@bottobot/td-mcp
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TouchDesigner MCP Server v2.8.0 - 21 MCP tools, 629 operators with clean parameter data, 69 Python API classes, 14 tutorials, 32 workflow patterns. Includes version system, experimental techniques KB, core tool enhancements, and experimental build support
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{
"id": "animation_comp",
"name": "Animation COMP",
"displayName": "Animation COMP",
"category": "COMP",
"subcategory": "Components",
"version": "",
"lastUpdated": "2025-08-07T07:49:56.418Z",
"sourceFile": "C:\\Program Files\\Derivative\\TouchDesigner\\Samples\\Learn\\OfflineHelp\\https.docs.derivative.ca\\Animation_COMP.htm",
"url": "",
"description": "The Animation Component is a special component used for creating keyframe animation channels. The component contains a pre-defined network utilizing a Keyframe CHOP and a number of Table DATs to define the animated CHOP channels.",
"summary": "The Animation Component is a special component used for creating keyframe animation channels. The component contains a pre-defined network utilizing a Keyframe CHOP and a number of Table DATs to defin",
"details": "",
"usage": "",
"tips": [],
"warnings": [],
"parameters": [
{
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"name": "Time Reference",
"label": "Time Reference",
"group": "General",
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"description": "Parameter of this operator. See operator description for details.",
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"lastUpdated": "2025-08-07T07:49:56.404Z",
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{
"id": null,
"name": "Play Mode",
"label": "Play Mode",
"group": "General",
"page": "",
"type": "float",
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"description": "Specifies the method used to playback the animation or allows the output the entire animation curve.",
"tooltip": "",
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"units": "",
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"isReadOnly": false,
"isAdvanced": false,
"isHidden": false,
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"lastUpdated": "2025-08-07T07:49:56.410Z",
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{
"id": null,
"name": "Locked to Timeline",
"label": "Locked to Timeline",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
"defaultValue": null,
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"description": "locked - This mode locks the animation position to the timeline. Scrubbing or jumping in the timeline will change the animation position accordingly. The parameters Play, Speed, Cue, and Cue are disabled in this mode since the timeline is directly controlling the animation's position. input - This mode allows the user to specify a particular position in the animation using the index input on the Animation (the input to the Animation ). The Input Index Unit parameter can be used to change the units of the input channel. Use this mode for random access to any location in the animation for maximum flexibility. sequential - This mode continually plays regardless of the timeline position (the Index parameter is disabled). Reset and Speed parameters below are enabled to allow some control. outputrange - This option outputs the entire animation channel range. This is useful for using the Animation to create custom lookup curves/channels.",
"tooltip": "",
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"isReadOnly": false,
"isAdvanced": false,
"isHidden": false,
"isAnimatable": true,
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"lastUpdated": "2025-08-07T07:49:56.411Z",
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"id": null,
"name": "Play",
"label": "Play",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
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"description": "play - Animation plays when On and stops when Off. This animation playback control is only available when Play Mode is Sequential.",
"tooltip": "",
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"isReadOnly": false,
"isAdvanced": false,
"isHidden": false,
"isAnimatable": true,
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{
"id": null,
"name": "Speed",
"label": "Speed",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
"defaultValue": null,
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"allowCustom": false,
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"description": "speed - This is a speed multiplier which only works when Play Mode is Sequential. A value of 1 is the default playback speed. A value of 2 is double speed, 0.5 is half speed and so on. Negative values will play the animation backwards.",
"tooltip": "",
"help": "",
"units": "",
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"isReadOnly": false,
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"isHidden": false,
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"id": null,
"name": "Cue",
"label": "Cue",
"group": "General",
"page": "",
"type": "float",
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"description": "cue - Jumps to Cue when set to 1. Only available when Play Mode is Sequential.",
"tooltip": "",
"help": "",
"units": "",
"examples": [],
"isReadOnly": false,
"isAdvanced": false,
"isHidden": false,
"isAnimatable": true,
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{
"id": null,
"name": "Cue Pulse",
"label": "Cue Pulse",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
"defaultValue": null,
"minValue": null,
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"description": "cuepulse - Instantly jumps to the Cue .",
"tooltip": "",
"help": "",
"units": "",
"examples": [],
"isReadOnly": false,
"isAdvanced": false,
"isHidden": false,
"isAnimatable": true,
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{
"id": null,
"name": "Cue Point",
"label": "Cue Point",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
"defaultValue": null,
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"allowCustom": false,
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"isArray": false,
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"description": "cuepoint - Set any index in the animation as a point to jump to. Only available when Play Mode is Sequential.",
