@bottobot/td-mcp
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TouchDesigner MCP Server v2.8.0 - 21 MCP tools, 629 operators with clean parameter data, 69 Python API classes, 14 tutorials, 32 workflow patterns. Includes version system, experimental techniques KB, core tool enhancements, and experimental build support
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{
"id": "wrnchai_chop",
"name": "WrnchAI CHOP",
"displayName": "WrnchAI CHOP",
"category": "CHOP",
"subcategory": "Generators",
"version": "",
"lastUpdated": "2025-08-07T07:50:12.388Z",
"sourceFile": "C:\\Program Files\\Derivative\\TouchDesigner\\Samples\\Learn\\OfflineHelp\\https.docs.derivative.ca\\WrnchAI_CHOP.htm",
"url": "",
"description": "License: Only available in TouchDesigner Pro.",
"summary": "License: Only available in TouchDesigner Pro.",
"details": "",
"usage": "",
"tips": [],
"warnings": [],
"parameters": [
{
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"name": "wrnchAI License",
"label": "wrnchAI License",
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"name": "Model Folder",
"label": "Model Folder",
"group": "General",
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"description": "modelfolder - Specify the path the the folder that contains the trained models. See Quickstart Guide above for details.",
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"name": "GPU Device",
"label": "GPU Device",
"group": "General",
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"description": "gpu - - A menu of available (s) to run wrnchAI on. Selecting 'Default' uses the same TouchDesigner is currently running on.\n\n default - Uses the same that TouchDesigner is currently assigned to.",
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"description": "default - Uses the same that TouchDesigner is currently assigned to.",
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"description": "top - Specify the to process for tracking.",
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"description": "body3d - Enable the channels (tx, ty, tz) for body tracking points in 3D space.",
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"description": "body2d - Enable the channels (u, v) for body tracking points in 2D.",
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"name": "Body 3D IK",
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"description": "body3dik - Enable the IK channels (tx, ty, tz, rx, ry, rz and associated roll channels) for body tracking points in 3D space.",
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"description": "facebounds - Enable the position and bounds channels (u, v, width, height) for faces.",
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"description": "face - Enable the position channels (u, v) for all face tracking points.",
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"description": "handsbounds - Enable the position and bounds channels (u, v, width, height) for hands.",
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"name": "Max Players",
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"description": "maxplayers - Sets the maximum number of people that can be tracked. For each person/player a new set of channels is created prefixed p1, p2, p3, ... etc.\nNOTE: The parameter slider goes to 10 but higher numbers of players can be tracked by setting a higher Max Player value.",
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"name": "Aspect Correct UVs",
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"description": "aspectcorrectuv - Adjusts the values of u and v channels to take the 's aspect ratio into account. When using non-square input , turn this on to line up u and v position with the image.",
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"description": "timeslice - Turning this on forces the channels to be \"Time Sliced\". A is the time between the last cook frame and the current cook frame.",
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{
"id": null,
"name": "Scope",
"label": "Scope",
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"type": "float",
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"description": "scope - To determine which channels get affected, some CHOPs use a string on the Common page.",
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"description": "srselect - - Handle cases where multiple input CHOPs' sample rates are different. When Resampling occurs, the curves are interpolated according to the Interpolation Method Option, or \"Linear\" if the Interpolate Options are not available.\n\n first - Use rate of first input to resample others. max - Resample to the highest sample rate. min - Resample to the lowest sample rate. err - Doesn't accept conflicting sample rates.",
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"description": "exportmethod - - This will determine how to connect the channel to the parameter. Refer to the Export article for more information.\n\n datindex - Uses the docked table and references the channel via the index of the channel in the . datname - Uses the docked table and references the channel via the name of the channel in the . autoname - The channel is the full destination of where to export to, such has geo1/transform1:tx.",
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