@bottobot/td-mcp
Version:
TouchDesigner MCP Server v2.8.0 - 21 MCP tools, 629 operators with clean parameter data, 69 Python API classes, 14 tutorials, 32 workflow patterns. Includes version system, experimental techniques KB, core tool enhancements, and experimental build support
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{
"id": "beat_chop",
"name": "Beat CHOP",
"displayName": "Beat CHOP",
"category": "CHOP",
"subcategory": "Generators",
"version": "",
"lastUpdated": "2025-08-07T07:49:57.299Z",
"sourceFile": "C:\\Program Files\\Derivative\\TouchDesigner\\Samples\\Learn\\OfflineHelp\\https.docs.derivative.ca\\Beat_CHOP.htm",
"url": "",
"description": "The Beat CHOP generates a variety of ramps, pulses and counters that are timed to the beats per minute and the sync as produced by the Beat Dialog.",
"summary": "The Beat CHOP generates a variety of ramps, pulses and counters that are timed to the beats per minute and the sync as produced by the Beat Dialog.",
"details": "",
"usage": "",
"tips": [],
"warnings": [],
"parameters": [
{
"id": null,
"name": "Reference Operator",
"label": "Reference Operator",
"group": "General",
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{
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"name": "Use Reference Time Slice",
"label": "Use Reference Time Slice",
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"description": "reftimeslice - Turn on this checkbox to use the Time Slicing used by the .",
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{
"id": null,
"name": "Play Mode",
"label": "Play Mode",
"group": "General",
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"description": "playmode - - Specifies the method used to playback the output.\n\n locked - This mode locks the output to the local component Timeline. Scrubbing or jumping in the local time will update the output accordingly. When the local timeline loops the output is reset and starts over. The output will be the same for each pass through the local timeline. global - This mode locks the output to the Global beat source. It will follow the Beat with whose 'Update Global' flag is turned on. local - This mode produces a continuous output regardless of the timeline position.",
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"name": "Locked to Timeline",
"label": "Locked to Timeline",
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"description": "locked - This mode locks the output to the local component Timeline. Scrubbing or jumping in the local time will update the output accordingly. When the local timeline loops the output is reset and starts over. The output will be the same for each pass through the local timeline. global - This mode locks the output to the Global beat source. It will follow the Beat with whose 'Update Global' flag is turned on. local - This mode produces a continuous output regardless of the timeline position.",
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"name": "Period",
"label": "Period",
"group": "General",
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"description": "period - Number of beats it takes to generate one cycle of ramp.\tUse the drop down menu to select from some commonly used Period lengths.",
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"description": "multiples - The number of channels to create.",
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"name": "Shift Offset",
"label": "Shift Offset",
"group": "General",
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"description": "shiftoffset - Delays all channels by this amount. 0 = no change, .5 means 50% of one period later.",
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{
"id": null,
"name": "Shift Step",
"label": "Shift Step",
"group": "General",
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"type": "float",
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"description": "shiftstep - When set to 1, and Multiples is 5, each ramp channel is 1/5 cycle later than the previous channel. When set to .1, the delay is 1/50 cycle. This is a way to stagger the channels.",
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"name": "Random Offset",
"label": "Random Offset",
"group": "General",
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"description": "randoffset - The amount that each ramp is randomly time-shifted relative to a perfect ramp.",
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"name": "Random Seed",
"label": "Random Seed",
"group": "General",
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"description": "randseed - Changing this generates a different set of random offsets.",
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"id": null,
"name": "Reset Condition",
"label": "Reset Condition",
"group": "General",
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"description": "resetcondition - - This menu determines how the Reset input triggers a reset of the channel(s).\n\n offtoon - Channels are reset when the Reset input goes off to on. on - Channels are reset when the Reset input goes on. The channel will hold the reset value until the input turns off. ontooff - Channels are reset when the Reset input goes on to off. off - Channels are reset when the Reset input goes off. The channel will hold the reset value until the input turns on.",
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"name": "Off to On",
"label": "Off to On",
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"description": "offtoon - Channels are reset when the Reset input goes off to on. on - Channels are reset when the Reset input goes on. The channel will hold the reset value until the input turns off. ontooff - Channels are reset when the Reset input goes on to off. off - Channels are reset when the Reset input goes off. The channel will hold the reset value until the input turns on.",
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"id": null,
"name": "Reset Bar Value",
"label": "Reset Bar Value",
"group": "General",
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"description": "resetbarvalue - Specifies which Bar the Beat will jump to when the Reset Condition is met. Beat values are derived from the fractional part of this value.",
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"name": "Wait after Reset",
"label": "Wait after Reset",
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"description": "resetwait - When using the While On Reset Condition, Wait After Reset will hold the channels at zero until the next bar is started, after which the output will continue. When Wait After Reset is off, the channels will restart output as soon as the reset condition is done.",
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"description": "reset - This button resets the ramps to zero when On. The ramp is also zero when the Beat 's input is above 0.",
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"name": "Reset Pulse",
"label": "Reset Pulse",
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"description": "resetpulse - Instantly resets the ramps to zero.",