"tooltip": "",
"help": "",
"units": "",
"examples": [],
"isReadOnly": false,
"isAdvanced": false,
"isHidden": false,
"isAnimatable": true,
"isExpression": false,
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"id": null,
"name": "Cue Point Unit",
"label": "Cue Point Unit",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
"defaultValue": null,
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"arraySize": 1,
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"description": "cuepointunit - Units used when setting the Cue parameter.",
"tooltip": "",
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"examples": [],
"isReadOnly": false,
"isAdvanced": false,
"isHidden": false,
"isAnimatable": true,
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{
"id": null,
"name": "Input Index Unit",
"label": "Input Index Unit",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
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"description": "inputindexunit - - When is set to Use Input Index use this menu to choose the units for the index input channel. For example, choose between setting the index with frames or seconds. The Units X option sets the index to use the key information directly from the key table inside the Animation , disregarding any custom settings found in the attributes table.\n\n samples - frames - seconds - fraction - xunits -",
"tooltip": "",
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"isReadOnly": false,
"isAdvanced": false,
"isHidden": false,
"isAnimatable": true,
"isExpression": false,
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"order": 0,
"isVisible": true,
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"isValid": true,
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"lastUpdated": "2025-08-07T07:49:56.413Z",
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{
"id": null,
"name": "Samples",
"label": "Samples",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
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"description": "samples - frames - seconds - fraction - xunits -",
"tooltip": "",
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"isReadOnly": false,
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"isAnimatable": true,
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{
"id": null,
"name": "Cyclic Range",
"label": "Cyclic Range",
"group": "General",
"page": "",
"type": "float",
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"description": "cyclic - - Adapts the range of the animation for cyclic or non-cyclic input indices. When using a cyclic input index the lookup value for index 0.0 and 1.0 result in the same value. To avoid this, set Cyclic Range to Yes and the lookup will cycle smoothly.\n\n auto - Checks the right extend condition of each channel (Assumes type cycle and mirror are cyclic lookups). yes - Cycles the output when index is outside the animation range. no - Does not cycle the output when index is outside the animation range.",
"tooltip": "",
"help": "",
"units": "",
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"isReadOnly": false,
"isAdvanced": false,
"isHidden": false,
"isAnimatable": true,
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"isValid": true,
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"id": null,
"name": "Automatic",
"label": "Automatic",
"group": "General",
"page": "",
"type": "float",
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"description": "auto - Checks the right extend condition of each channel (Assumes type cycle and mirror are cyclic lookups). yes - Cycles the output when index is outside the animation range. no - Does not cycle the output when index is outside the animation range.",
"tooltip": "",
"help": "",
"units": "",
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"isReadOnly": false,
"isAdvanced": false,
"isHidden": false,
"isAnimatable": true,
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{
"id": null,
"name": "Specify Edit Attributes",
"label": "Specify Edit Attributes",
"group": "General",
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"type": "float",
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"description": "specifyedit - Turn this on to enable the edit attributes parameter below.",
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"isReadOnly": false,
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"isAnimatable": true,
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{
"id": null,
"name": "Edit Origin",
"label": "Edit Origin",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
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"description": "editorigin - Changes the origin of the animation channel edits. This does not change the data stored in the key table, but it does effect the channels display in the graph and playback of the animation.",
"tooltip": "",
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"examples": [],
"isReadOnly": false,
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{
"id": null,
"name": "Edit Rate",
"label": "Edit Rate",
"group": "General",
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"type": "float",
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"description": "editrate - Changes the rate of the animation channel edits. This does not change the data stored in the key table, but it does effect the channels display in the graph and playback of the animation.",
"tooltip": "",
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"isReadOnly": false,
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"name": "Edit Animation...",
"label": "Edit Animation...",
"group": "General",
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"description": "editanimation - Clicking this button will open this Animation in the Animation Editor.",
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"name": "Type",
"label": "Type",
"group": "General",
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"type": "float",
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"description": "rangetype - - Set the working range for the Animation .\n\n timeline - Uses the range set in the timeline specified by the Time parameter on the previous Animation parameter page. custom - Set a custom range using the Start and End parameters below.",
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"name": "Timeline",
