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TouchDesigner Documentation MCP Server v2.3 - Pure MCP server for VS Code/Codium with comprehensive operator documentation for 629 operators + 7 tutorials across all categories (TOP, CHOP, SOP, DAT, MAT, COMP, POP). Features experimental POP operators wit
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"description": "From Derivative\n\t\t\n\t\t\n\t\t\n\t\t\n\t\tJump to navigation\n\t\tJump to search\n\t\t\nThe Reorder re-orders the first input 's channels by numeric or alphabetic patterns. Either a channel pattern specifies the new order, or a number sequence specifies the new order.\t\t\nIf the second input, the Order is present, the Numeric Pattern and Character Pattern are ignored, and the first input 's channels are reordered to match as well as possible the reference 's. In this case, Method is not used.\t\t\t\nChannel values are never affected.\nreorderCHOP_Class\n\nContents\n \n \n \n \n \n \n \n\n\n\n\n\n method - - There are three different reordering methods. You can enter a Numeric Pattern, a Character Pattern, or use an optional second input as an order reference.\n\n numeric - This reorders the channels by channel number. character - This reorders the channels by channel name. basename - This reorders the channels by their base name discounting the numeric suffix. For example chan1, abc10 will be reordered to abc10, chan1 numsuffix - This reorders the channels by their numeric suffix discounting the base name. For example abc10, chan1 will be reordered to chan1, abc10 chanvalueup - This reorders the channels by the channel's value, lowest first. chanvaluedown - This reorders the channels by the channel's value, highest first. reverse - This reverses the input 's channel order. random - This reorders the channels randomly. group - This reorders the channels in groups the size of N, specified through the N Value parameter. This can be useful if you have a sequence of channels r1, r2, ., rx, g1, g2, ., gx, b1, b2, ., bx and your desired order is r1, g1, b1, r2, g2, b2, ., rx, gx, bx split - This reorders the channels by selecting every Nth channel, specified through the N Value parameter.\n\t\t\n orderref - - Only enabled if a second input is present. Specifies the format of that input.\n\n byname - The input consists of a list of channels, whose names specify the order. byindex - The input consists of a single channel, whose sample values specify the order.\n\t\t\n numpattern - This reorders the channels by channel number. Normally the index order is 0,1,2,3... etc.. The first channel is at index 0. Standard numeric patterns are allowed such as \"0-6:1,2\" or \"!*:1,3\".\n\n\n\t\t\n charpattern - This reorders the channels by channel name. Standard character patterns are allowed such as \"ch[XYZ]\" or \"chan[1-15:2,5]\" or \"chan? ch*\". See and Channel Name Matching Options p. 102 in the section, Standard Options of CHOPs.\n\n\n\t\t\n seed - Only available if Channel Reorder Method is set to \"Random\", specify any number, integer or non-integer, which starts the random number generator. Each number gives completely different patterns, but with similar characteristics.\n\n\n\t\t\n nvalue - Only available if Channel Reorder Method is set to \"Merge N Groups\" or \"Every Nth \".\n\n\n\t\t\n rempos - - Channels that do not match are called \"remaining\" and can also be ordered: they can be placed at the At Beginning or At Ending (in reference to the position of the matched channels).\n\n begin - end -\n\t\t\n remorder - - The channels that did not match can have the Same as Input order, or can be sorted AlphaNumerically.\n\n input - alpha -\n\n\n\n timeslice - Turning this on forces the channels to be \"Time Sliced\". A is the time between the last cook frame and the current cook frame.\n\n\n\n scope - To determine which channels get affected, some CHOPs use a string on the Common page. See Pattern Matching.\n\n\n\n srselect - - Handle cases where multiple input CHOPs' sample rates are different. When Resampling occurs, the curves are interpolated according to the Interpolation Method Option, or \"Linear\" if the Interpolate Options are not available.\n\n first - Use rate of first input to resample others. max - Resample to the highest sample rate. min - Resample to the lowest sample rate. err - Doesn't accept conflicting sample rates.\n\n exportmethod - - This will determine how to connect the channel to the parameter. Refer to the Export article for more information.\n\n datindex - Uses the docked table and references the channel via the index of the channel in the . datname - Uses the docked table and references the channel via the name of the channel in the . autoname - The channel is the full destination of where to export to, such has geo1/transform1:tx.