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TouchDesigner Documentation MCP Server v2.3 - Pure MCP server for VS Code/Codium with comprehensive operator documentation for 629 operators + 7 tutorials across all categories (TOP, CHOP, SOP, DAT, MAT, COMP, POP). Features experimental POP operators wit

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{ "id": "zed_sop", "name": "ZED SOP", "displayName": "ZED SOP", "category": "SOP", "subcategory": "Generators", "version": "", "lastUpdated": "2025-08-07T07:50:12.471Z", "sourceFile": "C:\\Program Files\\Derivative\\TouchDesigner\\Samples\\Learn\\OfflineHelp\\https.docs.derivative.ca\\ZED_SOP.htm", "url": "", "description": "OS: This operator is only supported under the Microsoft Windows operating system.", "summary": "OS: This operator is only supported under the Microsoft Windows operating system.", "details": "", "usage": "", "tips": [], "warnings": [], "parameters": [ { "id": null, "name": "Camera", "label": "Camera", "group": "General", "page": "", "type": "float", "dataType": "number", "style": "", "defaultValue": null, "minValue": null, "maxValue": null, "step": null, "menuItems": [], "menuLabels": [], "allowCustom": false, "maxLength": null, "pattern": null, "isArray": false, "arraySize": 1, "dimensions": 1, "description": "From Derivative\n\t\t\n\t\t\n\t\t\n\t\t\n\t\tJump to navigation\n\t\tJump to search\n\t\t\nNOTE\n\nOS: This operator is only supported under the Microsoft Windows operating system.\n\n\nThe ZED uses the ZED to scan and create geometry by moving it around the room or an object of interest. To know what ZED SDK we are using, refer to the ZED article.\nSee ZED TOP, ZED CHOP and ZED.\nzedSOP_Class\n\nContents\n \n \n \n \n \n\n\n\n\n\n camera - Selects which ZED camera to use.\n\n\n\n sample - While enabled the ZED camera samples points in space. Once disabled it will generate the surface from the points, as well as any normal or texture attributes.\n\n\n\n reset - Clears the extracted geometry and resets spatial mapping.\n\n\n\t\t\n resetpulse - Triggers the Reset immediately on button release (button-up). This can be accessed in python using the pulse() method.\n\n\n\n preview - - Select level of detail of the preview when camera samples.\n\n nopreview - No preview is shown when camera samples.\n limited - The level of detail of the preview is limited.\n full - Preview displays all available points.\n\n maxmemory - Sets the maximum memory used for spatial mapping.\n\n\n\n resolution - Sets the spatial mapping resolution used by the camera. A smaller resolution creates a detailed geometry and higher resolution keeps only bigger vairiations in geometry.\n\n\n\n range - Sets distance range of objects that will be extracted after spatial mapping from the camera. A smaller depth range will use objects close to the camera and higher depth range will use objects that are farther from the camera.\n\n\n\t\n normals - When enabled, the extracted geometry will have normals.\n\n\n\n texture - The spatial mapping texture and texture coordinates of the mesh will be created when enabled. The spatial mapping texture can be retrieved using the ZED .\n\n\n\n filter - - Set the filtering level of the mesh.\n\n low - Small holes in the geometry will be removed. medium - Geometry will be smoothed. high - The number of traingles in the geometry will be reduced and the geometry will be smoothed.\n\t\t\n consolidatepts - When enabled, redundant points that are closed together will be merged.\n\n\n\n\n\nExtra Information for the ZED can be accessed via an Info CHOP.\n\n\n\n - Number of points in this . - Number of primitives in this . - Number of particles in this . - Time spent in another thread updating geometry data on the from the 's CPU data. As it is part of another thread, this time is not part of the usual frame time. - Time spent in another thread updating meta surface geometry data (such as metaballs or nurbs) on the from the 's CPU data. As it is part of another thread, this time is not part of the usual frame time.