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@bscotch/stitch

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Stitch: The GameMaker Studio 2 Asset Pipeline Development Kit.

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import type { GmlTokenLocation } from './GmlTokenLocation.js'; export declare class GmlToken { readonly name: string; readonly location: GmlTokenLocation; constructor(name: string, location: GmlTokenLocation); isTheSameToken(otherToken: GmlToken): boolean | undefined; toJSON(): { name: string; location: GmlTokenLocation<import("../components/resources/Gms2ResourceBase.js").Gms2ResourceBase<{ name: string; resourceType: string; parent: { path: string; name: string; }; resourceVersion: string; "%Name"?: string | undefined; ConfigValues?: Record<string, Record<string, string>> | undefined; tags?: string[] | undefined; }>>; }; } //# sourceMappingURL=GmlToken.d.ts.map