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TouchDesigner MCP Server v2.8.0 - 21 MCP tools, 629 operators with clean parameter data, 69 Python API classes, 14 tutorials, 32 workflow patterns. Includes version system, experimental techniques KB, core tool enhancements, and experimental build support

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{ "patterns": [ { "name": "Basic Video Input Chain", "description": "Standard video input and basic processing", "category": "TOP", "workflow": [ "Movie File In", "Transform", "Level", "Out" ], "use_case": "Load and adjust video files with basic transformations" }, { "name": "Video Device Input Chain", "description": "Live video input processing", "category": "TOP", "workflow": [ "Video Device In", "Crop", "Fit", "Level", "Out" ], "use_case": "Process live camera input with cropping and fitting" }, { "name": "Image Filter Chain", "description": "Multi-stage image filtering workflow", "category": "TOP", "workflow": [ "Movie File In", "Blur", "Level", "HSV Adjust", "Composite", "Out" ], "use_case": "Apply multiple image filters for visual effects" }, { "name": "Advanced Image Effects", "description": "Complex image processing with multiple effects", "category": "TOP", "workflow": [ "Movie File In", "Blur", "Luma Blur", "Bloom", "Edge", "Composite", "Level", "Out" ], "use_case": "Create sophisticated visual effects with multiple processing stages" }, { "name": "Feedback Loop Effect", "description": "Video feedback processing for recursive effects", "category": "TOP", "workflow": [ "Movie File In", "Transform", "Feedback", "Composite", "Level", "Out" ], "use_case": "Create recursive video feedback effects" }, { "name": "Audio Analysis Chain", "description": "Audio input with spectrum analysis", "category": "CHOP", "workflow": [ "Audio Device In", "Audio Spectrum", "Math", "Lag", "Null" ], "use_case": "Analyze audio input for reactive visuals" }, { "name": "Audio Processing Chain", "description": "Audio filtering and effects processing", "category": "CHOP", "workflow": [ "Audio Device In", "Audio Filter", "Audio Dynamics", "Math", "Audio Device Out" ], "use_case": "Process audio with filtering and dynamics" }, { "name": "MIDI Control Chain", "description": "MIDI input processing for control", "category": "CHOP", "workflow": [ "MIDI In", "Select", "Math", "Lag", "Null" ], "use_case": "Process MIDI input for parameter control" }, { "name": "Audio Reactive Visuals", "description": "Audio-driven visual generation", "category": "CHOP_TOP", "workflow": [ "Audio Device In", "Audio Spectrum", "Math", "CHOP to", "Noise", "Level", "Out" ], "use_case": "Create visuals that react to audio input" }, { "name": "Basic 3D Geometry", "description": "Simple 3D object creation and rendering", "category": "SOP_TOP", "workflow": [ "Sphere", "Transform", "Material", "Render" ], "use_case": "Create and render basic 3D objects" }, { "name": "Complex 3D Scene", "description": "Multi-object 3D scene with lighting", "category": "SOP_TOP", "workflow": [ "Box", "Sphere", "Merge", "Transform", "Material", "Light", "Render" ], "use_case": "Build complex 3D scenes with multiple objects and lighting" }, { "name": "Procedural Geometry", "description": "Algorithmic geometry generation", "category": "SOP", "workflow": [ "Grid", "Noise", "Point", "Copy", "Transform", "Material" ], "use_case": "Generate procedural 3D geometry using algorithms" }, { "name": "Particle System Basic", "description": "Simple particle generation and forces", "category": "POP_TOP", "workflow": [ "Particle", "Force", "Render" ], "use_case": "Create basic particle effects with physics" }, { "name": "Advanced Particle System", "description": "Complex particle system with multiple forces and interactions", "category": "POP_TOP", "workflow": [ "Particle", "Attractor", "Force", "Collision", "Limit", "Render" ], "use_case": "Create sophisticated particle behaviors with multiple physics forces" }, { "name": "Data Visualization", "description": "Convert data to visual representation", "category": "DAT_SOP_TOP", "workflow": [ "Table", "DAT to", "Point", "Copy", "Material", "Render" ], "use_case": "Visualize data as 3D geometry" }, { "name": "UI Panel Creation", "description": "Interactive user interface elements", "category": "COMP", "workflow": [ "Panel", "Button", "Slider", "Container" ], "use_case": "Build interactive control interfaces" }, { "name": "Generative Pattern", "description": "Algorithmic pattern generation", "category": "TOP", "workflow": [ "Noise", "Math", "Ramp", "Composite", "Transform", "Feedback" ], "use_case": "Generate complex algorithmic visual patterns" }, { "name": "Motion