\n\n autoexportroot - This path points to the root node where all of the paths that exporting by Channel Name is : are relative to.\n\n\n\n exporttable - The used to hold the export information when using the Table Methods (See above).\n\n\n\n\n\n -\n -\n\nExtra Information for the Reorder can be accessed via an Info CHOP.\n\n\n\n - Start of the interval in samples. - Number of samples in the . - The samplerate of the channels in frames per second. - Number of channels in the . - 1 if is enabled, 0 otherwise. - A count of how often the export connections have been updated.\n - Number of times the operator has cooked since the process started. - Duration of the last cook in milliseconds. - Frame number when this operator was last cooked relative to the component timeline. - Frame number when this operator was last cooked relative to the absolute time. - Time in milliseconds at which the operator started cooking in the frame it was cooked. - Time in milliseconds at which the operator finished cooking in the frame it was cooked. - 1 if operator was cooked this frame. - Number of warnings in this operator if any. - Number of errors in this operator if any.\nTouchDesigner Build: Latest\\n2021.100002018.28070before 2018.28070\nCHOPs\n• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • \n\nAn Operator Family which operate on Channels (a sequence of numbers (Samples)) which are used for animation, audio, mathematics, simulation, logic, UI construction, and data streamed from/to devices and protocols.\n\n\n\nA Link. The grey dashed lines between nodes is a Reference or Link that indicates one operator is getting data from another operator from any Operator Family.\n\n\nThe grey dashed lines between nodes is a Reference (or Link). A Reference is (1) a Parameter Reference, a parameter in an OP that is a name or path to another operator, (2) a Node Reference, an expression in a parameter or DAT script that contains the name or path of another operator, (3) a DAT Cell Reference or (4) a CHOP Channel Reference.\n\n\nA Link or Reference is a dashed line between nodes that represent other data flowing between nodes. Examples are CHOP Exports, node Paths in parameters, and expressions in parameters referencing CHOP channels, DAT tables and other nodes. In contrast is a Wire that connects nodes in the same Operator Family.\n\n\n\nA CHOP outputs one or more channels, where a channel is simply a sequence of numbers (Samples), representing motion, audio, etc. Channels are passed between CHOPs in TouchDesigner networks. Channels can be Exported to Parameters.\n\n\n\nA parameter in most CHOPs that restricts which channels of that CHOP will be affected. Normally all channels of a CHOP are affected by the operator. TOPs have Channel Mask, a similar feature.\n\n\n\nA Time Slice is the time from the last cook frame to the current cook frame. In CHOPs it is the set of short channels that contain the CHOP channels' samples between the last and the current cook frame.\n\n\n\nsamples-per-second of a CHOP. Each CHOP in your network has a sample rate. In contrast, the overall timeline has a Frame Rate, which is the number of frames to cook and display per second, generally your monitor display frequency, default 60.\n\n\n\nExporting is the connection of CHOP channels to parameters of operators. The output of each exporting CHOP is one or more channels, active only while the CHOP Viewer is on. The current value of a channel can be exported to a parameter of any operator, overriding that parameter's value. See Parameter.\n\n\n\nAn Operator Family that manipulates text strings: multi-line text or tables. Multi-line text is often a python Script or GLSL Shader, but can be any multi-line text. Tables are rows and columns of cells, each containing a text string.\n\n\n\nThe location of an operator within the TouchDesigner environment, for example, /geo1/circle1, a node called circle1 in a component called geo1. The path / is called Root. 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"description": "From Derivative\n\t\t\n\t\t\n\t\t\n\t\t\n\t\tJump to navigation\n\t\tJump to search\n\t\t\nThe Reorder re-orders the first input 's channels by numeric or alphabetic patterns. Either a channel pattern specifies the new order, or a number sequence specifies the new order.\t\t\nIf the second input, the Order is present, the Numeric Pattern and Character Pattern are ignored, and the first input 's channels are reordered to match as well as possible the reference 's. In this case, Method is not used.\t\t\t\nChannel values are never affected.