\n - Number of times the operator has cooked since the process started. - Duration of the last cook in milliseconds. - Frame number when this operator was last cooked relative to the component timeline. - Frame number when this operator was last cooked relative to the absolute time. - Time in milliseconds at which the operator started cooking in the frame it was cooked. - Time in milliseconds at which the operator finished cooking in the frame it was cooked. - 1 if operator was cooked this frame. - Number of warnings in this operator if any. - Number of errors in this operator if any.\nTouchDesigner Build: Latest\\nwikieditor2021.100002018.28070before 2018.28070\nSOPs\n• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • \n\nA Operator Family that reads, creates and modifies 3D points, polygons, lines, particles, surfaces, spheres and meatballs. Particles and point clouds are now done primarily on the GPU using TOPs.\n\n\n\nsamples-per-second of a CHOP. Each CHOP in your network has a sample rate. In contrast, the overall timeline has a Frame Rate, which is the number of frames to cook and display per second, generally your monitor display frequency, default 60.\n\n\n\nTo \"pulse\" a parameter is to send it a signal from (1) an exported CHOP channel or (2) a python command or (3) a mouse click that causes a new action to occur immediately. A pulse via python is via the .pulse() function on a pulse-type parameter, such as Reset parameter in a Speed CHOP. A pulse from a CHOP is typically a 0 to 1 to 0 signal in an exported channel.\n\n\n\nThe width and height of an image in pixels. Most TOPs, like the Movie File In TOP can set the image resolution. See Aspect Ratio for the width/height ratio of an image, taking into account non-square pixels.\n\n\n\nAn Operator Family that creates, composites and modifies images, and reads/writes images and movies to/from files and the network. TOPs run on the graphics card's GPU.\n\n\n\nOperators that need 1 or more inputs are called Filters in TouchDesigner, like a Math CHOP. See Generator.\n\n\n\nAn Operator Family which operate on Channels (a sequence of numbers (Samples)) which are used for animation, audio, mathematics, simulation, logic, UI construction, and data streamed from/to devices and protocols.\n\n\n\nThe Graphics Processing Unit. This is the high-speed, many-core processor of the graphics card/chip that takes geometry, images and data from the CPU and creates images and processed data.\n\n\n\n\n\n\n\n\nRetrieved from \"https://docs.derivative.ca/index.php?title=ZED_SOP&oldid=28646\"\n\t\tCategory: SOPs", "tooltip": "", "help": "", "units": "", "examples": [], "isReadOnly": false, "isAdvanced": false, "isHidden": false, "isAnimatable": true, "isExpression": false, "isPython": false, "dependsOn": [], "affects": [], "linkedTo": [], "expressionLanguage": "", "defaultExpression": "", "commonExpressions": [], "order": 0, "isVisible": true, "conditionalDisplay": null, "isValid": true, "validationErrors": [], "lastUpdated": "2025-08-07T07:50:12.467Z", "rawData": {}, "sourceElement": null }, { "id": null, "name": "Camera", "label": "Camera", "group": "General", "page": "", "type": "float", "dataType": "number", "style": "", "defaultValue": null, "minValue": null, "maxValue": null, "step": null, "menuItems": [], "menuLabels": [], "allowCustom": false, "maxLength": null, "pattern": null, "isArray": false, "arraySize": 1, "dimensions": 1, "description": "From Derivative\n\t\t\n\t\t\n\t\t\n\t\t\n\t\tJump to navigation\n\t\tJump to search\n\t\t\nNOTE\n\nOS: This operator is only supported under the Microsoft Windows operating system.\n\n\nThe ZED uses the ZED to scan and create geometry by moving it around the room or an object of interest. To know what ZED SDK we are using, refer to the ZED article.\nSee ZED TOP, ZED CHOP and ZED.\nzedSOP_Class\n\nContents\n \n \n \n \n \n\n\n\n\n\n camera - Selects which ZED camera to use.\n\n\n\n sample - While enabled the ZED camera samples points in space. Once disabled it will generate the surface from the points, as well as any normal or texture attributes.\n\n\n\n reset - Clears the extracted geometry and resets spatial mapping.\n\n\n\t\t\n resetpulse - Triggers the Reset immediately on button release (button-up). This can be accessed in python using the pulse() method.\n\n\n\n preview - - Select level of detail of the preview when camera samples.\n\n nopreview - No preview is shown when camera samples.