@bottobot/td-mcp
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TouchDesigner MCP Server v2.8.0 - 21 MCP tools, 629 operators with clean parameter data, 69 Python API classes, 14 tutorials, 32 workflow patterns. Includes version system, experimental techniques KB, core tool enhancements, and experimental build support
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{
"id": "environment_light_comp",
"name": "Environment Light COMP",
"displayName": "Environment Light COMP",
"category": "COMP",
"subcategory": "3D",
"version": "",
"lastUpdated": "2025-08-07T07:49:59.942Z",
"sourceFile": "C:\\Program Files\\Derivative\\TouchDesigner\\Samples\\Learn\\OfflineHelp\\https.docs.derivative.ca\\Environment_Light_COMP.htm",
"url": "",
"description": "The Environment Light Component controls the color and intensity of an environmental light in a given scene. This light, unlike the Light Component, has no particular position. It comes from outside all of the objects in the scene and lights them. The orientation of the objects and the Environment Light Map will affect how each side of the objects is lit. However the position of the objects in space will have no effect on how the environment light hits them.",
"summary": "The Environment Light Component controls the color and intensity of an environmental light in a given scene. This light, unlike the Light Component, has no particular position. It comes from outside a",
"details": "",
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{
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"name": "Light Color",
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"description": "cr - cg - cb -",
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"name": "Dimmer",
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"group": "General",
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"description": "dimmer - This parameter allows you to change the intensity of the light either as a static value or over time.",
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"name": "Environment Map",
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"description": "envlightmap - Uses a texture to define an environment map for the material. Environment mapping simulates an object reflecting its surroundings. The defined in this parameter is the texture that will be reflected. The Env Map is added to whatever the normal lighting will be, so to make an object purely reflective turn the Diffuse and Specular parameters to 0. This input expects a sphere map. An example of a sphere map can be found here. This input will also accept a cube map, created with the Cube Map TOP or the Render TOP's Render Cube Map parameter.",
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"description": "envlightmaptype2d - - Select the type of environment map to use (only equirectangular available for now).\n\n equirect - Use equirectangular format for the environment map.",
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"description": "equirect - Use equirectangular format for the environment map.",
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"name": "Environment Map Quality",
"label": "Environment Map Quality",
"group": "General",
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"description": "envlightmapquality - Controls the number of samples used by the Environment Light which determines the quality of the result. This value is multiplied by the PBR MATs Env Light Quality parameter.",
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"name": "Environment Map Rotate",
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"group": "General",
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"description": "envlightmaprotate - - Rotate the texture specified by the Environment Map parameter above.\n\n envlightmaprotatex - envlightmaprotatey - envlightmaprotatez -",
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"description": "envlightmaprotatex - envlightmaprotatey - envlightmaprotatez -",
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"name": "Use Pre-Filter Maps",
"label": "Use Pre-Filter Maps",
"group": "General",
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"description": "envlightmapprefilter - - Controls how the environment map is pre-filtered. A pre-filtered environment map is expensive to create, but results in much better rendering quality.\n\n off - Disables pre-filtering the environment map. This is useful for animated environment maps, which can be far too expensive to pre-filter every frame. The rendering quality will be worse than when pre-filtering. automatic - Pre-filter the environment map as needed. This results in the best rendering quality, but is quite expensive if the map changes. useprefiltertop - The output of the PreFilter Map TOP can be used instead, this allows for manually creating pre-filtered maps, including sequences of images for animated maps. The maps from the PreFilter Map TOP should be saved in a lossless format.",
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"group": "General",
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"description": "off - Disables pre-filtering the environment map. This is useful for animated environment maps, which can be far too expensive to pre-filter every frame. The rendering quality will be worse than when pre-filtering. automatic - Pre-filter the environment map as needed. This results in the best rendering quality, but is quite expensive if the map changes. useprefiltertop - The output of the PreFilter Map TOP can be used instead, this allows for manually creating pre-filtered maps, including sequences of images for animated maps. The maps from the PreFilter Map TOP should be saved in a lossless format.",
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"name": "Pre-Filtered Specular Map",
"label": "Pre-Filtered Specular Map",
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"description": "envlightspecmap - The 'Environment Light Specular Map' output from the PreFilter Map TOP to use.",
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"name": "Material",
"label": "Material",
"group": "General",
"page": "",
"type": "float",
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"description": "material - Selects a MAT to apply to the geometry inside.",
