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@canvacord/beta

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Simple & easy to use image manipulation module for beginners.

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"use strict"; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.Util = void 0; const emoji_parser_1 = require("@canvacord/emoji-parser"); const assets_1 = __importDefault(require("@canvacord/assets")); const loadImage_1 = require("./loadImage"); const weird_to_normal_chars_1 = require("weird-to-normal-chars"); /** * Canvacord Utils */ class Util { constructor() { throw new Error('Cannot instantiate util'); } static loadImage(source) { return loadImage_1.loadImage(source); } static createImage(src) { loadImage_1.createImage(src); } /** * Renders emoji in canvas * @param ctx Canvas rendering context * @param message message to render * @param x x co-ordinate * @param y y co-ordinate */ static renderEmoji(ctx, message, x, y) { // @todo: fix this // @ts-ignore return emoji_parser_1.fillTextWithTwemoji(ctx, message, x, y); } /** * Abbreviate the given number * @param num The number to abbreviate */ static toAbbrev(num) { if (!num || isNaN(num)) return '0'; if (typeof num === 'string') num = parseInt(num); const decPlaces = Math.pow(10, 1); const abbrev = ['K', 'M', 'B', 'T']; let dat = ''; for (let i = abbrev.length - 1; i >= 0; i--) { const size = Math.pow(10, (i + 1) * 3); if (size <= num) { num = Math.round((num * decPlaces) / size) / decPlaces; if (num == 1000 && i < abbrev.length - 1) { num = 1; i++; } dat = `${num}${abbrev[i]}`; break; } } return dat; } static get assets() { return { font(name) { return __awaiter(this, void 0, void 0, function* () { if (!assets_1.default.font.loaded) yield assets_1.default.font.load(); return assets_1.default.font.get(name); }); }, image(name) { return __awaiter(this, void 0, void 0, function* () { if (!assets_1.default.image.loaded) yield assets_1.default.image.load(); return assets_1.default.image.get(name); }); } }; } static cleanText(text) { return weird_to_normal_chars_1.weirdToNormalChars(text); } static is(prop, propType) { if (propType === 'array') return Array.isArray(prop); return typeof prop === propType; } } exports.Util = Util;