\n limited - The level of detail of the preview is limited.\n full - Preview displays all available points.\n\n maxmemory - Sets the maximum memory used for spatial mapping.\n\n\n\n resolution - Sets the spatial mapping resolution used by the camera. A smaller resolution creates a detailed geometry and higher resolution keeps only bigger vairiations in geometry.\n\n\n\n range - Sets distance range of objects that will be extracted after spatial mapping from the camera. A smaller depth range will use objects close to the camera and higher depth range will use objects that are farther from the camera.\n\n\n\t\n normals - When enabled, the extracted geometry will have normals.\n\n\n\n texture - The spatial mapping texture and texture coordinates of the mesh will be created when enabled. The spatial mapping texture can be retrieved using the ZED .\n\n\n\n filter - - Set the filtering level of the mesh.\n\n low - Small holes in the geometry will be removed. medium - Geometry will be smoothed. high - The number of traingles in the geometry will be reduced and the geometry will be smoothed.\n\t\t\n consolidatepts - When enabled, redundant points that are closed together will be merged.\n\n\n\n\n\nExtra Information for the ZED can be accessed via an Info CHOP.\n\n\n\n - Number of points in this . - Number of primitives in this . - Number of particles in this . - Time spent in another thread updating geometry data on the from the 's CPU data. As it is part of another thread, this time is not part of the usual frame time. - Time spent in another thread updating meta surface geometry data (such as metaballs or nurbs) on the from the 's CPU data. As it is part of another thread, this time is not part of the usual frame time.\n - Number of times the operator has cooked since the process started. - Duration of the last cook in milliseconds. - Frame number when this operator was last cooked relative to the component timeline. - Frame number when this operator was last cooked relative to the absolute time. - Time in milliseconds at which the operator started cooking in the frame it was cooked. - Time in milliseconds at which the operator finished cooking in the frame it was cooked. - 1 if operator was cooked this frame. - Number of warnings in this operator if any. - Number of errors in this operator if any.\nTouchDesigner Build: Latest\\nwikieditor2021.100002018.28070before 2018.28070\nSOPs\n• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • \n\nA Operator Family that reads, creates and modifies 3D points, polygons, lines, particles, surfaces, spheres and meatballs. Particles and point clouds are now done primarily on the GPU using TOPs.\n\n\n\nsamples-per-second of a CHOP. Each CHOP in your network has a sample rate. In contrast, the overall timeline has a Frame Rate, which is the number of frames to cook and display per second, generally your monitor display frequency, default 60.\n\n\n\nTo \"pulse\" a parameter is to send it a signal from (1) an exported CHOP channel or (2) a python command or (3) a mouse click that causes a new action to occur immediately. A pulse via python is via the .pulse() function on a pulse-type parameter, such as Reset parameter in a Speed CHOP. A pulse from a CHOP is typically a 0 to 1 to 0 signal in an exported channel.\n\n\n\nThe width and height of an image in pixels. Most TOPs, like the Movie File In TOP can set the image resolution. See Aspect Ratio for the width/height ratio of an image, taking into account non-square pixels.\n\n\n\nAn Operator Family that creates, composites and modifies images, and reads/writes images and movies to/from files and the network. TOPs run on the graphics card's GPU.\n\n\n\nOperators that need 1 or more inputs are called Filters in TouchDesigner, like a Math CHOP. See Generator.\n\n\n\nAn Operator Family which operate on Channels (a sequence of numbers (Samples)) which are used for animation, audio, mathematics, simulation, logic, UI construction, and data streamed from/to devices and protocols.\n\n\n\nThe Graphics Processing Unit. This is the high-speed, many-core processor of the graphics card/chip that takes geometry, images and data from the CPU and creates images and processed data.