\nreorderCHOP_Class\n\nContents\n \n \n \n \n \n \n \n\n\n\n\n\n method - - There are three different reordering methods. You can enter a Numeric Pattern, a Character Pattern, or use an optional second input as an order reference.\n\n numeric - This reorders the channels by channel number. character - This reorders the channels by channel name. basename - This reorders the channels by their base name discounting the numeric suffix. For example chan1, abc10 will be reordered to abc10, chan1 numsuffix - This reorders the channels by their numeric suffix discounting the base name. For example abc10, chan1 will be reordered to chan1, abc10 chanvalueup - This reorders the channels by the channel's value, lowest first. chanvaluedown - This reorders the channels by the channel's value, highest first. reverse - This reverses the input 's channel order. random - This reorders the channels randomly. group - This reorders the channels in groups the size of N, specified through the N Value parameter. This can be useful if you have a sequence of channels r1, r2, ., rx, g1, g2, ., gx, b1, b2, ., bx and your desired order is r1, g1, b1, r2, g2, b2, ., rx, gx, bx split - This reorders the channels by selecting every Nth channel, specified through the N Value parameter.\n\t\t\n orderref - - Only enabled if a second input is present. 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When Resampling occurs, the curves are interpolated according to the Interpolation Method Option, or \"Linear\" if the Interpolate Options are not available.\n\n first - Use rate of first input to resample others. max - Resample to the highest sample rate. min - Resample to the lowest sample rate. err - Doesn't accept conflicting sample rates.\n\n exportmethod - - This will determine how to connect the channel to the parameter. Refer to the Export article for more information.\n\n datindex - Uses the docked table and references the channel via the index of the channel in the . datname - Uses the docked table and references the channel via the name of the channel in the . autoname - The channel is the full destination of where to export to, such has geo1/transform1:tx.\n\n autoexportroot - This path points to the root node where all of the paths that exporting by Channel Name is : are relative to.\n\n\n\n exporttable - The used to hold the export information when using the Table Methods (See above).\n\n\n\n\n\n -\n -\n\nExtra Information for the Reorder can be accessed via an Info CHOP.\n\n\n\n - Start of the interval in samples. - Number of samples in the . - The samplerate of the channels in frames per second. - Number of channels in the . - 1 if is enabled, 0 otherwise. - A count of how often the export connections have been updated.\n - Number of times the operator has cooked since the process started. - Duration of the last cook in milliseconds. - Frame number when this operator was last cooked relative to the component timeline. - Frame number when this operator was last cooked relative to the absolute time. - Time in milliseconds at which the operator started cooking in the frame it was cooked. - Time in milliseconds at which the operator finished cooking in the frame it was cooked. - 1 if operator was cooked this frame. - Number of warnings in this operator if any. - Number of errors in this operator if any.\nTouchDesigner Build: Latest\\n2021.100002018.28070before 2018.28070\nCHOPs\n• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • \n\nAn Operator Family which operate on Channels (a sequence of numbers (Samples)) which are used for animation, audio, mathematics, simulation, logic, UI construction, and data streamed from/to devices and protocols.\n\n\n\nA Link. The grey dashed lines between nodes is a Reference or Link that indicates one operator is getting data from another operator from any Operator Family.\n\n\nThe grey dashed lines between nodes is a Reference (or Link). A Reference is (1) a Parameter Reference, a parameter in an OP that is a name or path to another operator, (2) a Node Reference, an expression in a parameter or DAT script that contains the name or path of another operator, (3) a DAT Cell Reference or (4) a CHOP Channel Reference.\n\n\nA Link or Reference is a dashed line between nodes that represent other data flowing between nodes. Examples are CHOP Exports, node Paths in parameters, and expressions in parameters referencing CHOP channels, DAT tables and other nodes. 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"description": "The Reorder re-orders the first input 's channels by numeric or alphabetic patterns. Either a channel pattern specifies the new order, or a number sequence specifies the new order.