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Physics for A-Frame using Nvidia PhysX

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<!DOCTYPE html> <html> <head> <meta http-equiv="X-UA-Compatible" content="IE=edge"> <meta http-equiv="content-type" content="text/html; charset=utf-8"> <meta name="viewport" content="width=device-width,initial-scale=1,shrink-to-fit=no,user-scalable=no,maximum-scale=1"> <title>Examples • Materials PhysX</title> <script src="https://aframe.io/releases/1.7.1/aframe.min.js"></script> <script src="https://unpkg.com/aframe-environment-component@1.5.0/dist/aframe-environment-component.min.js"></script> <script src="../../dist/physx.js"></script> <script src="../components/force-pushable.js"></script> <script src="../components/grab.js"></script> <link rel="stylesheet" href="../../styles.css"> </head> <body> <div class="text-overlay"> <p>Bounce simulation with restitution (bounciness) of 1 using the PhysX driver.</p> </div> <a class="code-link" target="_blank" href="https://github.com/c-frame/physx/blob/master/examples/materials/index.html"> view code </a> <a-scene stats="true" environment physx="autoLoad: true; delay: 1000; useDefaultScene: false"> <a-entity camera look-controls wasd-controls position="0 1.6 0"> <a-entity cursor raycaster="objects:[physx-force-pushable]" position="0 0 -0.5" geometry="primitive: circle; radius: 0.01; segments: 4;" material="color: #FF4444; shader: flat"></a-entity> </a-entity> <a-entity id="left-hand" hand-controls="hand: left" physx-grab> <a-sphere id="left-hand-collider" radius="0.02" visible="false" physx-body="type: kinematic; emitCollisionEvents: true"> </a-sphere> </a-entity> <a-entity id="right-hand" hand-controls="hand: right" physx-grab> <a-sphere id="right-hand-collider" radius="0.02" visible="false" physx-body="type: kinematic; emitCollisionEvents: true"> </a-sphere> </a-entity> <!-- Terrain --> <a-box width="75" height="0.1" depth="75" physx-body="type: static" physx-material="restitution: 1" visible="false"></a-box> <!-- Blocks --> <a-sphere radius="0.25" position="0 4 -2" color="red" physx-body physx-material="restitution: 1" physx-force-pushable></a-sphere> </a-scene> </body> </html>