UNPKG

@bscotch/gml-parser

Version:

A parser for GML (GameMaker Language) files for programmatic manipulation and analysis of GameMaker projects.

5 lines 1.24 kB
export declare const stringTokens: (import("./tokens.lib.js").TokenType<"UnicodeCharacter"> | import("./tokens.lib.js").TokenType<"HexCharacter"> | import("./tokens.lib.js").TokenType<"OctalCharacter"> | import("./tokens.lib.js").TokenType<"EscapedCharacter"> | import("./tokens.lib.js").TokenType<"Character"> | import("./tokens.lib.js").TokenType<"StringEnd">)[]; export declare const multilineDoubleStringTokens: (import("./tokens.lib.js").TokenType<"MultilineDoubleStringCharacter"> | import("./tokens.lib.js").TokenType<"MultilineDoubleStringEnd">)[]; export declare const multilineSingleStringTokens: (import("./tokens.lib.js").TokenType<"MultilineSingleStringCharacter"> | import("./tokens.lib.js").TokenType<"MultilineSingleStringEnd">)[]; export declare const templateTokens: (import("./tokens.lib.js").TokenType<"UnicodeCharacter"> | import("./tokens.lib.js").TokenType<"HexCharacter"> | import("./tokens.lib.js").TokenType<"OctalCharacter"> | import("./tokens.lib.js").TokenType<"EscapedCharacter"> | import("./tokens.lib.js").TokenType<"TemplateInterpStart"> | import("./tokens.lib.js").TokenType<"TemplateStringCharacter"> | import("./tokens.lib.js").TokenType<"TemplateStringEnd">)[]; //# sourceMappingURL=tokens.strings.d.ts.map