@bscotch/gml-parser
Version:
A parser for GML (GameMaker Language) files for programmatic manipulation and analysis of GameMaker projects.
24 lines • 937 B
TypeScript
import { Docs, VisitorContext } from './parser.js';
import { Rhs } from './parser.utility.js';
import { Range, Reference } from './project.location.js';
import { Signifier } from './signifiers.js';
import { WithableType } from './types.js';
import type { GmlSignifierVisitor } from './visitor.js';
export interface AssignmentInfo {
static?: boolean;
instance?: boolean;
local?: boolean;
docs?: Docs;
ctx: VisitorContext;
}
export interface AssignmentVariable {
name: string;
range: Range;
container: WithableType;
}
export declare function assignVariable(visitor: GmlSignifierVisitor, variable: AssignmentVariable, rawRhs: Rhs, info: AssignmentInfo): {
item: Signifier;
ref: Reference;
} | undefined;
export declare function ensureDefinitive(self: WithableType, currentDefinitiveSelf: WithableType | undefined, member: Signifier, ref: Reference): void;
//# sourceMappingURL=visitor.assign.d.ts.map