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"name": "Update Global",
"label": "Update Global",
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"description": "updateglobal - Any Beat can be made the \"global beat source\" by turning on Update Global. A reference Beat is created at /local/master_beat (if it doesn't already exist) and all Beat CHOPs can synchronize to this by setting 'Play Mode: Locked to Global'. That master Beat also needs 'Update Global' turned on, if not already on. This means you require exactly one master Beat per toe. You can turn switch back to 'Play Mode: Locked to Sequential' when desired. $MASTER_BEAT is set to whatever Beat has this option turned on.",
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"description": "ramp - Outputs a 0-1 ramp each period.",
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"description": "pulse - Outputs a pulse each period.",
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"description": "sine - Outputs a sine wave each period.",
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"id": null,
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"group": "General",
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"description": "count - Increases the count each period.",
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"description": "countramp - A ramp that counts up until the bar is reset.",
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"name": "Bar",
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"description": "bar - Output the current bar.",
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"id": null,
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"label": "Beat",
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"id": null,
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"label": "Sixteenths",
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"description": "sixteenths - Output the current sixteenths.",
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"id": null,
"name": "Ramp Bar",
"label": "Ramp Bar",
"group": "General",
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"description": "rampbar - Outputs a 0-1 ramp each bar.",
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"isAnimatable": true,
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"id": null,
"name": "Ramp Beat",
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"description": "rampbeat - Outputs a 0-1 ramp each beat.",
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"id": null,
"name": "BPM",
"label": "BPM",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
"defaultValue": null,
"minValue": null,
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"description": "bpm - Outputs the current BPM.",
"tooltip": "",
"help": "",
"units": "",
"examples": [],
"isReadOnly": false,
"isAdvanced": false,
"isHidden": false,
"isAnimatable": true,
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"name": "Time Slice",
"label": "Time Slice",
"group": "General",
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"arraySize": 1,
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"description": "timeslice - Turning this on forces the channels to be \"Time Sliced\". A is the time between the last cook frame and the current cook frame.",
"tooltip": "",
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"isReadOnly": false,
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{
"id": null,
"name": "Scope",
"label": "Scope",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
"defaultValue": null,
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"isArray": false,
"arraySize": 1,
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"description": "scope - To determine which channels get affected, some CHOPs use a string on the Common page.",
"tooltip": "",
"help": "",
"units": "",
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"isReadOnly": false,
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"isHidden": false,
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"id": null,
"name": "Sample Rate Match",
"label": "Sample Rate Match",
"group": "General",
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"description": "srselect - - Handle cases where multiple input CHOPs' sample rates are different. When Resampling occurs, the curves are interpolated according to the Interpolation Method Option, or \"Linear\" if the Interpolate Options are not available.\n\n first - Use rate of first input to resample others. max - Resample to the highest sample rate. min - Resample to the lowest sample rate. err - Doesn't accept conflicting sample rates.",
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"description": "first - Use rate of first input to resample others. max - Resample to the highest sample rate. min - Resample to the lowest sample rate. err - Doesn't accept conflicting sample rates.",
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"id": null,
"name": "Export Method",
"label": "Export Method",
"group": "General",
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"type": "float",
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"description": "exportmethod - - This will determine how to connect the channel to the parameter. Refer to the Export article for more information.\n\n datindex - Uses the docked table and references the channel via the index of the channel in the . datname - Uses the docked table and references the channel via the name of the channel in the . autoname - The channel is the full destination of where to export to, such has geo1/transform1:tx.",
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"id": null,
"name": "DAT Table by Index",
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"id": null,
"name": "Export Root",
"label": "Export Root",
"group": "General",
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"type": "float",
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"description": "autoexportroot - This path points to the root node where all of the paths that exporting by Channel Name is : are relative to.",
"tooltip": "",
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"id": null,
"name": "Export Table",
"label": "Export Table",
"group": "General",
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"type": "float",
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"style": "",
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"description": "exporttable - The used to hold the export information when using the Table Methods (See above).",
"tooltip": "",
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"relatedOperators": [],
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"images": [],
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"keywords": [
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"tags": [
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"searchWeight": 1,
"contentHash": "",
"processingDate": "2025-08-07T07:49:57.299Z",
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