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"name": "Render",
"label": "Render",
"group": "General",
"page": "",
"type": "float",
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"description": "render - Whether the 's geometry is visible in the Render TOP. This parameter works in conjunction (logical AND) with the 's Render Flag.",
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"name": "Draw Priority",
"label": "Draw Priority",
"group": "General",
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"type": "float",
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"description": "drawpriority - Determines the order in which the Components are drawn. Smaller values get drawn after larger values. The value is compared with other Components in the same parent , or if the is the top level one listed in the Render 's '' parameter, then against other top-level Components listed there. This value is most often used to help with Transparency.",
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"name": "Pick Priority",
"label": "Pick Priority",
"group": "General",
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"description": "pickpriority - When using a Render Pick CHOP or a Render Pick DAT, there is an option to have a 'Search Area'. If multiple objects are found within the search area, the pick priority can be used to select one object over another. A higher value will get picked over a lower value. This does not affect draw order, or objects that are drawn over each other on the same pixel. Only one will be visible for a pick per pixel.",
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"name": "Wireframe Color",
"label": "Wireframe Color",
"group": "General",
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"description": "wcolor - - Use the R, G, and B fields to set the 's color when displayed in wireframe shading mode.\n\n wcolorr - wcolorg - wcolorb -",
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"description": "lightmask - By default all lights used in the Render TOP will affect geometry renderer. This parameter can be used to specify a sub-set of lights to be used for this particular geometry. The lights must be listed in the Render TOP as well as this parameter to be used.",
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"name": "Extension",
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"group": "General",
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"description": "ext - Sequence of info for creating extensions on this component\n\n\n\n ext0object - A number of class instances that can be attached to the component.\n\n\n \n ext0name - Optional name to search by, instead of the instance class name.\n\n\n\n ext0promote - Controls whether or not the extensions are visible directly at the component level, or must be accessed through the .ext member. Example: n.Somefunction vs n.ext.Somefunction",
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"order": 0,
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"lastUpdated": "2025-08-07T07:49:59.940Z",
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{
"id": null,
"name": "Object",
"label": "Object",
"group": "General",
"page": "",
"type": "float",
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"style": "",
"defaultValue": null,
"minValue": null,
"maxValue": null,
"step": null,
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"maxLength": null,
"pattern": null,
"isArray": false,
"arraySize": 1,
"dimensions": 1,
"description": "ext0object - A number of class instances that can be attached to the component.",
"tooltip": "",
"help": "",
"units": "",
"examples": [],
"isReadOnly": false,
"isAdvanced": false,
"isHidden": false,
"isAnimatable": true,
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"lastUpdated": "2025-08-07T07:49:59.940Z",
"rawData": {},
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},
{
"id": null,
"name": "Name",
"label": "Name",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
"defaultValue": null,
"minValue": null,
"maxValue": null,
"step": null,
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"menuLabels": [],
"allowCustom": false,
"maxLength": null,
"pattern": null,
"isArray": false,
"arraySize": 1,
"dimensions": 1,
"description": "ext0name - Optional name to search by, instead of the instance class name.",
"tooltip": "",
"help": "",
"units": "",
"examples": [],
"isReadOnly": false,
"isAdvanced": false,
"isHidden": false,
"isAnimatable": true,
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"order": 0,
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"lastUpdated": "2025-08-07T07:49:59.940Z",
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},
{
"id": null,
"name": "Promote",
"label": "Promote",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
"defaultValue": null,
"minValue": null,
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"step": null,
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"isArray": false,
"arraySize": 1,
"dimensions": 1,
"description": "ext0promote - Controls whether or not the extensions are visible directly at the component level, or must be accessed through the .ext member. Example: n.Somefunction vs n.ext.Somefunction",
"tooltip": "",
"help": "",
"units": "",
"examples": [],
"isReadOnly": false,
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"lastUpdated": "2025-08-07T07:49:59.940Z",
"rawData": {},
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},
{
"id": null,
"name": "Re-Init Extensions",
"label": "Re-Init Extensions",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
"defaultValue": null,
"minValue": null,
"maxValue": null,
"step": null,
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"menuLabels": [],
"allowCustom": false,
"maxLength": null,
"pattern": null,
"isArray": false,
"arraySize": 1,
"dimensions": 1,
"description": "reinitextensions - Recompile all extension objects. Normally extension objects are compiled only when they are referenced and their definitions have changed.",
"tooltip": "",
"help": "",
"units": "",
"examples": [],
"isReadOnly": false,
"isAdvanced": false,
"isHidden": false,
"isAnimatable": true,
"isExpression": false,
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"order": 0,
"isVisible": true,
"conditionalDisplay": null,
