@camoto/gamemusic
Version:
Read and write music files used by DOS games
36 lines (32 loc) • 1.1 kB
JavaScript
/*
* Patch base class.
*
* Copyright (C) 2010-2021 Adam Nielsen <malvineous@shikadi.net>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
export default class Patch
{
constructor(params) {
this.custom = params.custom || {};
this.title = params.title || null;
}
clone() {
throw new Error(`BUG: clone() not implemented by descendent class.`);
}
// eslint-disable-next-line no-unused-vars
equalTo(b) {
throw new Error(`BUG: equalTo() not implemented by descendent class.`);
}
}