Graphics", "description": "Animated graphics and text", "category": "TOP", "workflow": [ "Text", "Transform", "Level", "Composite", "Movie File Out" ], "use_case": "Create animated text and motion graphics" }, { "name": "Real-time Compositing", "description": "Multi-layer video compositing", "category": "TOP", "workflow": [ "Movie File In", "Video Device In", "Chroma Key", "Composite", "Over", "Level", "Out" ], "use_case": "Composite multiple video sources in real-time" }, { "name": "OSC Control Network", "description": "OSC communication for external control", "category": "DAT_CHOP", "workflow": [ "OSC In", "Convert", "Math", "Null" ], "use_case": "Receive OSC messages for remote control" }, { "name": "GLSL Shader Pipeline", "description": "Custom GLSL shader rendering pipeline", "category": "TOP", "workflow": ["Noise", "GLSL", "Level", "Composite", "Out"], "use_case": "Apply custom GLSL shaders for advanced visual effects" }, { "name": "Instanced Geometry", "description": "GPU-instanced geometry rendering", "category": "SOP_TOP", "workflow": ["Box", "Noise", "Instance", "Material", "Render"], "use_case": "Render thousands of instances efficiently using GPU instancing" }, { "name": "Texture Lookup Chain", "description": "Color lookup table processing", "category": "TOP", "workflow": ["Movie File In", "Ramp", "Lookup", "Level", "Out"], "use_case": "Apply color grading using lookup tables" }, { "name": "Multi-Screen Output", "description": "Multi-display output configuration", "category": "TOP_COMP", "workflow": ["Composite", "Level", "Null", "Window"], "use_case": "Output to multiple displays or projectors" }, { "name": "Sensor Data Processing", "description": "Sensor input smoothing and mapping", "category": "CHOP", "workflow": ["Serial", "Select", "Filter", "Math", "Lag", "Null"], "use_case": "Process sensor data with smoothing and range mapping" }, { "name": "NDI Video Streaming", "description": "NDI network video input/output", "category": "TOP", "workflow": ["NDI In", "Level", "Transform", "NDI Out"], "use_case": "Receive and send video over NDI network" }, { "name": "Timer-Based Animation", "description": "Timer-driven animation and sequencing", "category": "CHOP", "workflow": ["Timer", "Math", "Pattern", "Lag", "Null"], "use_case": "Create timed animations and sequences" }, { "name": "Replicator Pattern", "description": "Dynamic component replication from data", "category": "COMP", "workflow": ["Table", "Replicator", "Container"], "use_case": "Dynamically replicate components based on table data" }, { "name": "SOP to TOP Rendering", "description": "3D geometry with texture rendering", "category": "SOP_TOP", "workflow": ["Circle", "Extrude", "Transform", "Phong MAT", "Render", "Level", "Out"], "use_case": "Model 3D geometry and render to texture" }, { "name": "Switch-Based Scene System", "description": "Scene switching for live performance", "category": "TOP", "workflow": ["Noise", "Movie File In", "Switch", "Level", "Out"], "use_case": "Switch between scenes for live visual performance" }, { "name": "Python Script Automation", "description": "Python-driven automation pipeline", "category": "DAT", "workflow": ["Text", "Script", "Table", "Null"], "use_case": "Automate TouchDesigner operations using Python scripts" }, { "name": "Audio Reactive Geometry", "description": "Audio-driven 3D geometry deformation", "category": "CHOP_SOP_TOP", "workflow": ["Audio Device In", "Audio Spectrum", "Math", "SOP to", "Noise", "Transform", "Render"], "use_case": "Deform 3D geometry based on audio input" } ], "common_transitions": { "Movie File In": ["Transform", "Crop", "Fit", "Level", "Blur", "HSV Adjust"], "Video Device In": ["Crop", "Fit", "Transform", "Level", "Chroma Key"], "Transform": ["Level", "Composite", "Out", "Blur", "Render"], "Level": ["Composite", "Out", "HSV Adjust", "Bloom"], "Blur": ["Level", "Composite", "Luma Blur", "Edge"], "Luma Blur": ["Level", "Composite", "Bloom"], "HSV Adjust": ["Level", "Composite", "Out"], "Composite": ["Level", "Out", "Over", "Movie File Out"], "Over": ["Level", "Out", "Composite"], "Bloom": ["Level", "Composite", "Edge"], "Edge": ["Composite", "Level"], "Feedback": ["Composite", "Transform", "Level"], "Chroma Key": ["Composite", "Over", "Level"], "Crop": ["Fit", "Transform", "Level"], "Fit": ["Transform", "Level", "Composite"], "Noise": ["Math", "Level", "Transform", "Composite"], "Math": ["Level", "Composite", "Null", "Lag"], "Ramp": ["Math", "Composite", "Level"], "Text": ["Transform", "Level", "Composite"], "Audio Device In": ["Audio Spectrum", "Audio Filter", "Audio Dynamics", "Beat"], "Audio Spectrum": ["Math", "Select", "CHOP