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"group": "General",
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"type": "float",
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"description": "timeline - Uses the range set in the timeline specified by the Time parameter on the previous Animation parameter page. custom - Set a custom range using the Start and End parameters below.",
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"isReadOnly": false,
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"id": null,
"name": "Start",
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"type": "float",
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"description": "start - Start of the Custom range, expressed in units seconds, frames or samples.",
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"description": "startunit - Select the units to use for this parameter, Samples, Frames, or Seconds.",
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"name": "End",
"label": "End",
"group": "General",
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"dataType": "number",
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"description": "end - End of the Custom range, expressed in units seconds, frames or samples.",
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"description": "endunit - Select the units to use for this parameter, Samples, Frames, or Seconds.",
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"name": "Trim Left",
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"group": "General",
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"type": "float",
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"description": "tleft - - Determines the output of the channels when past the 'End' position. Does not affect Play Mode = Output Full Range, to manipulate the Extend Conditions of that mode adjust the Extend parameters of the Keyframe CHOP inside the Animation .\n\n hold - Hold the current value of the channel. slope - Continue the slope before the start of the channel. cycle - Cycle the channel repeatedly. mirror - Cycle the channel repeatedly, mirroring every other cycle. default - Use the constant value specified in the Default Value parameter.",
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"id": null,
"name": "Hold",
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"group": "General",
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"type": "float",
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"description": "hold - Hold the current value of the channel. slope - Continue the slope before the start of the channel. cycle - Cycle the channel repeatedly. mirror - Cycle the channel repeatedly, mirroring every other cycle. default - Use the constant value specified in the Default Value parameter.",
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"description": "tright - - Determines the output of the channels when before the 'Start' position. Does not affect Play Mode = Output Full Range, to manipulate the Extend Conditions of that mode adjust the Extend parameters of the Keyframe CHOP inside the Animation .\n\n hold - Hold the current value of the channel. slope - Continue the slope after the end of the channel. cycle - Cycle the channel repeatedly. mirror - Cycle the channel repeatedly, mirroring every other cycle. default - Use the constant value specified in the Default Value parameter.",
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"isReadOnly": false,
"isAdvanced": false,
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"isAnimatable": true,
"isExpression": false,
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"group": "General",
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"description": "tdefault - The value used for the Default Value trim conditio above.",
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"group": "General",
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"type": "float",
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"description": "ext - Sequence of info for creating extensions on this component\n\n\n\n ext0object - A number of class instances that can be attached to the component.\n\n\n \n ext0name - Optional name to search by, instead of the instance class name.\n\n\n\n ext0promote - Controls whether or not the extensions are visible directly at the component level, or must be accessed through the .ext member. Example: n.Somefunction vs n.ext.Somefunction",
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"description": "ext0object - A number of class instances that can be attached to the component.",
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"isReadOnly": false,
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"name": "Name",
"label": "Name",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
"defaultValue": null,
"minValue": null,
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"arraySize": 1,
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"description": "ext0name - Optional name to search by, instead of the instance class name.",
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"examples": [],
"isReadOnly": false,
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"group": "General",
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"type": "float",
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"description": "ext0promote - Controls whether or not the extensions are visible directly at the component level, or must be accessed through the .ext member. Example: n.Somefunction vs n.ext.Somefunction",
"tooltip": "",
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"isReadOnly": false,
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{
"id": null,
"name": "Re-Init Extensions",
"label": "Re-Init Extensions",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
"defaultValue": null,
"minValue": null,
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"description": "reinitextensions - Recompile all extension objects. Normally extension objects are compiled only when they are referenced and their definitions have changed.",
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{
"id": null,
"name": "Parent Shortcut",
"label": "Parent Shortcut",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
"defaultValue": null,
