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TouchDesigner Documentation MCP Server v2.3 - Pure MCP server for VS Code/Codium with comprehensive operator documentation for 629 operators + 7 tutorials across all categories (TOP, CHOP, SOP, DAT, MAT, COMP, POP). Features experimental POP operators wit

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{
  "id": "perform_chop",
  "name": "Perform CHOP",
  "displayName": "Perform CHOP",
  "category": "CHOP",
  "subcategory": "Generators",
  "version": "",
  "lastUpdated": "2025-08-07T07:50:07.323Z",
  "sourceFile": "C:\\Program Files\\Derivative\\TouchDesigner\\Samples\\Learn\\OfflineHelp\\https.docs.derivative.ca\\Perform_CHOP.htm",
  "url": "",
  "description": "The Perform CHOP outputs many channels like frames-per-second, describing the current state of the TouchDesigner process. As channels they can be manipulated into user interfaces and calculations to adjust real-time self-tuning of the process.",
  "summary": "The Perform CHOP outputs many channels like frames-per-second, describing the current state of the TouchDesigner process. As channels they can be manipulated into user interfaces and calculations to a",
  "details": "",
  "usage": "",
  "tips": [],
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  "parameters": [
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      "id": null,
      "name": "Frames per Second",
      "label": "Frames per Second",
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      "description": "From Derivative\n\t\t\n\t\t\n\t\t\n\t\t\n\t\tJump to navigation\n\t\tJump to search\n\t\t\nThe Perform  outputs many channels like frames-per-second, describing the current state of the TouchDesigner process. As channels they can be manipulated into user interfaces and calculations to adjust real-time self-tuning of the process. \t\nIt outputs the \"cook time\" of the prior frame that was drawn, which is a reflection of how many frames TouchDesigner cooked in the prior second. The cook\nTip: Put a Trail  after the Perform  to watch its progress.\nchannel, when sent to a Trail  shows which frames were cooked and which were skipped, useful in optimizing your work to reach a desired frame rate.\t\t\nThe Built-in Variables found on Dialogs -> Variables -> Built-in include more useful data on your running system. See also the Built-in Variables section of the Variables page.\nperformCHOP_Class\n\nContents\n \n \n \n \n \n \n\n\n\n\n\nThis is a listing of the channels output from the Perform .\n\n  fps - The number of frames rendered in the last second.\n\n\n\t\n  msec - Amount of time each frame takes to cook in msec.\n\n\n\t\n  cook - Is equal to 1 when a frame is cooked and equal to 0 when a frame is skipped.  It is often useful to view this channel in a Trail CHOP to see when frames are skipped (dropped).\n\n\n\t\n  droppedframes - The number of frames dropped between the last frame and the current frame.\n\n\n\t\n  mvreadahead - How many times the movie read ahead failed to maintain the number of specified Read Ahead frames.\n\n\n\t\n  gpumemused - Amount of  memory used (in megabytes).\n\n\n\t\n  totalgpumem - Total amount of  memory available on the system (in megabytes).\n\n\n\t\n  activeops - How many OPs are actively cooking.\n\n\n\t\n  deactivatedops - Number of calls to cook a component that has its Cooking Flag turned off.\n\n\n\t\n  totalops - Total number of OPs in the .toe file.\n\n\n\t\n  cpumemused - Amount of CPU memory used (in megabytes).\n\n\n\t\n  cookstate - Monitors which frames actually cooked. Pass the Perform  to a Trail  to properly see the trail of frames that did and did not cook. (It appears as always 1 because the viewer is displaying only the current frame and not frames it missed.)\n\n\n\t\n  cookrealtime - Monitors the state of the realtime flag, determining if TouchDesigner is running in realtime mode or not.\n\n\n\t\n  cookrate - The global target cook rate (frames per second) of the project. This is the frames per second of the root component, root.time.rate, typically 60, though due to frames taking too long to cook, the actual frames per second may be lower.