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@bscotch/stitch

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Stitch: The GameMaker Studio 2 Asset Pipeline Development Kit.

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/** * Structure of Spine 3.7.94 JSON file exports. */ export interface Spine { skeleton: { hash: string; /** Spine version */ spine: string; /** Width of...? Not the atlas. Maybe canvas? */ width: number; /** Height of...? Not the atlas. Maybe canvas? */ height: number; fps: number; /** Path that image paths in rest of doc are relative to */ images: string; /** Path that autdio paths in rest of doc are relative to */ audio: string; }; bones: { name: string; parent?: string; }[]; slots: { name: 'string'; bone: 'string'; attachment: 'string'; }[]; skins: { [name: string]: { [slot: string]: { [animationName: string]: { x: number; y: number; width: number; height: number; }; }; }; }; events: { [eventName: string]: { /** Path to audio, relative to root skeleton.audio */ audio?: string; }; }; /** [NOT TYPED] */ animations: any; } //# sourceMappingURL=Spine.d.ts.map