@box2d/debug-draw
Version:
Debug drawing helper for @box2d
42 lines • 1.52 kB
TypeScript
import { b2Vec2, XY } from "../common/b2_math";
import { b2Joint, b2JointDef, b2IJointDef } from "./b2_joint";
import { b2DistanceJoint } from "./b2_distance_joint";
import { b2SolverData } from "./b2_time_step";
import type { b2Body } from "./b2_body";
export interface b2IAreaJointDef extends b2IJointDef {
bodies: b2Body[];
stiffness?: number;
damping?: number;
}
export declare class b2AreaJointDef extends b2JointDef implements b2IAreaJointDef {
bodies: b2Body[];
stiffness: number;
damping: number;
constructor();
AddBody(body: b2Body): void;
}
export declare class b2AreaJoint extends b2Joint {
m_bodies: b2Body[];
m_stiffness: number;
m_damping: number;
m_impulse: number;
readonly m_targetLengths: number[];
m_targetArea: number;
readonly m_normals: b2Vec2[];
readonly m_joints: b2DistanceJoint[];
readonly m_deltas: b2Vec2[];
readonly m_delta: b2Vec2;
constructor(def: b2IAreaJointDef);
GetAnchorA<T extends XY>(out: T): T;
GetAnchorB<T extends XY>(out: T): T;
GetReactionForce<T extends XY>(inv_dt: number, out: T): T;
GetReactionTorque(_inv_dt: number): number;
SetStiffness(stiffness: number): void;
GetStiffness(): number;
SetDamping(damping: number): void;
GetDamping(): number;
InitVelocityConstraints(data: b2SolverData): void;
SolveVelocityConstraints(data: b2SolverData): void;
SolvePositionConstraints(data: b2SolverData): boolean;
}
//# sourceMappingURL=b2_area_joint.d.ts.map