\n\n\n\n\n\n\n\n\nRetrieved from \"https://docs.derivative.ca/index.php?title=ZED_SOP&oldid=28646\"\n\t\tCategory: SOPs", "tooltip": "", "help": "", "units": "", "examples": [], "isReadOnly": false, "isAdvanced": false, "isHidden": false, "isAnimatable": true, "isExpression": false, "isPython": false, "dependsOn": [], "affects": [], "linkedTo": [], "expressionLanguage": "", "defaultExpression": "", "commonExpressions": [], "order": 0, "isVisible": true, "conditionalDisplay": null, "isValid": true, "validationErrors": [], "lastUpdated": "2025-08-07T07:50:12.469Z", "rawData": {}, "sourceElement": null }, { "id": null, "name": "Camera", "label": "Camera", "group": "General", "page": "", "type": "float", "dataType": "number", "style": "", "defaultValue": null, "minValue": null, "maxValue": null, "step": null, "menuItems": [], "menuLabels": [], "allowCustom": false, "maxLength": null, "pattern": null, "isArray": false, "arraySize": 1, "dimensions": 1, "description": "NOTE\n\nOS: This operator is only supported under the Microsoft Windows operating system.\n\n\nThe ZED uses the ZED to scan and create geometry by moving it around the room or an object of interest. To know what ZED SDK we are using, refer to the ZED article.\nSee ZED TOP, ZED CHOP and ZED.\nzedSOP_Class\n\nContents\n \n \n \n \n \n\n\n\n\n\n camera - Selects which ZED camera to use.\n\n\n\n sample - While enabled the ZED camera samples points in space. Once disabled it will generate the surface from the points, as well as any normal or texture attributes.\n\n\n\n reset - Clears the extracted geometry and resets spatial mapping.\n\n\n\t\t\n resetpulse - Triggers the Reset immediately on button release (button-up). This can be accessed in python using the pulse() method.\n\n\n\n preview - - Select level of detail of the preview when camera samples.\n\n nopreview - No preview is shown when camera samples.\n limited - The level of detail of the preview is limited.\n full - Preview displays all available points.\n\n maxmemory - Sets the maximum memory used for spatial mapping.\n\n\n\n resolution - Sets the spatial mapping resolution used by the camera. A smaller resolution creates a detailed geometry and higher resolution keeps only bigger vairiations in geometry.\n\n\n\n range - Sets distance range of objects that will be extracted after spatial mapping from the camera. A smaller depth range will use objects close to the camera and higher depth range will use objects that are farther from the camera.\n\n\n\t\n normals - When enabled, the extracted geometry will have normals.\n\n\n\n texture - The spatial mapping texture and texture coordinates of the mesh will be created when enabled. The spatial mapping texture can be retrieved using the ZED .\n\n\n\n filter - - Set the filtering level of the mesh.\n\n low - Small holes in the geometry will be removed. medium - Geometry will be smoothed. high - The number of traingles in the geometry will be reduced and the geometry will be smoothed.\n\t\t\n consolidatepts - When enabled, redundant points that are closed together will be merged.\n\n\n\n\n\nExtra Information for the ZED can be accessed via an Info CHOP.\n\n\n\n - Number of points in this . - Number of primitives in this . - Number of particles in this . - Time spent in another thread updating geometry data on the from the 's CPU data. As it is part of another thread, this time is not part of the usual frame time. - Time spent in another thread updating meta surface geometry data (such as metaballs or nurbs) on the from the 's CPU data. As it is part of another thread, this time is not part of the usual frame time.\n - Number of times the operator has cooked since the process started. - Duration of the last cook in milliseconds. - Frame number when this operator was last cooked relative to the component timeline. - Frame number when this operator was last cooked relative to the absolute time. - Time in milliseconds at which the operator started cooking in the frame it was cooked. - Time in milliseconds at which the operator finished cooking in the frame it was cooked. - 1 if operator was cooked this frame. - Number of warnings in this operator if any. - Number of errors in this operator if any.