@bottobot/td-mcp
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TouchDesigner MCP Server v2.8.0 - 21 MCP tools, 629 operators with clean parameter data, 69 Python API classes, 14 tutorials, 32 workflow patterns. Includes version system, experimental techniques KB, core tool enhancements, and experimental build support
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{
"id": "lod_sop",
"name": "LOD SOP",
"displayName": "LOD SOP",
"category": "SOP",
"subcategory": "Generators",
"version": "",
"lastUpdated": "2025-08-07T07:50:03.434Z",
"sourceFile": "C:\\Program Files\\Derivative\\TouchDesigner\\Samples\\Learn\\OfflineHelp\\https.docs.derivative.ca\\LOD_SOP.htm",
"url": "",
"description": "The LOD SOP is unusual in so far as it does not actually alter any geometry. Instead it builds a level of detail cache for the input object. The cache to be drawn is based upon the distance to the camera. Thus, a complicated object will be drawn with a lower level of detail when it is farther away.",
"summary": "The LOD SOP is unusual in so far as it does not actually alter any geometry. Instead it builds a level of detail cache for the input object. The cache to be drawn is based upon the distance to the cam",
"details": "",
"usage": "",
"tips": [],
"warnings": [],
"parameters": [
{
"id": null,
"name": "Step %",
"label": "Step %",
"group": "General",
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"maxLength": null,
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"isArray": false,
"arraySize": 1,
"dimensions": 1,
"description": "Parameter of this operator. See operator description for details.",
"tooltip": "",
"help": "",
"units": "",
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"isReadOnly": false,
"isAdvanced": false,
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"isVisible": true,
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"lastUpdated": "2025-08-07T07:50:03.432Z",
"rawData": {},
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},
{
"id": null,
"name": "Dist. Threshhold",
"label": "Dist. Threshhold",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
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"isArray": false,
"arraySize": 1,
"dimensions": 1,
"description": "distance - This is the distance from the camera at which full detail will be present.",
"tooltip": "",
"help": "",
"units": "",
"examples": [],
"isReadOnly": false,
"isAdvanced": false,
"isHidden": false,
"isAnimatable": true,
"isExpression": false,
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"order": 0,
"isVisible": true,
"conditionalDisplay": null,
"isValid": true,
"validationErrors": [],
"lastUpdated": "2025-08-07T07:50:03.434Z",
"rawData": {},
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},
{
"id": null,
"name": "Minimum %",
"label": "Minimum %",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
"defaultValue": null,
"minValue": null,
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"allowCustom": false,
"maxLength": null,
"pattern": null,
"isArray": false,
"arraySize": 1,
"dimensions": 1,
"description": "minpercent - The objects won't be drawn with fewer than this number of polygons.",
"tooltip": "",
"help": "",
"units": "",
"examples": [],
"isReadOnly": false,
"isAdvanced": false,
"isHidden": false,
"isAnimatable": true,
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"order": 0,
"isVisible": true,
"conditionalDisplay": null,
"isValid": true,
"validationErrors": [],
"lastUpdated": "2025-08-07T07:50:03.434Z",
"rawData": {},
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},
{
"id": null,
"name": "Stiffen Border",
"label": "Stiffen Border",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
"defaultValue": null,
"minValue": null,
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"step": null,
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"menuLabels": [],
"allowCustom": false,
"maxLength": null,
"pattern": null,
"isArray": false,
"arraySize": 1,
"dimensions": 1,
"description": "borderweight - The amount of weight to avoid erosion of boundary polygons.",
"tooltip": "",
"help": "",
"units": "",
"examples": [],
"isReadOnly": false,
"isAdvanced": false,
"isHidden": false,
"isAnimatable": true,
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"isVisible": true,
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"lastUpdated": "2025-08-07T07:50:03.434Z",
"rawData": {},
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},
{
"id": null,
"name": "Equalize Edges",
"label": "Equalize Edges",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
"defaultValue": null,
"minValue": null,
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"allowCustom": false,
"maxLength": null,
"pattern": null,
"isArray": false,
"arraySize": 1,
"dimensions": 1,
"description": "lengthweight - The amount of weight to favour even sized polygons.",
"tooltip": "",
"help": "",
"units": "",
"examples": [],
"isReadOnly": false,
"isAdvanced": false,
"isHidden": false,
"isAnimatable": true,
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},
{
"id": null,
"name": "Pre-Triangulate",
"label": "Pre-Triangulate",
"group": "General",
"page": "",
"type": "float",
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"isArray": false,
"arraySize": 1,
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"description": "triangulate - Polygons can only be reduced if they are triangles. This option thus first converts them.",
"tooltip": "",
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},
{
"id": null,
"name": "Optimize Rendering",
"label": "Optimize Rendering",
"group": "General",
"page": "",
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"allowCustom": false,
"maxLength": null,
"pattern": null,
"isArray": false,
"arraySize": 1,
"dimensions": 1,
"description": "tstrips - When set, triangle strips will be generated and used for drawing.",
"tooltip": "",
"help": "",
"units": "",
"examples": [],
"isReadOnly": false,
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"isHidden": false,
"isAnimatable": true,
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},
{
"id": null,
"name": "Only Affect Polygons",
"label": "Only Affect Polygons",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
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"allowCustom": false,
"maxLength": null,
"pattern": null,
"isArray": false,
"arraySize": 1,
"dimensions": 1,
"description": "polysonly - If this is enabled, only the polygonal portion of the model will be displayed at lower levels of detail. Otherwise, all types of surfaces are affected by the distance to the camera.",
"tooltip": "",
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}
],
"parameterGroups": {},
"codeExamples": [],
"pythonExamples": [],
"expressions": [],
"commonInputs": [],
"commonOutputs": [],
"relatedOperators": [],
"workflowPatterns": [],
"images": [],
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"tags": [
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"contentHash": "",
"processingDate": "2025-08-07T07:50:03.434Z",
"processingVersion": "1.0.0",
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}