@braineet/ui
Version:
Braineet design system
23 lines (22 loc) • 1.88 kB
JavaScript
;
exports.__esModule = true;
exports.MenuButton = void 0;
var _react = _interopRequireWildcard(require("react"));
var _menu = require("ariakit/menu");
var _Menu = require("./Menu");
var _sc = require("./sc.Menu");
var _jsxRuntime = require("react/jsx-runtime");
function _getRequireWildcardCache(e) { if ("function" != typeof WeakMap) return null; var r = new WeakMap(), t = new WeakMap(); return (_getRequireWildcardCache = function _getRequireWildcardCache(e) { return e ? t : r; })(e); }
function _interopRequireWildcard(e, r) { if (!r && e && e.__esModule) return e; if (null === e || "object" != typeof e && "function" != typeof e) return { default: e }; var t = _getRequireWildcardCache(r); if (t && t.has(e)) return t.get(e); var n = { __proto__: null }, a = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var u in e) if ("default" !== u && {}.hasOwnProperty.call(e, u)) { var i = a ? Object.getOwnPropertyDescriptor(e, u) : null; i && (i.get || i.set) ? Object.defineProperty(n, u, i) : n[u] = e[u]; } return n.default = e, t && t.set(e, n), n; }
function _objectDestructuringEmpty(t) { if (null == t) throw new TypeError("Cannot destructure " + t); }
function _extends() { return _extends = Object.assign ? Object.assign.bind() : function (n) { for (var e = 1; e < arguments.length; e++) { var t = arguments[e]; for (var r in t) ({}).hasOwnProperty.call(t, r) && (n[r] = t[r]); } return n; }, _extends.apply(null, arguments); }
var MenuButton = exports.MenuButton = /*#__PURE__*/_react.default.forwardRef(function (_ref, ref) {
var props = _extends({}, (_objectDestructuringEmpty(_ref), _ref));
var menu = (0, _react.useContext)(_Menu.MenuStateContext);
return /*#__PURE__*/(0, _jsxRuntime.jsx)(_sc.MenuButtonStyled, _extends({
direction: "right",
ref: ref,
state: menu,
forwardedAs: _menu.MenuButton
}, props));
});