\n\n\n\t\n  timeslicestep - The number of frames that TouchDesigner stepped forward for the current cook. It's the length of the Time Slice in frames. It will be equal to 1 when the system is taking 1000/root.time.rate msec or less to complete one frame (16.666 msec for a rate of 60).\n\n\n\t\n  timeslicemsec - The length of the current Time Slice in milliseconds.\n\n\n\t\n  performmode - Monitors the state of Perform Mode.\n\n\n\t\n  performfocus - Monitors if the Perform  currently has focus or not.\n\n\n\t\n  gputemp - Monitors the temperature of the system's GPUs.\n\n\n\t\n  aclinestatus - Indicates if the laptop's AC Charger is plugged in and active. 1 if AC line is detected, 0 otherwise.\n\n\n\t\n  batterycharging - Indicates if the battery is being charged. 1 if charging, 0 otherwise.\n\n\n\t\n  batterylife - Indicated charge remaining in battery, 1 is battery full, 0 is battery empty.\n\n\n\t\n  batterytime - Estimated time remaining in battery charge. Only works if AC Line is disconnected and battery is not being charged.\n\n\n\t\n  activeexpressions - The number of active python expressions found in the project.\n\n\n\t\n  optimizedexpression - The number of python expression that have been optimized, see Optimized Python Expressions.\n\n\n\t\n  cachedexpressions - The number of python expression that have been cached, see Optimized Python Expressions.\n\n\n\n\n\n  timeslice - Turning this on forces the channels to be \"Time Sliced\".  A  is the time between the last cook frame and the current cook frame.\n\n\n\n  scope - To determine which channels get affected, some CHOPs use a  string on the Common page.\n\n\n\n  srselect -  - Handle cases where multiple input CHOPs' sample rates are different. When Resampling occurs, the curves are interpolated according to the Interpolation Method Option, or \"Linear\" if the Interpolate Options are not available.\n\n first - Use rate of first input to resample others. max - Resample to the highest sample rate. min - Resample to the lowest sample rate. err - Doesn't accept conflicting sample rates.\n\n  exportmethod -  - This will determine how to connect the  channel to the parameter. Refer to the Export article for more information.\n\n datindex - Uses the docked  table and references the channel via the index of the channel in the . datname - Uses the docked  table and references the channel via the name of the channel in the . autoname - The channel is the full destination of where to export to, such has geo1/transform1:tx.\n\n  autoexportroot - This path points to the root node where all of the paths that exporting by Channel Name is : are relative to.\n\n\n\n  exporttable - The  used to hold the export information when using the  Table  Methods (See above).\n\n\n\n\n\nExtra Information for the Perform  can be accessed via an Info CHOP.\n\n\n\n - Start of the  interval in samples. - Number of samples in the . - The samplerate of the channels in frames per second. - Number of channels in the . - 1 if  is  enabled, 0 otherwise. - A count of how often the export connections have been updated.\n - Number of times the operator has cooked since the process started. - Duration of the last cook in milliseconds. - Frame number when this operator was last cooked relative to the component timeline. - Frame number when this operator was last cooked relative to the absolute time. - Time in milliseconds at which the operator started cooking in the frame it was cooked. - Time in milliseconds at which the operator finished cooking in the frame it was cooked. - 1 if operator was cooked this frame. - Number of warnings in this operator if any. - Number of errors in this operator if any.\nTouchDesigner Build: Latest\\nwikieditor2021.100002018.28070before 2018.28070\nCHOPs\n• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • \n\nAn Operator Family which operate on Channels (a sequence of numbers (Samples)) which are used for animation, audio, mathematics, simulation, logic, UI construction, and data streamed from/to devices and protocols.\n\n\n\nTo re-compute the output data of the Operators. An operator cooks when (1) its inputs change, (2) its Parameters change, (3) when the timeline moves forward in some cases, or (4) Scripting commands are run on the node. When the operator is a Panel Component, it also cooks when a user interacts with it. When an operator cooks, it usually causes operators connected to its output to re-cook. When TouchDesigner draws the screen, it re-cooks all the Dependencies - the necessary operators in all Networks, contributing to a frame's total \"cook time\".