { s = arguments[i]; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p]; } return t; }; return __assign.apply(this, arguments); }; var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) { if (k2 === undefined) k2 = k; Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } }); }) : (function(o, m, k, k2) { if (k2 === undefined) k2 = k; o[k2] = m[k]; })); var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) { Object.defineProperty(o, "default", { enumerable: true, value: v }); }) : function(o, v) { o["default"] = v; }); var __importStar = (this && this.__importStar) || function (mod) { if (mod && mod.__esModule) return mod; var result = {}; if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k); __setModuleDefault(result, mod); return result; }; var __rest = (this && this.__rest) || function (s, e) { var t = {}; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0) t[p] = s[p]; if (s != null && typeof Object.getOwnPropertySymbols === "function") for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) { if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i])) t[p[i]] = s[p[i]]; } return t; }; Object.defineProperty(exports, "__esModule", { value: true }); var React = __importStar(require("react")); var react_1 = require("react"); var Button = React.forwardRef(function (_a, ref) { var className = _a.className, labelClassName = _a.labelClassName, _b = _a.variant, variant = _b === void 0 ? 'emboss' : _b, disabled = _a.disabled, children = _a.children, args = __rest(_a, ["className", "labelClassName", "variant", "disabled", "children"]); var _c = (0, react_1.useState)(false), isPressed = _c[0], setIsPressed = _c[1]; var _d = (0, react_1.useState)(true), isAnimationEnd = _d[0], setIsAnimationEnd = _d[1]; var _e = (0, react_1.useState)(false), ing = _e[0], setIng = _e[1]; /** 눌렀을 경우 */ var pressed = (0, react_1.useCallback)(function () { if (disabled === true) { return; } setIsPressed(true); setIsAnimationEnd(false); setIng(true); }, [disabled]); /** 뗏을 경우 */ var unPressed = (0, react_1.useCallback)(function () { if (disabled === true) { return; } setIsPressed(false); /** 꼬여서 안나올 경우를 대비한 코드.(나중에 제대로 로직을 수정하자) */ if (timerFunc) { clearTimeout(timerFunc); } timerFunc = setTimeout(function () { setIng(false); }, 200); }, [disabled]); var handleTransitionEnd = (0, react_1.useCallback)(function () { setIsAnimationEnd(true); }, []); (0, react_1.useEffect)(function () { if (ing === false) { return; } if (isPressed === false && isAnimationEnd === true) { setIng(false); } }, [isPressed, isAnimationEnd, ing]); return (React.createElement("button", __assign({ className: "Mongsil-button-root " + (ing ? 'pressed' : '') + " " + variant + " " + (disabled === true ? 'disabled' : '') + " " + (className !== null && className !== void 0 ? className : '') + " ", onMouseDown: pressed, onMouseUp: unPressed, onMouseLeave: unPressed, onTouchStart: pressed, onTouchEnd: unPressed, onTransitionEnd: handleTransitionEnd, ref: ref }, args), React.createElement("div", { className: "Mongsil-button-label " + (labelClassName !== null && labelClassName !== void 0 ? labelClassName : '') }, children))); }); var timerFunc; Button.displayName = 'Button'; exports.default = Button;