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@bscotch/stitch

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Stitch: The GameMaker Studio 2 Asset Pipeline Development Kit.

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import { YypFolder } from '@bscotch/yy'; export declare class Gms2Folder { #private; constructor(folder: YypFolder); /** The path as seen by a user in the IDE. */ get path(): string; get name(): string; toJSON(): YypFolder; /** * Given a path as seen in the IDE, * get the 'folderPath' field value used in the .yyp and .yy files */ static folderPathFromPath(path: string): string; /** * Given a path as seen in the IDE, * get the 'name' field value used in the .yyp and .yy files */ static nameFromPath(path: string): string; static get defaultDataValues(): Pick<YypFolder, 'tags' | 'order' | 'resourceType' | 'resourceVersion'>; } //# sourceMappingURL=Gms2Folder.d.ts.map