@canvacord/beta
Version:
Simple & easy to use image manipulation module for beginners.
48 lines (47 loc) • 2.07 kB
JavaScript
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var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
var __importDefault = (this && this.__importDefault) || function (mod) {
return (mod && mod.__esModule) ? mod : { "default": mod };
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.createImage = exports.loadImage = void 0;
const canvas_1 = require("@napi-rs/canvas");
const fs_1 = require("fs");
const node_fetch_1 = __importDefault(require("node-fetch"));
/**
* Utility function to load images
* @param source Image source
*/
function loadImage(source) {
return __awaiter(this, void 0, void 0, function* () {
if (typeof source === 'string' && fs_1.existsSync(source)) {
const data = yield fs_1.promises.readFile(source);
return createImage(data);
}
else if (typeof source === 'string') {
const res = yield node_fetch_1.default(source);
if (res.status !== 200)
throw new Error(`Server responded with status ${res.status}`);
const data = yield res.buffer();
return createImage(data);
}
else {
return createImage(source);
}
});
}
exports.loadImage = loadImage;
function createImage(src) {
const imageConstructor = new canvas_1.Image();
imageConstructor.src = src;
return imageConstructor;
}
exports.createImage = createImage;