@c-frame/physx
Version:
Physics for A-Frame using Nvidia PhysX
57 lines (48 loc) • 1.69 kB
JavaScript
// Webpack uses this to work with directories
const path = require('path');
// This is the main configuration object.
// Here, you write different options and tell Webpack what to do
module.exports = {
// Path to your entry point. From this file Webpack will begin its work
entry: './index.js',
// Path and filename of your result bundle.
// Webpack will bundle all JavaScript into this file
output: {
path: path.resolve(__dirname, 'dist'),
publicPath: '/dist/',
filename: 'physx.js'
},
resolve: {
fallback: {
"fs": false,
"path": false
},
},
devServer: {
server: {
type: "https"
},
static: {
directory: path.join(__dirname, ''),
},
onListening: function (devServer) {
if (!devServer) {
throw new Error('webpack-dev-server is not defined');
}
const brightYellow = "\x1b[1m\x1b[33m"
const underscoreCyan = "\x1b[4m\x1b[36m"
const reset = "\x1b[0m"
const port = devServer.server.address().port;
console.log(brightYellow)
console.log("***********************************************************************");
console.log(`* View examples at ${underscoreCyan}http://localhost:${port}/examples${reset}${brightYellow} *`);
console.log("***********************************************************************");
console.log(reset)
},
},
// Default mode for Webpack is production.
// Depending on mode Webpack will apply different things
// on the final bundle. For now, we don't need production's JavaScript
// minifying and other things, so let's set mode to development
mode: 'development'
};