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"lastUpdated": "2025-08-07T07:49:59.940Z",
"rawData": {},
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},
{
"id": null,
"name": "Parent Shortcut",
"label": "Parent Shortcut",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
"defaultValue": null,
"minValue": null,
"maxValue": null,
"step": null,
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"menuLabels": [],
"allowCustom": false,
"maxLength": null,
"pattern": null,
"isArray": false,
"arraySize": 1,
"dimensions": 1,
"description": "parentshortcut - Specifies a name you can use anywhere inside the component as the path to that component. See Parent Shortcut.",
"tooltip": "",
"help": "",
"units": "",
"examples": [],
"isReadOnly": false,
"isAdvanced": false,
"isHidden": false,
"isAnimatable": true,
"isExpression": false,
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"order": 0,
"isVisible": true,
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"lastUpdated": "2025-08-07T07:49:59.940Z",
"rawData": {},
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},
{
"id": null,
"name": "Global OP Shortcut",
"label": "Global OP Shortcut",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
"defaultValue": null,
"minValue": null,
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"step": null,
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"menuLabels": [],
"allowCustom": false,
"maxLength": null,
"pattern": null,
"isArray": false,
"arraySize": 1,
"dimensions": 1,
"description": "opshortcut - Specifies a name you can use anywhere at all as the path to that component. See Global OP Shortcut.",
"tooltip": "",
"help": "",
"units": "",
"examples": [],
"isReadOnly": false,
"isAdvanced": false,
"isHidden": false,
"isAnimatable": true,
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"order": 0,
"isVisible": true,
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"validationErrors": [],
"lastUpdated": "2025-08-07T07:49:59.940Z",
"rawData": {},
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},
{
"id": null,
"name": "Internal OP",
"label": "Internal OP",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
"defaultValue": null,
"minValue": null,
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"maxLength": null,
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"isArray": false,
"arraySize": 1,
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"description": "iop - Sequence header for internal operators.\n\n\n\n iop0shortcut - Specifies a name you can use anywhere inside the component as a path to \"Internal \" below. See Internal Operators.\n\n\n\n iop0op - The path to the Internal OP inside this component. See Internal Operators.",
"tooltip": "",
"help": "",
"units": "",
"examples": [],
"isReadOnly": false,
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"isAnimatable": true,
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"isVisible": true,
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"lastUpdated": "2025-08-07T07:49:59.940Z",
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},
{
"id": null,
"name": "Shortcut",
"label": "Shortcut",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
"defaultValue": null,
"minValue": null,
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"allowCustom": false,
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"arraySize": 1,
"dimensions": 1,
"description": "iop0shortcut - Specifies a name you can use anywhere inside the component as a path to \"Internal \" below. See Internal Operators.",
"tooltip": "",
"help": "",
"units": "",
"examples": [],
"isReadOnly": false,
"isAdvanced": false,
"isHidden": false,
"isAnimatable": true,
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"order": 0,
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"isValid": true,
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"lastUpdated": "2025-08-07T07:49:59.940Z",
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},
{
"id": null,
"name": "OP",
"label": "OP",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
"defaultValue": null,
"minValue": null,
"maxValue": null,
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"allowCustom": false,
"maxLength": null,
"pattern": null,
"isArray": false,
"arraySize": 1,
"dimensions": 1,
"description": "iop0op - The path to the Internal OP inside this component. See Internal Operators.",
"tooltip": "",
"help": "",
"units": "",
"examples": [],
"isReadOnly": false,
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"isHidden": false,
"isAnimatable": true,
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"order": 0,
"isVisible": true,
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"isValid": true,
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"lastUpdated": "2025-08-07T07:49:59.941Z",
"rawData": {},
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},
{
"id": null,
"name": "Node View",
"label": "Node View",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
"defaultValue": null,
"minValue": null,
"maxValue": null,
"step": null,
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"maxLength": null,
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"description": "nodeview - - Determines what is displayed in the node viewer, also known as the Node Viewer. Some options will not be available depending on the type (Object Component, Panel Component, Misc.)\n\n default - Displays the default viewer for the component type, a 3D Viewer for Object COMPS and a Viewer for Panel COMPs. opviewer - Displays the node viewer from any operator specified in the Operator Viewer parameter below.",
"tooltip": "",
"help": "",
"units": "",
"examples": [],
"isReadOnly": false,
"isAdvanced": false,
"isHidden": false,
"isAnimatable": true,
"isExpression": false,
"isPython": false,
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"order": 0,
"isVisible": true,
"conditionalDisplay": null,
"isValid": true,
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"lastUpdated": "2025-08-07T07:49:59.941Z",
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{
"id": null,
"name": "Default Viewer",
"label": "Default Viewer",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
"defaultValue": null,
"minValue": null,
