@camoto/gamemusic
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Read and write music files used by DOS games
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{
"name": "@camoto/gamemusic",
"version": "2.0.3",
"description": "Read and write music files used by DOS games",
"bin": {
"gamemus": "./bin/gamemus.js"
},
"main": "index.js",
"type": "module",
"scripts": {
"test": "mocha"
},
"repository": {
"type": "git",
"url": "git+ssh://git@github.com/camoto-project/gamemusicjs.git"
},
"keywords": [
"camoto",
"libgamemusic",
"dos",
"ms-dos",
"games",
"modding",
"cmf",
"imf",
"dro",
"dosbox"
],
"author": "Adam Nielsen <malvineous@shikadi.net>",
"license": "GPL-3.0",
"bugs": {
"url": "https://github.com/camoto-project/gamemusicjs/issues"
},
"homepage": "https://github.com/camoto-project/gamemusicjs#readme",
"dependencies": {
"@camoto/record-io-buffer": "^3.1.3",
"debug": "^4.3.1"
},
"devDependencies": {
"chalk": "^4.1.0",
"command-line-args": "^5.1.1",
"eslint": "^7.24.0",
"mocha": "^8.3.2",
"mocha-eslint": "^7.0.0"
},
"files": [
"bin/",
"cli/*.js",
"interface/",
"formats/",
"util/",
"index.js"
],
"directories": {
"test": "test"
}
}