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@c-frame/aframe-physics-system

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Physics system for A-Frame VR, built on Cannon.js & Ammo.js

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<!DOCTYPE html> <html> <head> <title>Examples • Sandbox CANNON Worker</title> <meta name="description" content="Hello, WebVR! - A-Frame"> <script src="https://aframe.io/releases/1.7.0/aframe.min.js"></script> <script src="../../dist/aframe-physics-system.js"></script> <link rel="stylesheet" href="../styles.css"> <script> AFRAME.registerComponent('bounce', { init: function() { this.direction = 1; this.position = new THREE.Vector3(); this.position.copy(this.el.object3D.position); setTimeout(() => { this.ready = true; }, 3000); }, tick: function() { if (!this.ready) return; var position = this.el.object3D.position.y; if (position <= 0) { this.direction = 1; } else if (position >= 5) { this.direction = -1; } this.el.object3D.position.set(this.position.x, position + 0.05 * this.direction, this.position.z); } }); </script> </head> <body> <div class="text-overlay"> <p>Demonstration of many Cannon driver features in a single example. USes Worker Driver.</p> <p>The cone is a kinematic object, and the purple box has a constraint attaching it to the cone (this constraint appears to not be working correctly with the Worker Driver).</p> </div> <a class="code-link" target="_blank" href="https://github.com/c-frame/aframe-physics-system/blob/master/examples/cannon-worker/sandbox.html"> view code </a> <a-scene physics="driver: worker; debug: true; gravity: -9.8;"> <a-camera near=0.001></a-camera> <a-box position="-1 5 -5" rotation="0 45 0" color="#4CC3D9" shadow body="shape: box;"></a-box> <a-box id="target" position="1 3.75 -4" rotation="0 45 0" color="purple" shadow body="shape: box;"></a-box> <a-sphere position="0 10 -10" radius="1.25" color="#EF2D5E" shadow body="shape: sphere;"></a-sphere> <a-cone position="-1 3.75 -4" radius-bottom="1.25" color="green" shadow bounce body="type: static; shape: cone" constraint="target: #target;"></a-cone> <a-torus position="-1 3.75 -7" radius="1.25" scale="0.5 0.5 0.5" color="red" shadow body="shape: capsule; cylinderAxis: z;"></a-torus> <a-torus-knot position="0 3.75 -5" radius="1.25" scale="0.5 0.5 0.5" color="blue" shadow body></a-torus-knot> <a-cylinder segments-height="1" segments-radial="10" position="1 4.0 -5" radius="0.5" height="1.5" color="#FFC65D" shadow body="shape: cylinder"></a-cylinder> <a-plane position="0 2 -4" rotation="90 0 0" width="1" height="1" color="#7BC8A4" shadow body="type: static; mass: 0; shape: box;"></a-plane> <a-torus-knot position="0 0 -7" radius="1.25" scale="5 0.1 5" rotation="0 90 0" color="#7BC8A4" shadow body="type: static; mass: 0; shape: box;"></a-torus-knot> <a-sky color="#ECECEC"></a-sky> </a-scene> </body> </html>