\n\n\n\nThe Graphics Processing Unit. This is the high-speed, many-core processor of the graphics card/chip that takes geometry, images and data from the CPU and creates images and processed data.\n\n\n\nA Time Slice is the time from the last cook frame to the current cook frame. In CHOPs it is the set of short channels that contain the CHOP channels' samples between the last and the current cook frame.\n\n\n\nPerform Mode is an optimized mode for live performance that only renders one specified Window COMP which is one window that contains your video outputs and your (optional) control interface. In Perform Mode the network editing window is not open - you edit your networks in Designer Mode.  Alternate with F1 and Esc.\n\n\n\nA Window in TouchDesigner is a window in Microsoft Windows or macOS that contains either (1) the TouchDesigner editing interface that exists in Designer Mode, or (2) a user-created Panel inside a Window Component. The user-created windows can span Multiple Monitors borderless, or be floating windows with borders, or popups.\n\n\n\nA parameter in most CHOPs that restricts which channels of that CHOP will be affected. Normally all channels of a CHOP are affected by the operator. TOPs have Channel Mask, a similar feature.\n\n\n\nsamples-per-second of a CHOP. Each CHOP in your network has a sample rate. In contrast, the overall timeline has a Frame Rate, which is the number of frames to cook and display per second, generally your monitor display frequency, default 60.\n\n\n\nExporting is the connection of CHOP channels to parameters of operators. The output of each exporting CHOP is one or more channels, active only while the CHOP Viewer is on. The current value of a channel can be exported to a parameter of any operator, overriding that parameter's value. See Parameter.\n\n\n\nAn Operator Family that manipulates text strings: multi-line text or tables. Multi-line text is often a python Script or GLSL Shader, but can be any multi-line text. Tables are rows and columns of cells, each containing a text string.\n\n\n\nThe location of an operator within the TouchDesigner environment, for example, /geo1/circle1, a node called circle1 in a component called geo1. The path / is called Root. This path is displayed at the top of every Pane, showing which Component's network you are currently in. To refer instead to a filesystem folder, directory, disk file or http: address, see Folder.\n\n\n\nEvery operator in TouchDesigner has a set of control Parameters that can be integer or floating point numbers, menus, binary toggles, text strings or operator paths, which determine the output of the operator.\n\n\n\nTouchDesigner is a hierarchy of components. \"root\" is the top-most network in the hierarchy. The Network Path or Path for root is simply /. A typical path is /project1/moviein1.\n\n\n\n\n\n\n\n\nRetrieved from \"https://docs.derivative.ca/index.php?title=Perform_CHOP&oldid=28389\"\n\t\tCategory: CHOPs",
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      "description": "From Derivative\n\t\t\n\t\t\n\t\t\n\t\t\n\t\tJump to navigation\n\t\tJump to search\n\t\t\nThe Perform  outputs many channels like frames-per-second, describing the current state of the TouchDesigner process. As channels they can be manipulated into user interfaces and calculations to adjust real-time self-tuning of the process. \t\nIt outputs the \"cook time\" of the prior frame that was drawn, which is a reflection of how many frames TouchDesigner cooked in the prior second. The cook\nTip: Put a Trail  after the Perform  to watch its progress.\nchannel, when sent to a Trail  shows which frames were cooked and which were skipped, useful in optimizing your work to reach a desired frame rate.\t\t\nThe Built-in Variables found on Dialogs -> Variables -> Built-in include more useful data on your running system. See also the Built-in Variables section of the Variables page.\nperformCHOP_Class\n\nContents\n \n \n \n \n \n \n\n\n\n\n\nThis is a listing of the channels output from the Perform .\n\n  fps - The number of frames rendered in the last second.