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"description": "default - Displays the default viewer for the component type, a 3D Viewer for Object COMPS and a Viewer for Panel COMPs. opviewer - Displays the node viewer from any operator specified in the Operator Viewer parameter below.",
"tooltip": "",
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"units": "",
"examples": [],
"isReadOnly": false,
"isAdvanced": false,
"isHidden": false,
"isAnimatable": true,
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"id": null,
"name": "Operator Viewer",
"label": "Operator Viewer",
"group": "General",
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"type": "float",
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"style": "",
"defaultValue": null,
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"description": "opviewer - Select which operator's node viewer to use when the Node View parameter above is set to Operator .",
"tooltip": "",
"help": "",
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"examples": [],
"isReadOnly": false,
"isAdvanced": false,
"isHidden": false,
"isAnimatable": true,
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{
"id": null,
"name": "Enable Cloning",
"label": "Enable Cloning",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
"defaultValue": null,
"minValue": null,
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"description": "enablecloning - Control if the OP should be actively cloneing. Turning this off causes this node to stop cloning it's ' Master'.",
"tooltip": "",
"help": "",
"units": "",
"examples": [],
"isReadOnly": false,
"isAdvanced": false,
"isHidden": false,
"isAnimatable": true,
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"id": null,
"name": "Enable Cloning Pulse",
"label": "Enable Cloning Pulse",
"group": "General",
"page": "",
"type": "float",
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"style": "",
"defaultValue": null,
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"arraySize": 1,
"dimensions": 1,
"description": "enablecloningpulse - Instantaneously clone the contents.",
"tooltip": "",
"help": "",
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"isReadOnly": false,
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"isHidden": false,
"isAnimatable": true,
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{
"id": null,
"name": "Clone Master",
"label": "Clone Master",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
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"step": null,
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"maxLength": null,
"pattern": null,
"isArray": false,
"arraySize": 1,
"dimensions": 1,
"description": "clone - to a component used as the Master Clone.",
"tooltip": "",
"help": "",
"units": "",
"examples": [],
"isReadOnly": false,
"isAdvanced": false,
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"isAnimatable": true,
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"label": "Load on Demand",
"group": "General",
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"type": "float",
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"style": "",
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"description": "loadondemand - Loads the component into memory only when required. Good to use for components that are not always used in the project.",
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"units": "",
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"isAdvanced": false,
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{
"id": null,
"name": "Enable External .tox",
"label": "Enable External .tox",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
"defaultValue": null,
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"description": "enableexternaltox - When on (default), the external file will be loaded when the starts and the contents of the will match that of the external . This can be turned off to avoid loading from the referenced external on startup if desired (the contents of the are instead loaded from the file). Useful if you wish to have a reference an external but not always load from it unless you specifically push the Re-Init Network parameter button.",
"tooltip": "",
"help": "",
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"isReadOnly": false,
"isAdvanced": false,
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"id": null,
"name": "Enable External .tox Pulse",
"label": "Enable External .tox Pulse",
"group": "General",
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"type": "float",
"dataType": "number",
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"description": "enableexternaltoxpulse - This button will re-load from the external file (if present).",
"tooltip": "",
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"isReadOnly": false,
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"isHidden": false,
"isAnimatable": true,
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{
"id": null,
"name": "External .tox Path",
"label": "External .tox Path",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
"defaultValue": null,
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"description": "externaltox - to a file on disk which will source the component's contents upon start of a . This allows for components to contain networks that can be updated independently. If the file can not be found, whatever the file was saved with will be loaded.",
"tooltip": "",
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"units": "",
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"isReadOnly": false,
"isAdvanced": false,
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{
"id": null,
"name": "Reload Custom Parameters",
"label": "Reload Custom Parameters",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
"defaultValue": null,
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"description": "reloadcustom - When this checkbox is enabled, the values of the component's Custom Parameters are reloaded when the .tox is reloaded. This only affects top-level parameters on the component, all parameters on nodes inside the component are always reloaded with the .tox.",
"tooltip": "",
"help": "",
"units": "",
"examples": [],
"isReadOnly": false,
"isAdvanced": false,
"isHidden": false,
"isAnimatable": true,
"isExpression": false,
