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@box2d/debug-draw

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Debug drawing helper for @box2d

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import { b2Transform } from "../common/b2_math"; import { b2Readonly } from "../common/b2_readonly"; import { b2Manifold } from "./b2_collision"; import { b2PolygonShape } from "./b2_polygon_shape"; /** * Find edge normal of max separation on A - return if separating axis is found * Find edge normal of max separation on B - return if separation axis is found * Choose reference edge as min(minA, minB) * Find incident edge * Clip * The normal points from 1 to 2 */ export declare function b2CollidePolygons(manifold: b2Manifold, polyA: b2PolygonShape, xfA: b2Readonly<b2Transform>, polyB: b2PolygonShape, xfB: b2Readonly<b2Transform>): void; //# sourceMappingURL=b2_collide_polygon.d.ts.map