@bscotch/stitch
Version:
Stitch: The GameMaker Studio 2 Asset Pipeline Development Kit.
8 lines • 846 B
TypeScript
import { GameMakerCliCommand, GameMakerCliWorker } from '../types/gameMakerCli.js';
import type { GameMakerEngine } from './GameMakerEngine.js';
import { GameMakerBuildOptions, GameMakerEngineProject, GameMakerExecuteOptions, GameMakerExecutionResults, GameMakerLogOptions } from './GameMakerEngine.types.js';
export declare function runGameMakerCommand<W extends GameMakerCliWorker>(engine: GameMakerEngine, project: GameMakerEngineProject, worker: W, command: GameMakerCliCommand<W>, executionOptions: GameMakerExecuteOptions, otherOptions?: GameMakerLogOptions): Promise<GameMakerExecutionResults>;
export declare function runBuildCommand(this: GameMakerEngine, project: GameMakerEngineProject, options?: GameMakerBuildOptions & {
compile?: boolean;
}): Promise<GameMakerExecutionResults>;
//# sourceMappingURL=GameMakerEngine.run.d.ts.map