@c-frame/aframe-physics-system
Version:
Physics system for A-Frame VR, built on Cannon.js & Ammo.js
40 lines (30 loc) • 755 B
JavaScript
var Physics = require('../../../src/system'),
CustomPhysics = function () {};
AFRAME.utils.extend(CustomPhysics.prototype, Physics);
CustomPhysics.prototype.constructor = CustomPhysics;
suite('physics', function () {
var system;
setup(function () {
system = new CustomPhysics();
});
suite('lifecycle', function () {
test('noop', function () {
expect(system).to.be.ok;
});
test.skip('init', function () {
// TODO
});
test.skip('update', function () {
// TODO
});
test.skip('remove', function () {
// TODO
});
test.skip('play', function () {
// TODO
});
test.skip('pause', function () {
// TODO
});
});
});