\nTouchDesigner Build: Latest\\nwikieditor2021.100002018.28070before 2018.28070\nSOPs\n• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • \n\nA Operator Family that reads, creates and modifies 3D points, polygons, lines, particles, surfaces, spheres and meatballs. Particles and point clouds are now done primarily on the GPU using TOPs.\n\n\n\nsamples-per-second of a CHOP. Each CHOP in your network has a sample rate. In contrast, the overall timeline has a Frame Rate, which is the number of frames to cook and display per second, generally your monitor display frequency, default 60.\n\n\n\nTo \"pulse\" a parameter is to send it a signal from (1) an exported CHOP channel or (2) a python command or (3) a mouse click that causes a new action to occur immediately. A pulse via python is via the .pulse() function on a pulse-type parameter, such as Reset parameter in a Speed CHOP. A pulse from a CHOP is typically a 0 to 1 to 0 signal in an exported channel.\n\n\n\nThe width and height of an image in pixels. Most TOPs, like the Movie File In TOP can set the image resolution. See Aspect Ratio for the width/height ratio of an image, taking into account non-square pixels.\n\n\n\nAn Operator Family that creates, composites and modifies images, and reads/writes images and movies to/from files and the network. TOPs run on the graphics card's GPU.\n\n\n\nOperators that need 1 or more inputs are called Filters in TouchDesigner, like a Math CHOP. See Generator.\n\n\n\nAn Operator Family which operate on Channels (a sequence of numbers (Samples)) which are used for animation, audio, mathematics, simulation, logic, UI construction, and data streamed from/to devices and protocols.\n\n\n\nThe Graphics Processing Unit. This is the high-speed, many-core processor of the graphics card/chip that takes geometry, images and data from the CPU and creates images and processed data.\n\n\n\n\n\n\n\n\nRetrieved from \"https://docs.derivative.ca/index.php?title=ZED_SOP&oldid=28646\"", "tooltip": "", "help": "", "units": "", "examples": [], "isReadOnly": false, "isAdvanced": false, "isHidden": false, "isAnimatable": true, "isExpression": false, "isPython": false, "dependsOn": [], "affects": [], "linkedTo": [], "expressionLanguage": "", "defaultExpression": "", "commonExpressions": [], "order": 0, "isVisible": true, "conditionalDisplay": null, "isValid": true, "validationErrors": [], "lastUpdated": "2025-08-07T07:50:12.470Z", "rawData": {}, "sourceElement": null }, { "id": null, "name": "Camera", "label": "Camera", "group": "General", "page": "", "type": "float", "dataType": "number", "style": "", "defaultValue": null, "minValue": null, "maxValue": null, "step": null, "menuItems": [], "menuLabels": [], "allowCustom": false, "maxLength": null, "pattern": null, "isArray": false, "arraySize": 1, "dimensions": 1, "description": "camera - Selects which ZED camera to use.", "tooltip": "", "help": "", "units": "", "examples": [], "isReadOnly": false, "isAdvanced": false, "isHidden": false, "isAnimatable": true, "isExpression": false, "isPython": false, "dependsOn": [], "affects": [], "linkedTo": [], "expressionLanguage": "", "defaultExpression": "", "commonExpressions": [], "order": 0, "isVisible": true, "conditionalDisplay": null, "isValid": true, "validationErrors": [], "lastUpdated": "2025-08-07T07:50:12.470Z", "rawData": {}, "sourceElement": null }, { "id": null, "name": "Sample", "label": "Sample", "group": "General", "page": "", "type": "float", "dataType": "number", "style": "", "defaultValue": null, "minValue": null, "maxValue": null, "step": null, "menuItems": [], "menuLabels": [], "allowCustom": false, "maxLength": null, "pattern": null, "isArray": false, "arraySize": 1, "dimensions": 1, "description": "sample - While enabled the ZED camera samples points in space. Once disabled it will generate the surface from the points, as well as any normal or texture attributes.", "tooltip": "", "help": "", "units": "", "examples": [], "isReadOnly": false, "isAdvanced": false, "isHidden": false, "isAnimatable": true, "isExpression": false, "isPython": false, "dependsOn": [], "affects": [], "linkedTo": [], "expressionLanguage": "", "defaultExpression": "", "commonExpressions": [], "order": 0, "isVisible": true, "conditionalDisplay": null, "isValid": true, "validationErrors": [], "lastUpdated": "2025-08-07T07:50:12.470Z", "rawData": {}, "sourceElement": null }, { "id": null, "name": "Reset", "label": "Reset", "group": "General", "page": "", "type": "float", "dataType": "number", "style": "", "defaultValue": null, "minValue": null, "maxValue": null, "step": null, "menuItems": [], "menuLabels": [], "allowCustom": false, "maxLength": null, "pattern": null, "isArray": false, "arraySize": 1, "dimensions": 1, "description": "reset - Clears the extracted geometry and resets spatial mapping.", "tooltip": "", "help": "", "units": "", "examples": [], "isReadOnly": false, "isAdvanced": false, "isHidden": false, "isAnimatable": true, "isExpression": false, "isPython": false, "dependsOn": [], "affects": [], "linkedTo": [], "expressionLanguage": "", "defaultExpression": "", "commonExpressions": [], "order": 0, "isVisible": true, "conditionalDisplay": null, "isValid": true, "validationErrors": [], "lastUpdated": "2025-08-07T07:50:12.470Z", "rawData": {}, "sourceElement": null }, { "id": null, "name": "Reset Pulse", "label": "Reset Pulse", "group": "General", "page": "", "type": "float", "dataType": "number", "style": "", "defaultValue": null, "minValue": null, "maxValue": null, "step": null, "menuItems": [], "menuLabels": [], "allowCustom": false, "maxLength": null, "pattern": null, "isArray": false, "arraySize": 1, "dimensions": 1, "description": "resetpulse - Triggers the Reset immediately on button release (button-up). This can be accessed in python using the pulse() method.", "tooltip": "", "help": "", "units": "", "examples": [], "isReadOnly": false, "isAdvanced": false, "isHidden": false, "isAnimatable": true, "isExpression": false, "isPython": false, "dependsOn": [], "affects": [], "linkedTo": [], "expressionLanguage": "", "defaultExpression": "", "commonExpressions": [], "order": 0, "isVisible": true, "conditionalDisplay": null, "isValid": true, "validationErrors": [], "lastUpdated": "2025-08-07T07:50:12.470Z", "rawData": {}, "sourceElement": null }, { "id": null, "name": "Preview", "label": "Preview", "group": "General", "page": "", "type": "float", "dataType": "number", "style": "", "defaultValue": null, "minValue": null, "maxValue": null, "step": null, "menuItems": [], "menuLabels": [], "allowCustom": false, "maxLength": null, "pattern": null, "isArray": false, "arraySize": 1, "dimensions": 1, "description": "preview - - Select level of detail of the preview when camera samples.\n\n nopreview - No preview is shown when camera samples.\n limited - The level of detail of the preview is limited.\n full - Preview displays all available points.", "tooltip": "", "help": "", "units": "", "examples": [], "isReadOnly": false, "isAdvanced": false, "isHidden": false, "isAnimatable": true, "isExpression": false, "isPython": false, "dependsOn": [], "affects": [], "linkedTo": [], "expressionLanguage": "", "defaultExpression": "", "commonExpressions": [], "order": 0, "isVisible": true, "conditionalDisplay": null, "isValid": true, "validationErrors": [], "lastUpdated": "2025-08-07T07:50:12.470Z", "rawData": {}, "sourceElement": null }, { "id": null, "name": "No Preview", "label": "No Preview", "group": "General", "page": "", "type": "float", "dataType": "number", "style": "", "defaultValue": null, "minValue": null, "maxValue": null, "step": null, "menuItems": [], "menuLabels": [], "allowCustom": false, "maxLength": null, "pattern": null, "isArray": false, "arraySize": 1, "dimensions": 1, "description": "nopreview - No preview is shown when camera samples.\n limited - The level of detail of the preview is limited.\n full - Preview displays all available points.", "tooltip": "", "help": "", "units": "", "examples": [], "isReadOnly": false, "isAdvanced": false, "isHidden": false, "isAnimatable": true, "isExpression": false, "isPython": false, "dependsOn": [], "affects": [], "linkedTo": [], "expressionLanguage": "", "defaultExpression": "", "commonExpressions": [], "order": 0, "isVisible": true, "conditionalDisplay": null, "isValid": true, "validationErrors": [], "lastUpdated": "2025-08-07T07:50:12.470Z", "rawData": {}, "sourceElement": null }, { "id": null, "name": "Maximum Memory", "label": "Maximum