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@bscotch/stitch

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Stitch: The GameMaker Studio 2 Asset Pipeline Development Kit.

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declare class Gms2PipelineCliAssertionError extends Error { constructor(message: string); } declare function assert(claim: any, message: string): void; declare function getTruthyArgs(args: string[]): string[]; declare function assertMutualExclusion(args: string[]): void; declare function assertAtLeastOneTruthy(args: string[]): void; declare function assertPathExists(...args: any[]): void; declare const _default: { assertMutualExclusion: typeof assertMutualExclusion; assertAtLeastOneTruthy: typeof assertAtLeastOneTruthy; assertPathExists: typeof assertPathExists; Gms2PipelineCliAssertionError: typeof Gms2PipelineCliAssertionError; assert: typeof assert; getTruthyArgs: typeof getTruthyArgs; }; export default _default; //# sourceMappingURL=cli-assert.d.ts.map