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@camoto/gamemusic

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Read and write music files used by DOS games

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/* * Event aggregator. * * Copyright (C) 2010-2021 Adam Nielsen <malvineous@shikadi.net> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ export { default as Event } from './event.js'; export { default as Configuration } from './event-configuration.js'; export { default as Delay } from './event-delay.js'; export { default as Effect } from './event-effect.js'; export { default as NoteOff } from './event-noteoff.js'; export { default as NoteOn } from './event-noteon.js'; export { default as Tempo } from './event-tempo.js';