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@bscotch/stitch-config

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Schemas and utilities for the stitch.config.json file.

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# Stitch Config [Stitch](https://github.com/bscotch/stitch) is a collection of tools for managing [GameMaker](https://gamemaker.io) projects, developed by [Butterscotch Shenanigans](https://www.bscotch.net/). Stitch projects make use of some shared libraries and resources. This package provides schemas and utilities to help manage the `stitch.config.json` file, which lives alongside a GameMaker project's `.yyp` file and is used for configuration of various Stitch features. The `stitch.config.json` file is used for configuration options that: - Are specific to the project (i.e. not general configuration) - Must be followed by all collaborators on that project - Are not machine-dependent nor user-dependent It should therefore be tracked in your project's Git history. ## Usage ### Programmatic You can import the schemas from the main entrypoint: ```ts import { stitchConfigSchema } from '@bscotch/stitch-config'; ``` And a few GameMaker project-management functions from the 'projects' entrypoint: ```ts import { findProjectConfigPath, ensureProjectConfig, // Initialize a config file loadProjectConfig, saveProjectConfig, applyGroupAssignments, // Apply texture group and audio group assignments from a config to its project } from '@bscotch/stitch-config/project'; ``` ### CLI If you install globally you can use the CLI via `stitch-config`. Otherwise you can call it in a local install with `npx stitch-config`. - `stitch-config init <yypFile>`: Ensure a Stitch config file exists for the target project - `stitch-config sync-groups <yypFile>`: The Stitch config allows specifying audio and texture group assignment rules. This command updates the sprites and sounds to follow those rules.