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@bscotch/yy

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Stringify, parse, read, and write GameMaker yy and yyp files.

8 lines 317 B
/** * Ensure the provided audio or texture groups exist in the YYP file. * If they already exist, no operation will be performed. */ export declare function ensureGroups(yypPath: string, kind: 'audio' | 'texture', names: string[]): Promise<{ result: 'created' | 'noop'; }>; //# sourceMappingURL=groups.d.ts.map