"minValue": null,
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"arraySize": 1,
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"description": "parentshortcut - Specifies a name you can use anywhere inside the component as the path to that component. See Parent Shortcut.",
"tooltip": "",
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{
"id": null,
"name": "Global OP Shortcut",
"label": "Global OP Shortcut",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
"defaultValue": null,
"minValue": null,
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"description": "opshortcut - Specifies a name you can use anywhere at all as the path to that component. See Global OP Shortcut.",
"tooltip": "",
"help": "",
"units": "",
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"isHidden": false,
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},
{
"id": null,
"name": "Internal OP",
"label": "Internal OP",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
"defaultValue": null,
"minValue": null,
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"description": "iop - Sequence header for internal operators.\n\n\n\n iop0shortcut - Specifies a name you can use anywhere inside the component as a path to \"Internal \" below. See Internal Operators.\n\n\n\n iop0op - The path to the Internal OP inside this component. See Internal Operators.",
"tooltip": "",
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"id": null,
"name": "Shortcut",
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"group": "General",
"page": "",
"type": "float",
"dataType": "number",
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},
{
"id": null,
"name": "OP",
"label": "OP",
"group": "General",
"page": "",
"type": "float",
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"defaultValue": null,
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},
{
"id": null,
"name": "Operator Viewer",
"label": "Operator Viewer",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
"defaultValue": null,
"minValue": null,
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"description": "opviewer - Select which operator's node viewer to use when the Node View parameter above is set to Operator .",
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"examples": [],
"isReadOnly": false,
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"isHidden": false,
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{
"id": null,
"name": "Enable Cloning",
"label": "Enable Cloning",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
"defaultValue": null,
"minValue": null,
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"description": "enablecloning - Control if the OP should be actively cloneing. Turning this off causes this node to stop cloning it's ' Master'.",
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"units": "",
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"id": null,
"name": "Enable Cloning Pulse",
"label": "Enable Cloning Pulse",
"group": "General",
"page": "",
"type": "float",
"dataType": "number",
"style": "",
"defaultValue": null,
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"arraySize": 1,
"dimensions": 1,
"description": "enablecloningpulse - Instantaneously clone the contents.",
"tooltip": "",
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"units": "",
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"isReadOnly": false,
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"description": "externaltox - to a file on disk which will source the component's contents upon start of a . This allows for components to contain networks that can be updated independently. If the file can not be found, whatever the file was saved with will be loaded.",
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"description": "reloadcustom - When this checkbox is enabled, the values of the component's Custom Parameters are reloaded when the .tox is reloaded. This only affects top-level parameters on the component, all parameters on nodes inside the component are always reloaded with the .tox.",
"tooltip": "",
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"description": "reloadbuiltin - When this checkbox is enabled, the values of the component's built-in parameters are reloaded when the .tox is reloaded. This only affects top-level parameters on the component, all parameters on nodes inside the component are always reloaded with the .tox.",
"tooltip": "",
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"description": "savebackup - When this checkbox is enabled, a backup copy of the component specified by the External parameter is saved in the file. This backup copy will be used if the External can not be found. This may happen if the was renamed, deleted, or the file is running on another computer that is missing component media.",
"tooltip": "",
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"description": "subcompname - When loading from an External file, this option allows you to reach into the and pull out a and make that the top-level , ignoring everything else in the file (except for the contents of that ). For example if a file named project1 contains project1/geo1, putting geo1 as the Sub- to Load, will result in geo1 being loaded in place of the current . If this parameter is blank, it just loads the file normally using the top level in the file.",
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"description": "relpath - - Set whether the child file paths within this are relative to the itself or the , or inherit from parent.\n\n inherit - Inherit setting from parent. project - The path, when specified as a relative path, will be relative to the file. externaltox - The path, when specified as a relative path, will be relative to the file. When no external file is specified, or when Enable External is not toggled on, this doesn't have any impact.",
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"description": "inherit - Inherit setting from parent. project - The path, when specified as a relative path, will be relative to the file. externaltox - The path, when specified as a relative path, will be relative to the file. When no external file is specified, or when Enable External is not toggled on, this doesn't have any impact.",
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