to"], "Audio Filter": ["Audio Dynamics", "Math", "Audio Device Out"], "Audio Dynamics": ["Math", "Audio Device Out"], "Beat": ["Math", "Trigger", "Count"], "MIDI In": ["Select", "Math", "Lag"], "Select": ["Math", "Lag", "Null"], "Lag": ["Math", "Null", "CHOP to"], "CHOP to": ["Noise", "Transform", "Point"], "Null": ["CHOP to", "Parameter"], "Sphere": ["Transform", "Material", "Merge"], "Box": ["Transform", "Material", "Merge"], "Grid": ["Noise", "Point", "Transform"], "Point": ["Copy", "Transform", "Material"], "Copy": ["Transform", "Material", "Merge"], "Merge": ["Transform", "Material", "Render"], "Material": ["Render", "Light"], "Light": ["Render"], "Render": ["Composite", "Level", "Out"], "Particle": ["Force", "Attractor", "Collision", "Limit"], "Force": ["Render", "Attractor", "Collision"], "Attractor": ["Force", "Collision", "Render"], "Collision": ["Force", "Limit", "Render"], "Limit": ["Render", "Force"], "Table": ["DAT to", "Select", "Convert"], "DAT to": ["Point", "CHOP to", "Math"], "Convert": ["Math", "Select"], "Panel": ["Button", "Slider", "Container"], "Button": ["Container", "Panel"], "Slider": ["Container", "Panel"], "Container": ["Panel"], "OSC In": ["Convert", "Select", "Table"], "Timer": ["Count", "Math", "Trigger"], "Count": ["Math", "Select", "Trigger"], "Trigger": ["Count", "Math", "Event"], "GLSL": ["Level", "Composite", "Out", "Feedback"], "Lookup": ["Level", "Composite", "Out"], "Switch": ["Level", "Out", "Composite", "Null"], "NDI In": ["Level", "Transform", "Composite"], "NDI Out": [], "Window": [], "Instance": ["Material", "Render"], "Extrude": ["Transform", "Material"], "Circle": ["Extrude", "Transform", "Copy", "Merge"], "Line": ["Transform", "Copy", "Extrude"], "Rectangle": ["Transform", "Composite", "Level"], "Constant": ["Math", "Merge", "Null", "Lag"], "Filter": ["Math", "Lag", "Null"], "Pattern": ["Math", "Lag", "Null"], "Serial": ["Select", "Filter", "Math"], "Script": ["Table", "Null"], "Replicator": ["Container"], "SOP to": ["Noise", "Transform", "Point"] }, "workflow_categories": { "Video Processing": ["Movie File In", "Video Device In", "Transform", "Level", "Blur", "Composite"], "Audio Processing": ["Audio Device In", "Audio Spectrum", "Audio Filter", "Audio Dynamics", "Beat"], "3D Graphics": ["Sphere", "Box", "Grid", "Transform", "Material", "Light", "Render"], "Particle Systems": ["Particle", "Force", "Attractor", "Collision", "Limit"], "Data Processing": ["Table", "DAT to", "Convert", "Select", "Math"], "User Interface": ["Panel", "Button", "Slider", "Container"], "Control Systems": ["MIDI In", "OSC In", "Timer", "Count", "Trigger"], "Effects": ["Noise", "Feedback", "Bloom", "Edge", "Chroma Key", "GLSL", "Lookup"], "Streaming": ["NDI In", "NDI Out", "Video Stream In", "Video Stream Out"], "Output": ["Out", "Movie File Out", "Audio Device Out", "Render", "NDI Out", "Window"] }, "operator_purposes": { "Movie File In": "Load video files from disk", "Video Device In": "Capture live video from cameras or devices", "Transform": "Scale, rotate, translate, and manipulate geometry or images", "Level": "Adjust brightness, contrast, and color levels", "Blur": "Apply blur effects to images", "Composite": "Combine multiple images or layers", "Audio Device In": "Capture live audio input", "Audio Spectrum": "Analyze audio frequency spectrum", "Sphere": "Generate 3D sphere geometry", "Render": "Render 3D scenes to 2D images", "Particle": "Generate particle systems", "Force": "Apply physics forces to particles", "Noise": "Generate procedural noise patterns", "Math": "Perform mathematical operations on data", "Out": "Output final result to display or recording", "Null": "Pass-through placeholder for clean references and exports", "Switch": "Switch between or crossfade multiple inputs", "Ramp": "Generate gradient textures for lookups and masking", "GLSL": "Execute custom GLSL shader programs", "Constant": "Define named channels with static values", "Lag": "Smooth or delay channel values over time", "Filter": "Apply smoothing and filtering to CHOP data", "Select": "Select specific channels from a CHOP", "Merge": "Combine channels or geometry from multiple sources", "NDI In": "Receive video over NDI network", "NDI Out": "Send video over NDI network", "Instance": "GPU-instanced rendering of geometry", "Window": "Open a window for output display", "Replicator": "Dynamically create component copies from data", "Timer": "Precise timing and sequencing control", "Text": "Display text or hold text/script content", "Lookup": "Map input values through a color lookup table", "Feedback": "Create recursive feedback loops for effects" } }