@carbon/icons-react
Version:
React components for icons in digital and software products using the Carbon Design System
43 lines (41 loc) • 1.95 kB
JavaScript
/**
* Copyright IBM Corp. 2016, 2023
*
* This source code is licensed under the Apache-2.0 license found in the
* LICENSE file in the root directory of this source tree.
*
* Code generated by @carbon/icon-build-helpers. DO NOT EDIT.
*/
const require_chunk = require('./chunk-CsKB0u1v.js');
const require_Icon_js = require('./Icon.js');
const require_iconPropTypes = require('./iconPropTypes-U9gLABJo.js');
let react = require("react");
react = require_chunk.__toESM(react);
let react_jsx_runtime = require("react/jsx-runtime");
//#region virtual:PlayFilled.js
const PlayFilled = react.default.forwardRef(function PlayFilled({ children, size = 16, ...rest }, ref) {
if (size === 16 || size === "16" || size === "16px") return react.default.createElement(require_Icon_js, {
width: size,
height: size,
ref,
xmlns: "http://www.w3.org/2000/svg",
viewBox: "0 0 16 16",
fill: "currentColor",
...rest
}, /* @__PURE__ */ (0, react_jsx_runtime.jsx)("path", { d: "M8,1C4.1,1,1,4.1,1,8s3.1,7,7,7s7-3.1,7-7S11.9,1,8,1z M11.7,8.4l-5.5,3c-0.2,0.1-0.3,0.1-0.5,0c-0.2-0.1-0.2-0.3-0.2-0.4V5 c0-0.2,0.1-0.3,0.2-0.4c0.2-0.1,0.3-0.1,0.5,0l5.5,3C12,7.7,12.1,8,11.9,8.2C11.9,8.3,11.8,8.4,11.7,8.4L11.7,8.4z" }), children);
return react.default.createElement(require_Icon_js, {
width: size,
height: size,
ref,
xmlns: "http://www.w3.org/2000/svg",
viewBox: "0 0 32 32",
fill: "currentColor",
...rest
}, /* @__PURE__ */ (0, react_jsx_runtime.jsx)("path", {
fill: "none",
d: "M11,23a1,1,0,0,1-1-1V10a1,1,0,0,1,1.4473-.8945l12,6a1,1,0,0,1,0,1.789l-12,6A1.001,1.001,0,0,1,11,23Z"
}), /* @__PURE__ */ (0, react_jsx_runtime.jsx)("path", { d: "M16,2A14,14,0,1,0,30,16,14,14,0,0,0,16,2Zm7.4473,14.8945-12,6A1,1,0,0,1,10,22V10a1,1,0,0,1,1.4473-.8945l12,6a1,1,0,0,1,0,1.789Z" }), children);
});
if (process.env.NODE_ENV !== "production") PlayFilled.propTypes = require_iconPropTypes.iconPropTypes;
//#endregion
module.exports = PlayFilled;