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@c-frame/aframe-physics-system

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Physics system for A-Frame VR, built on Cannon.js & Ammo.js

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var Body = require('./body'); /** * Static body. * * Solid body with a fixed position. Unaffected by gravity and collisions, but * other objects may collide with it. */ var StaticBody = AFRAME.utils.extend({}, Body.definition); StaticBody.schema = AFRAME.utils.extend({}, Body.definition.schema, { type: {default: 'static', oneOf: ['static', 'dynamic']}, mass: {default: 0} }); module.exports = AFRAME.registerComponent('static-body', StaticBody);