@bscotch/stitch
Version:
Stitch: The GameMaker Studio 2 Asset Pipeline Development Kit.
23 lines • 847 B
TypeScript
import type { GmlTokenLocation } from './GmlTokenLocation.js';
export declare class GmlToken {
readonly name: string;
readonly location: GmlTokenLocation;
constructor(name: string, location: GmlTokenLocation);
isTheSameToken(otherToken: GmlToken): boolean | undefined;
toJSON(): {
name: string;
location: GmlTokenLocation<import("../components/resources/Gms2ResourceBase.js").Gms2ResourceBase<{
name: string;
resourceType: string;
parent: {
path: string;
name: string;
};
resourceVersion: string;
"%Name"?: string | undefined;
ConfigValues?: Record<string, Record<string, string>> | undefined;
tags?: string[] | undefined;
}>>;
};
}
//# sourceMappingURL=GmlToken.d.ts.map