Memory", "group": "General", "page": "", "type": "float", "dataType": "number", "style": "", "defaultValue": null, "minValue": null, "maxValue": null, "step": null, "menuItems": [], "menuLabels": [], "allowCustom": false, "maxLength": null, "pattern": null, "isArray": false, "arraySize": 1, "dimensions": 1, "description": "maxmemory - Sets the maximum memory used for spatial mapping.", "tooltip": "", "help": "", "units": "", "examples": [], "isReadOnly": false, "isAdvanced": false, "isHidden": false, "isAnimatable": true, "isExpression": false, "isPython": false, "dependsOn": [], "affects": [], "linkedTo": [], "expressionLanguage": "", "defaultExpression": "", "commonExpressions": [], "order": 0, "isVisible": true, "conditionalDisplay": null, "isValid": true, "validationErrors": [], "lastUpdated": "2025-08-07T07:50:12.470Z", "rawData": {}, "sourceElement": null }, { "id": null, "name": "Resolution", "label": "Resolution", "group": "General", "page": "", "type": "float", "dataType": "number", "style": "", "defaultValue": null, "minValue": null, "maxValue": null, "step": null, "menuItems": [], "menuLabels": [], "allowCustom": false, "maxLength": null, "pattern": null, "isArray": false, "arraySize": 1, "dimensions": 1, "description": "resolution - Sets the spatial mapping resolution used by the camera. A smaller resolution creates a detailed geometry and higher resolution keeps only bigger vairiations in geometry.", "tooltip": "", "help": "", "units": "", "examples": [], "isReadOnly": false, "isAdvanced": false, "isHidden": false, "isAnimatable": true, "isExpression": false, "isPython": false, "dependsOn": [], "affects": [], "linkedTo": [], "expressionLanguage": "", "defaultExpression": "", "commonExpressions": [], "order": 0, "isVisible": true, "conditionalDisplay": null, "isValid": true, "validationErrors": [], "lastUpdated": "2025-08-07T07:50:12.470Z", "rawData": {}, "sourceElement": null }, { "id": null, "name": "Range", "label": "Range", "group": "General", "page": "", "type": "float", "dataType": "number", "style": "", "defaultValue": null, "minValue": null, "maxValue": null, "step": null, "menuItems": [], "menuLabels": [], "allowCustom": false, "maxLength": null, "pattern": null, "isArray": false, "arraySize": 1, "dimensions": 1, "description": "range - Sets distance range of objects that will be extracted after spatial mapping from the camera. A smaller depth range will use objects close to the camera and higher depth range will use objects that are farther from the camera.", "tooltip": "", "help": "", "units": "", "examples": [], "isReadOnly": false, "isAdvanced": false, "isHidden": false, "isAnimatable": true, "isExpression": false, "isPython": false, "dependsOn": [], "affects": [], "linkedTo": [], "expressionLanguage": "", "defaultExpression": "", "commonExpressions": [], "order": 0, "isVisible": true, "conditionalDisplay": null, "isValid": true, "validationErrors": [], "lastUpdated": "2025-08-07T07:50:12.470Z", "rawData": {}, "sourceElement": null }, { "id": null, "name": "Normals", "label": "Normals", "group": "General", "page": "", "type": "float", "dataType": "number", "style": "", "defaultValue": null, "minValue": null, "maxValue": null, "step": null, "menuItems": [], "menuLabels": [], "allowCustom": false, "maxLength": null, "pattern": null, "isArray": false, "arraySize": 1, "dimensions": 1, "description": "normals - When enabled, the extracted geometry will have normals.", "tooltip": "", "help": "", "units": "", "examples": [], "isReadOnly": false, "isAdvanced": false, "isHidden": false, "isAnimatable": true, "isExpression": false, "isPython": false, "dependsOn": [], "affects": [], "linkedTo": [], "expressionLanguage": "", "defaultExpression": "", "commonExpressions": [], "order": 0, "isVisible": true, "conditionalDisplay": null, "isValid": true, "validationErrors": [], "lastUpdated": "2025-08-07T07:50:12.470Z", "rawData": {}, "sourceElement": null }, { "id": null, "name": "Texture", "label": "Texture", "group": "General", "page": "", "type": "float", "dataType": "number", "style": "", "defaultValue": null, "minValue": null, "maxValue": null, "step": null, "menuItems": [], "menuLabels": [], "allowCustom": false, "maxLength": null, "pattern": null, "isArray": false, "arraySize": 1, "dimensions": 1, "description": "texture - The spatial