\t\t\nIf the second input, the Order is present, the Numeric Pattern and Character Pattern are ignored, and the first input 's channels are reordered to match as well as possible the reference 's. In this case, Method is not used.\t\t\t\nChannel values are never affected.\nreorderCHOP_Class\n\nContents\n \n \n \n \n \n \n \n\n\n\n\n\n method - - There are three different reordering methods. You can enter a Numeric Pattern, a Character Pattern, or use an optional second input as an order reference.\n\n numeric - This reorders the channels by channel number. character - This reorders the channels by channel name. basename - This reorders the channels by their base name discounting the numeric suffix. For example chan1, abc10 will be reordered to abc10, chan1 numsuffix - This reorders the channels by their numeric suffix discounting the base name. For example abc10, chan1 will be reordered to chan1, abc10 chanvalueup - This reorders the channels by the channel's value, lowest first. chanvaluedown - This reorders the channels by the channel's value, highest first. reverse - This reverses the input 's channel order. random - This reorders the channels randomly. group - This reorders the channels in groups the size of N, specified through the N Value parameter. This can be useful if you have a sequence of channels r1, r2, ., rx, g1, g2, ., gx, b1, b2, ., bx and your desired order is r1, g1, b1, r2, g2, b2, ., rx, gx, bx split - This reorders the channels by selecting every Nth channel, specified through the N Value parameter.\n\t\t\n orderref - - Only enabled if a second input is present. Specifies the format of that input.\n\n byname - The input consists of a list of channels, whose names specify the order. byindex - The input consists of a single channel, whose sample values specify the order.\n\t\t\n numpattern - This reorders the channels by channel number. Normally the index order is 0,1,2,3... etc.. The first channel is at index 0. Standard numeric patterns are allowed such as \"0-6:1,2\" or \"!*:1,3\".\n\n\n\t\t\n charpattern - This reorders the channels by channel name. Standard character patterns are allowed such as \"ch[XYZ]\" or \"chan[1-15:2,5]\" or \"chan? ch*\". See and Channel Name Matching Options p. 102 in the section, Standard Options of CHOPs.\n\n\n\t\t\n seed - Only available if Channel Reorder Method is set to \"Random\", specify any number, integer or non-integer, which starts the random number generator. Each number gives completely different patterns, but with similar characteristics.\n\n\n\t\t\n nvalue - Only available if Channel Reorder Method is set to \"Merge N Groups\" or \"Every Nth \".\n\n\n\t\t\n rempos - - Channels that do not match are called \"remaining\" and can also be ordered: they can be placed at the At Beginning or At Ending (in reference to the position of the matched channels).\n\n begin - end -\n\t\t\n remorder - - The channels that did not match can have the Same as Input order, or can be sorted AlphaNumerically.\n\n input - alpha -\n\n\n\n timeslice - Turning this on forces the channels to be \"Time Sliced\". A is the time between the last cook frame and the current cook frame.\n\n\n\n scope - To determine which channels get affected, some CHOPs use a string on the Common page. See Pattern Matching.\n\n\n\n srselect - - Handle cases where multiple input CHOPs' sample rates are different. When Resampling occurs, the curves are interpolated according to the Interpolation Method Option, or \"Linear\" if the Interpolate Options are not available.\n\n first - Use rate of first input to resample others. max - Resample to the highest sample rate. min - Resample to the lowest sample rate. err - Doesn't accept conflicting sample rates.\n\n exportmethod - - This will determine how to connect the channel to the parameter. Refer to the Export article for more information.\n\n datindex - Uses the docked table and references the channel via the index of the channel in the . datname - Uses the docked table and references the channel via the name of the channel in the . autoname - The channel is the full destination of where to export to, such has geo1/transform1:tx.\n\n autoexportroot - This path points to the root node where all of the paths that exporting by Channel Name is : are relative to.\n\n\n\n exporttable - The used to hold the export information when using the Table Methods (See above).\n\n\n\n\n\n -\n -\n\nExtra Information for the Reorder can be accessed via an Info CHOP.\n\n\n\n - Start of the interval in samples. - Number of samples in the . - The samplerate of the channels in frames per second. - Number of channels in the . - 1 if is enabled, 0 otherwise. - A count of how often the export connections have been updated.