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@bscotch/stitch

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Stitch: The GameMaker Studio 2 Asset Pipeline Development Kit.

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/** * @file Gather environment variables. Look for a local .env file, * and a global (in user home) .?stitch.env file. */ /** Only return those requested. (Use 'as const' to flag input as readonly ) */ export declare function loadEnvironmentVariables<T extends Readonly<string[]>>(varNames: T): { [key in T[number]]?: string | undefined; }; /** Load env var GITHUB_PERSONAL_ACCESS_TOKEN if it exists */ export declare function getGithubAccessToken(): string | undefined; //# sourceMappingURL=env.d.ts.map