@box2d/debug-draw
Version:
Debug drawing helper for @box2d
44 lines (43 loc) • 1.71 kB
JavaScript
;
// MIT License
Object.defineProperty(exports, "__esModule", { value: true });
exports.b2Timer = void 0;
// Copyright (c) 2019 Erin Catto
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
/**
* Timer for profiling. This has platform specific code and may
* not work on every platform.
*/
class b2Timer {
constructor() {
this.m_start = performance.now();
}
/**
* Reset the timer.
*/
Reset() {
this.m_start = performance.now();
return this;
}
/**
* Get the time since construction or the last reset.
*/
GetMilliseconds() {
return performance.now() - this.m_start;
}
}
exports.b2Timer = b2Timer;