\n - Number of times the operator has cooked since the process started. - Duration of the last cook in milliseconds. - Frame number when this operator was last cooked relative to the component timeline. - Frame number when this operator was last cooked relative to the absolute time. - Time in milliseconds at which the operator started cooking in the frame it was cooked. - Time in milliseconds at which the operator finished cooking in the frame it was cooked. - 1 if operator was cooked this frame. - Number of warnings in this operator if any. - Number of errors in this operator if any.\nTouchDesigner Build: Latest\\n2021.100002018.28070before 2018.28070\nCHOPs\n• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • \n\nAn Operator Family which operate on Channels (a sequence of numbers (Samples)) which are used for animation, audio, mathematics, simulation, logic, UI construction, and data streamed from/to devices and protocols.\n\n\n\nA Link. The grey dashed lines between nodes is a Reference or Link that indicates one operator is getting data from another operator from any Operator Family.\n\n\nThe grey dashed lines between nodes is a Reference (or Link). A Reference is (1) a Parameter Reference, a parameter in an OP that is a name or path to another operator, (2) a Node Reference, an expression in a parameter or DAT script that contains the name or path of another operator, (3) a DAT Cell Reference or (4) a CHOP Channel Reference.\n\n\nA Link or Reference is a dashed line between nodes that represent other data flowing between nodes. Examples are CHOP Exports, node Paths in parameters, and expressions in parameters referencing CHOP channels, DAT tables and other nodes. In contrast is a Wire that connects nodes in the same Operator Family.\n\n\n\nA CHOP outputs one or more channels, where a channel is simply a sequence of numbers (Samples), representing motion, audio, etc. Channels are passed between CHOPs in TouchDesigner networks. Channels can be Exported to Parameters.\n\n\n\nA parameter in most CHOPs that restricts which channels of that CHOP will be affected. Normally all channels of a CHOP are affected by the operator. TOPs have Channel Mask, a similar feature.\n\n\n\nA Time Slice is the time from the last cook frame to the current cook frame. In CHOPs it is the set of short channels that contain the CHOP channels' samples between the last and the current cook frame.\n\n\n\nsamples-per-second of a CHOP. Each CHOP in your network has a sample rate. In contrast, the overall timeline has a Frame Rate, which is the number of frames to cook and display per second, generally your monitor display frequency, default 60.\n\n\n\nExporting is the connection of CHOP channels to parameters of operators. The output of each exporting CHOP is one or more channels, active only while the CHOP Viewer is on. The current value of a channel can be exported to a parameter of any operator, overriding that parameter's value. See Parameter.\n\n\n\nAn Operator Family that manipulates text strings: multi-line text or tables. Multi-line text is often a python Script or GLSL Shader, but can be any multi-line text. Tables are rows and columns of cells, each containing a text string.\n\n\n\nThe location of an operator within the TouchDesigner environment, for example, /geo1/circle1, a node called circle1 in a component called geo1. The path / is called Root. This path is displayed at the top of every Pane, showing which Component's network you are currently in. To refer instead to a filesystem folder, directory, disk file or http: address, see Folder.\n\n\n\nEvery operator in TouchDesigner has a set of control Parameters that can be integer or floating point numbers, menus, binary toggles, text strings or operator paths, which determine the output of the operator.\n\n\n\nTouchDesigner is a hierarchy of components. \"root\" is the top-most network in the hierarchy. The Network Path or Path for root is simply /. A typical path is /project1/moviein1.\n\n\n\n\n\n\n\n\nRetrieved from \"https://docs.derivative.ca/index.php?title=Reorder_CHOP&oldid=27205\"",