mapping texture and texture coordinates of the mesh will be created when enabled. The spatial mapping texture can be retrieved using the ZED .", "tooltip": "", "help": "", "units": "", "examples": [], "isReadOnly": false, "isAdvanced": false, "isHidden": false, "isAnimatable": true, "isExpression": false, "isPython": false, "dependsOn": [], "affects": [], "linkedTo": [], "expressionLanguage": "", "defaultExpression": "", "commonExpressions": [], "order": 0, "isVisible": true, "conditionalDisplay": null, "isValid": true, "validationErrors": [], "lastUpdated": "2025-08-07T07:50:12.470Z", "rawData": {}, "sourceElement": null }, { "id": null, "name": "Filter", "label": "Filter", "group": "General", "page": "", "type": "float", "dataType": "number", "style": "", "defaultValue": null, "minValue": null, "maxValue": null, "step": null, "menuItems": [], "menuLabels": [], "allowCustom": false, "maxLength": null, "pattern": null, "isArray": false, "arraySize": 1, "dimensions": 1, "description": "filter - - Set the filtering level of the mesh.\n\n low - Small holes in the geometry will be removed. medium - Geometry will be smoothed. high - The number of traingles in the geometry will be reduced and the geometry will be smoothed.", "tooltip": "", "help": "", "units": "", "examples": [], "isReadOnly": false, "isAdvanced": false, "isHidden": false, "isAnimatable": true, "isExpression": false, "isPython": false, "dependsOn": [], "affects": [], "linkedTo": [], "expressionLanguage": "", "defaultExpression": "", "commonExpressions": [], "order": 0, "isVisible": true, "conditionalDisplay": null, "isValid": true, "validationErrors": [], "lastUpdated": "2025-08-07T07:50:12.470Z", "rawData": {}, "sourceElement": null }, { "id": null, "name": "Low", "label": "Low", "group": "General", "page": "", "type": "float", "dataType": "number", "style": "", "defaultValue": null, "minValue": null, "maxValue": null, "step": null, "menuItems": [], "menuLabels": [], "allowCustom": false, "maxLength": null, "pattern": null, "isArray": false, "arraySize": 1, "dimensions": 1, "description": "low - Small holes in the geometry will be removed. medium - Geometry will be smoothed. high - The number of traingles in the geometry will be reduced and the geometry will be smoothed.", "tooltip": "", "help": "", "units": "", "examples": [], "isReadOnly": false, "isAdvanced": false, "isHidden": false, "isAnimatable": true, "isExpression": false, "isPython": false, "dependsOn": [], "affects": [], "linkedTo": [], "expressionLanguage": "", "defaultExpression": "", "commonExpressions": [], "order": 0, "isVisible": true, "conditionalDisplay": null, "isValid": true, "validationErrors": [], "lastUpdated": "2025-08-07T07:50:12.470Z", "rawData": {}, "sourceElement": null }, { "id": null, "name": "Consolidate Points", "label": "Consolidate Points", "group": "General", "page": "", "type": "float", "dataType": "number", "style": "", "defaultValue": null, "minValue": null, "maxValue": null, "step": null, "menuItems": [], "menuLabels": [], "allowCustom": false, "maxLength": null, "pattern": null, "isArray": false, "arraySize": 1, "dimensions": 1, "description": "consolidatepts - When enabled, redundant points that are closed together will be merged.", "tooltip": "", "help": "", "units": "", "examples": [], "isReadOnly": false, "isAdvanced": false, "isHidden": false, "isAnimatable": true, "isExpression": false, "isPython": false, "dependsOn": [], "affects": [], "linkedTo": [], "expressionLanguage": "", "defaultExpression": "", "commonExpressions": [], "order": 0, "isVisible": true, "conditionalDisplay": null, "isValid": true, "validationErrors": [], "lastUpdated": "2025-08-07T07:50:12.470Z", "rawData": {}, "sourceElement": null } ], "parameterGroups": {}, "codeExamples": [], "pythonExamples": [], "expressions": [], "commonInputs": [], "commonOutputs": [], "relatedOperators": [], "workflowPatterns": [], "images": [], "videos": [], "assets": [], "keywords": [ "zed", "sop", "only", "supported", "under", "microsoft", "windows", "operating", "system." ], "tags": [ "SOP", "TouchDesigner", "ZED SOP" ], "searchWeight": 1, "contentHash": "", "processingDate": "2025-08-07T07:50:12.471Z", "processingVersion": "1.0.0", "isValid": true, "validationErrors": [] }