@bottobot/td-mcp
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TouchDesigner MCP Server v2.8.0 - 21 MCP tools, 629 operators with clean parameter data, 69 Python API classes, 14 tutorials, 32 workflow patterns. Includes version system, experimental techniques KB, core tool enhancements, and experimental build support
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JSON
{
"id": "joystick_chop",
"name": "Joystick CHOP",
"displayName": "Joystick CHOP",
"category": "CHOP",
"subcategory": "Generators",
"version": "",
"lastUpdated": "2025-08-07T07:50:02.504Z",
"sourceFile": "C:\\Program Files\\Derivative\\TouchDesigner\\Samples\\Learn\\OfflineHelp\\https.docs.derivative.ca\\Joystick_CHOP.htm",
"url": "",
"description": "The Joystick CHOP outputs values for all 6 possible axes on any game controller (joysticks, game controllers, driving wheels, etc.), as well as up to 32 button, 2 sliders and 4 POV Hats.",
"summary": "The Joystick CHOP outputs values for all 6 possible axes on any game controller (joysticks, game controllers, driving wheels, etc.), as well as up to 32 button, 2 sliders and 4 POV Hats.",
"details": "",
"usage": "",
"tips": [],
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"parameters": [
{
"id": null,
"name": "Active",
"label": "Active",
"group": "General",
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"arraySize": 1,
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"description": "While on, the receives information from joysticks and gamepads.",
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{
"id": null,
"name": "Joystick Source",
"label": "Joystick Source",
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"description": "source - This menu will list up to 4 game controllers currently attached to the computer presented to the operating system as Player 1 through Player 4. The selected game controller is the one the reads data from. If set to 'Default', the will adopt the first game controller it finds.",
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},
{
"id": null,
"name": "Axis Range",
"label": "Axis Range",
"group": "General",
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"description": "axisrange - - Select between and axis range of 0 to 1 or -1 to 1.\n\n negoneone - zeroone -",
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"description": "xaxis - The name of the channel that records the X-axis position of the game controller.",
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"description": "zaxis - The name of the channel that records the Z-axis position of the game controller.",
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"description": "yrot - The names of the channels that record the Y-rotation axis position of the game controller.",
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"description": "yrotinvert - Invert the rotation direction around the Y axis.",
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"name": "Slider 1",
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"description": "slider0 - The name of the channel that records the position of the first slider on the game controller.",
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"description": "slider1 - The name of the channel that records the position of the second slider on the game controller.",
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{
"id": null,
"name": "Button Array",
"label": "Button Array",
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"description": "buttonarray - The names of the channels for the buttons on the game controller. This can handle up to 32 buttons.",
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{
"id": null,
"name": "POV Hat Array",
"label": "POV Hat Array",
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"description": "povarrray - The names of the channels for the POV Hats. This can handle up to 4 POV Hats. The channels a POV hat is split up into are POVHatName_X and POVHatName_Y.",
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"name": "POV Hat State Array",
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{
"id": null,
"name": "Connected",
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"description": "connected - Creates a channel that reports the state of connection of the controller.",
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"name": "Axis Dead Zone",
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"description": "axisdeadzone - This value defines how much of the area in the center of the joystick is considered 'dead zone'. When a joystick axis is in this dead zone it is considered to be centered. This value applies to all normal axes and rotation axes. This value is a percentage that defaults to 7%.",
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{
"id": null,
"name": "Sample Rate",
"label": "Sample Rate",
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"description": "rate - The sample rate of the channels, in samples per second.",
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{
"id": null,
"name": "Extend Left",
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"description": "timeslice - Turning this on forces the channels to be \"Time Sliced\". A is the time between the last cook frame and the current cook frame.",
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"name": "Scope",
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"description": "scope - To determine which channels get affected, some CHOPs use a string on the Common page.",
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