UNPKG

@bscotch/stitch

Version:

Stitch: The GameMaker Studio 2 Asset Pipeline Development Kit.

26 lines 1.27 kB
import { Pathy } from '@bscotch/pathy'; import { GameMakerIssueStatic } from './GameMakerIssue.static.js'; import { GameMakerIssueEnvironment, GameMakerIssueForm, GameMakerIssueUpdateOptions } from './GameMakerIssue.types.js'; import type { StitchProject } from './StitchProject.js'; export declare class GameMakerIssue extends GameMakerIssueStatic { readonly project: StitchProject; constructor(project: StitchProject); get directory(): Pathy<unknown>; get attachmentsDirectory(): Pathy<unknown>; get formPath(): Pathy<GameMakerIssueForm>; get uiLogPath(): Pathy<unknown>; get envInfoPath(): Pathy<unknown>; readForm<AllowInvalid = undefined>(allowInvalid?: AllowInvalid): Promise<AllowInvalid extends true ? any : GameMakerIssueForm>; updateForm(form: Partial<GameMakerIssueForm>): Promise<void>; compileReport(options?: { cc?: string; from?: string; }): Promise<{ plainText: string; mailTo: string; }>; environment(): Promise<GameMakerIssueEnvironment>; collectLogs(options?: GameMakerIssueUpdateOptions): Promise<import("./GameMakerEngine.types.js").GameMakerExecutionResults>; static listIssues(): Promise<Pathy<unknown>[]>; } //# sourceMappingURL=GameMakerIssue.d.ts.map