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"lastUpdated": "2025-08-07T07:49:59.941Z",
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{
"id": null,
"name": "Reload Built-In Parameters",
"label": "Reload Built-In Parameters",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
"defaultValue": null,
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"isArray": false,
"arraySize": 1,
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"description": "reloadbuiltin - When this checkbox is enabled, the values of the component's built-in parameters are reloaded when the .tox is reloaded. This only affects top-level parameters on the component, all parameters on nodes inside the component are always reloaded with the .tox.",
"tooltip": "",
"help": "",
"units": "",
"examples": [],
"isReadOnly": false,
"isAdvanced": false,
"isHidden": false,
"isAnimatable": true,
"isExpression": false,
"isPython": false,
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"expressionLanguage": "",
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"order": 0,
"isVisible": true,
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"lastUpdated": "2025-08-07T07:49:59.941Z",
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{
"id": null,
"name": "Save Backup of External",
"label": "Save Backup of External",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
"defaultValue": null,
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"pattern": null,
"isArray": false,
"arraySize": 1,
"dimensions": 1,
"description": "savebackup - When this checkbox is enabled, a backup copy of the component specified by the External parameter is saved in the file. This backup copy will be used if the External can not be found. This may happen if the was renamed, deleted, or the file is running on another computer that is missing component media.",
"tooltip": "",
"help": "",
"units": "",
"examples": [],
"isReadOnly": false,
"isAdvanced": false,
"isHidden": false,
"isAnimatable": true,
"isExpression": false,
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"lastUpdated": "2025-08-07T07:49:59.941Z",
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},
{
"id": null,
"name": "Sub-Component to Load",
"label": "Sub-Component to Load",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
"defaultValue": null,
"minValue": null,
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"allowCustom": false,
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"arraySize": 1,
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"description": "subcompname - When loading from an External file, this option allows you to reach into the and pull out a and make that the top-level , ignoring everything else in the file (except for the contents of that ). For example if a file named project1 contains project1/geo1, putting geo1 as the Sub- to Load, will result in geo1 being loaded in place of the current . If this parameter is blank, it just loads the file normally using the top level in the file.",
"tooltip": "",
"help": "",
"units": "",
"examples": [],
"isReadOnly": false,
"isAdvanced": false,
"isHidden": false,
"isAnimatable": true,
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"lastUpdated": "2025-08-07T07:49:59.941Z",
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},
{
"id": null,
"name": "Relative File Path Behavior",
"label": "Relative File Path Behavior",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
"defaultValue": null,
"minValue": null,
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"isArray": false,
"arraySize": 1,
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"description": "relpath - - Set whether the child file paths within this are relative to the itself or the , or inherit from parent.\n\n inherit - Inherit setting from parent. project - The path, when specified as a relative path, will be relative to the file. externaltox - The path, when specified as a relative path, will be relative to the file. When no external file is specified, or when Enable External is not toggled on, this doesn't have any impact.",
"tooltip": "",
"help": "",
"units": "",
"examples": [],
"isReadOnly": false,
"isAdvanced": false,
"isHidden": false,
"isAnimatable": true,
"isExpression": false,
"isPython": false,
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"order": 0,
"isVisible": true,
"conditionalDisplay": null,
"isValid": true,
"validationErrors": [],
"lastUpdated": "2025-08-07T07:49:59.941Z",
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},
{
"id": null,
"name": "Use Parent's Behavior",
"label": "Use Parent's Behavior",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
"defaultValue": null,
"minValue": null,
"maxValue": null,
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"allowCustom": false,
"maxLength": null,
"pattern": null,
"isArray": false,
"arraySize": 1,
"dimensions": 1,
"description": "inherit - Inherit setting from parent. project - The path, when specified as a relative path, will be relative to the file. externaltox - The path, when specified as a relative path, will be relative to the file. When no external file is specified, or when Enable External is not toggled on, this doesn't have any impact.",
"tooltip": "",
"help": "",
"units": "",
"examples": [],
"isReadOnly": false,
"isAdvanced": false,
"isHidden": false,
"isAnimatable": true,
"isExpression": false,
"isPython": false,
"dependsOn": [],
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"linkedTo": [],
"expressionLanguage": "",
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"order": 0,
"isVisible": true,
"conditionalDisplay": null,
"isValid": true,
"validationErrors": [],
"lastUpdated": "2025-08-07T07:49:59.941Z",
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}
],
"parameterGroups": {},
"codeExamples": [],
"pythonExamples": [],
"expressions": [],
"commonInputs": [],
"commonOutputs": [],
"relatedOperators": [],
"workflowPatterns": [],
"images": [],
"videos": [],
"assets": [],
"keywords": [
"environment",
"light",
"comp",
"component",
"controls",
"color",
"intensity",
"environmental",
"given",
"scene."
],
"tags": [
"COMP",
"TouchDesigner",
"Environment Light COMP"
],
"searchWeight": 1,
"contentHash": "",
"processingDate": "2025-08-07T07:49:59.942Z",
"processingVersion": "1.0.0",
"isValid": true,
"validationErrors": []
}