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"description": "method - - There are three different reordering methods. You can enter a Numeric Pattern, a Character Pattern, or use an optional second input as an order reference.\n\n numeric - This reorders the channels by channel number. character - This reorders the channels by channel name. basename - This reorders the channels by their base name discounting the numeric suffix. For example chan1, abc10 will be reordered to abc10, chan1 numsuffix - This reorders the channels by their numeric suffix discounting the base name. For example abc10, chan1 will be reordered to chan1, abc10 chanvalueup - This reorders the channels by the channel's value, lowest first. chanvaluedown - This reorders the channels by the channel's value, highest first. reverse - This reverses the input 's channel order. random - This reorders the channels randomly. group - This reorders the channels in groups the size of N, specified through the N Value parameter. This can be useful if you have a sequence of channels r1, r2, ., rx, g1, g2, ., gx, b1, b2, ., bx and your desired order is r1, g1, b1, r2, g2, b2, ., rx, gx, bx split - This reorders the channels by selecting every Nth channel, specified through the N Value parameter.",
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"description": "numeric - This reorders the channels by channel number. character - This reorders the channels by channel name. basename - This reorders the channels by their base name discounting the numeric suffix. For example chan1, abc10 will be reordered to abc10, chan1 numsuffix - This reorders the channels by their numeric suffix discounting the base name. For example abc10, chan1 will be reordered to chan1, abc10 chanvalueup - This reorders the channels by the channel's value, lowest first. chanvaluedown - This reorders the channels by the channel's value, highest first. reverse - This reverses the input 's channel order. random - This reorders the channels randomly. group - This reorders the channels in groups the size of N, specified through the N Value parameter. This can be useful if you have a sequence of channels r1, r2, ., rx, g1, g2, ., gx, b1, b2, ., bx and your desired order is r1, g1, b1, r2, g2, b2, ., rx, gx, bx split - This reorders the channels by selecting every Nth channel, specified through the N Value parameter.",
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"description": "orderref - - Only enabled if a second input is present. Specifies the format of that input.\n\n byname - The input consists of a list of channels, whose names specify the order. byindex - The input consists of a single channel, whose sample values specify the order.",
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"description": "numpattern - This reorders the channels by channel number. Normally the index order is 0,1,2,3... etc.. The first channel is at index 0. Standard numeric patterns are allowed such as \"0-6:1,2\" or \"!*:1,3\".",
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"description": "charpattern - This reorders the channels by channel name. Standard character patterns are allowed such as \"ch[XYZ]\" or \"chan[1-15:2,5]\" or \"chan? ch*\". See and Channel Name Matching Options p. 102 in the section, Standard Options of CHOPs.",
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"description": "seed - Only available if Channel Reorder Method is set to \"Random\", specify any number, integer or non-integer, which starts the random number generator. Each number gives completely different patterns, but with similar characteristics.",
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"description": "nvalue - Only available if Channel Reorder Method is set to \"Merge N Groups\" or \"Every Nth \".",
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"description": "rempos - - Channels that do not match are called \"remaining\" and can also be ordered: they can be placed at the At Beginning or At Ending (in reference to the position of the matched channels).\n\n begin - end -",
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"description": "remorder - - The channels that did not match can have the Same as Input order, or can be sorted AlphaNumerically.\n\n input - alpha -",
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"description": "timeslice - Turning this on forces the channels to be \"Time Sliced\". A is the time between the last cook frame and the current cook frame.",
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"description": "scope - To determine which channels get affected, some CHOPs use a string on the Common page. See Pattern Matching.",
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"description": "srselect - - Handle cases where multiple input CHOPs' sample rates are different. When Resampling occurs, the curves are interpolated according to the Interpolation Method Option, or \"Linear\" if the Interpolate Options are not available.\n\n first - Use rate of first input to resample others. max - Resample to the highest sample rate. min - Resample to the lowest sample rate. err - Doesn't accept conflicting sample rates.",
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