@c-frame/aframe-physics-system
Version:
Physics system for A-Frame VR, built on Cannon.js & Ammo.js
23 lines (19 loc) • 710 B
JavaScript
var CANNON = require('cannon-es');
require('./src/components/math');
require('./src/components/body/ammo-body');
require('./src/components/body/body');
require('./src/components/body/dynamic-body');
require('./src/components/body/static-body');
require('./src/components/shape/shape');
require('./src/components/shape/ammo-shape')
require('./src/components/ammo-constraint');
require('./src/components/constraint');
require('./src/components/spring');
require('./src/system');
module.exports = {
registerAll: function () {
console.warn('registerAll() is deprecated. Components are automatically registered.');
}
};
// Export CANNON.js.
window.CANNON = window.CANNON || CANNON;