@bottobot/td-mcp
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TouchDesigner MCP Server v2.8.0 - 21 MCP tools, 629 operators with clean parameter data, 69 Python API classes, 14 tutorials, 32 workflow patterns. Includes version system, experimental techniques KB, core tool enhancements, and experimental build support
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{
"id": "circle_sop",
"name": "Circle SOP",
"displayName": "Circle SOP",
"category": "SOP",
"subcategory": "Generators",
"version": "",
"lastUpdated": "2025-08-07T07:49:58.358Z",
"sourceFile": "C:\\Program Files\\Derivative\\TouchDesigner\\Samples\\Learn\\OfflineHelp\\https.docs.derivative.ca\\Circle_SOP.htm",
"url": "",
"description": "The Circle SOP creates open or closed arcs, circles and ellipses.",
"summary": "The Circle SOP creates open or closed arcs, circles and ellipses.",
"details": "",
"usage": "",
"tips": [],
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"parameters": [
{
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"description": "prim - poly - nurbs - bezier -",
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"label": "Orientation",
"group": "General",
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"description": "orient - - The plane on which the circle lies.\n\n xy - yz - zx -",
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"name": "XY Plane",
"label": "XY Plane",
"group": "General",
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"label": "Modify Bounds",
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"description": "modifybounds - Available only when an input is connected to the Curcle to set bounds for the sphere. When Modify Bounds = On the transform parameters below will further modify the radius and position of the bounds.",
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"description": "rad - - The Radius of the Circle in the X and Y directions.\n\n radx - rady -",
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"group": "General",
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"name": "Center",
"label": "Center",
"group": "General",
"page": "",
"type": "float",
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"description": "t - - The Center of the Circle in X, Y and Z.\n\n tx - ty - tz -",
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"name": "Reverse Anchors",
"label": "Reverse Anchors",
"group": "General",
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"type": "float",
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"description": "reverseanchors - Invert the direction of anchors.",
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"label": "Anchor U",
"group": "General",
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"description": "anchoru - Set the point in X about which the geometry is positioned, scaled and rotated.",
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"label": "Anchor V",
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"description": "anchorv - Set the point in Y about which the geometry is positioned, scaled and rotated.",
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"label": "Order",
"group": "General",
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"description": "order - If a spline curve is selected, it is built at this order.",
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"description": "divs - The number of edges (points +1) used to describe the circle. This option applies to polygons and imperfect splines. The more a circle has, the smoother it looks. Using three divisions makes a triangle, four divisions a diamond, five divisions a pentagon, and so on. Also, for open arc types, the number of points will equal + 1, and for closed arc types, + 2.",
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"name": "Arc Type",
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"description": "arc - - Determines how the circle should be drawn. Applies to polygons and imperfect splines only.\n\n closed - An enclosed curve. openarc - An open curve segment. closedarc - An with connecting edges to the centre resembling a slice of pie. slicedarc - Same as , but connects every single point to the center of the circle.Same as , but connects every single point to the center of the circle.Arc options are available for polygonal circles and some spline types. The difference between the choices: , , and are illustrated below for the polygonal case:",
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"description": "closed - An enclosed curve. openarc - An open curve segment. closedarc - An with connecting edges to the centre resembling a slice of pie. slicedarc - Same as , but connects every single point to the center of the circle.Same as , but connects every single point to the center of the circle.Arc options are available for polygonal circles and some spline types. The difference between the choices: , , and are illustrated below for the polygonal case:",
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"name": "Arc Angles",
"label": "Arc Angles",
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"description": "angle - - The beginning and ending angles of the arc. An arc will start at the beginning angle, and proceed towards the ending angle. If beginning=0 and end=360 it will be a full circle. As a reference:\t\n\t\t\nNote: The total angle can exceed 360, making multiple wraps of the circle.\n\n\nbeginangle -endangle -",
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"description": "imperfect - This option applies only to Bezier and NURBS circles. If selected, the circles are approximated non-rational curves, otherwise they are perfect rational closed curves.",
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"description": "texture - - Option to include texture cooordinates or not.\n\n off - No texture coordinates are created. face - Default texture coordinates are created. To modify texture coordinates, see Texture SOP.",
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"description": "off - No texture coordinates are created. face - Default texture coordinates are created. To modify texture coordinates, see Texture SOP.",
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"description": "normals - When On, normals are created for the surface.",
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