\n\n\n\t\n  msec - Amount of time each frame takes to cook in msec.\n\n\n\t\n  cook - Is equal to 1 when a frame is cooked and equal to 0 when a frame is skipped.  It is often useful to view this channel in a Trail CHOP to see when frames are skipped (dropped).\n\n\n\t\n  droppedframes - The number of frames dropped between the last frame and the current frame.\n\n\n\t\n  mvreadahead - How many times the movie read ahead failed to maintain the number of specified Read Ahead frames.\n\n\n\t\n  gpumemused - Amount of  memory used (in megabytes).\n\n\n\t\n  totalgpumem - Total amount of  memory available on the system (in megabytes).\n\n\n\t\n  activeops - How many OPs are actively cooking.\n\n\n\t\n  deactivatedops - Number of calls to cook a component that has its Cooking Flag turned off.\n\n\n\t\n  totalops - Total number of OPs in the .toe file.\n\n\n\t\n  cpumemused - Amount of CPU memory used (in megabytes).\n\n\n\t\n  cookstate - Monitors which frames actually cooked. Pass the Perform  to a Trail  to properly see the trail of frames that did and did not cook. (It appears as always 1 because the viewer is displaying only the current frame and not frames it missed.)\n\n\n\t\n  cookrealtime - Monitors the state of the realtime flag, determining if TouchDesigner is running in realtime mode or not.\n\n\n\t\n  cookrate - The global target cook rate (frames per second) of the project. This is the frames per second of the root component, root.time.rate, typically 60, though due to frames taking too long to cook, the actual frames per second may be lower.\n\n\n\t\n  timeslicestep - The number of frames that TouchDesigner stepped forward for the current cook. It's the length of the Time Slice in frames. It will be equal to 1 when the system is taking 1000/root.time.rate msec or less to complete one frame (16.666 msec for a rate of 60).\n\n\n\t\n  timeslicemsec - The length of the current Time Slice in milliseconds.\n\n\n\t\n  performmode - Monitors the state of Perform Mode.\n\n\n\t\n  performfocus - Monitors if the Perform  currently has focus or not.\n\n\n\t\n  gputemp - Monitors the temperature of the system's GPUs.\n\n\n\t\n  aclinestatus - Indicates if the laptop's AC Charger is plugged in and active. 1 if AC line is detected, 0 otherwise.\n\n\n\t\n  batterycharging - Indicates if the battery is being charged. 1 if charging, 0 otherwise.\n\n\n\t\n  batterylife - Indicated charge remaining in battery, 1 is battery full, 0 is battery empty.\n\n\n\t\n  batterytime - Estimated time remaining in battery charge. Only works if AC Line is disconnected and battery is not being charged.\n\n\n\t\n  activeexpressions - The number of active python expressions found in the project.\n\n\n\t\n  optimizedexpression - The number of python expression that have been optimized, see Optimized Python Expressions.\n\n\n\t\n  cachedexpressions - The number of python expression that have been cached, see Optimized Python Expressions.\n\n\n\n\n\n  timeslice - Turning this on forces the channels to be \"Time Sliced\".  A  is the time between the last cook frame and the current cook frame.\n\n\n\n  scope - To determine which channels get affected, some CHOPs use a  string on the Common page.\n\n\n\n  srselect -  - Handle cases where multiple input CHOPs' sample rates are different. When Resampling occurs, the curves are interpolated according to the Interpolation Method Option, or \"Linear\" if the Interpolate Options are not available.\n\n first - Use rate of first input to resample others. max - Resample to the highest sample rate. min - Resample to the lowest sample rate. err - Doesn't accept conflicting sample rates.\n\n  exportmethod -  - This will determine how to connect the  channel to the parameter. Refer to the Export article for more information.\n\n datindex - Uses the docked  table and references the channel via the index of the channel in the . datname - Uses the docked  table and references the channel via the name of the channel in the . autoname - The channel is the full destination of where to export to, such has geo1/transform1:tx.\n\n  autoexportroot - This path points to the root node where all of the paths that exporting by Channel Name is : are relative to.\n\n\n\n  exporttable - The  used to hold the export information when using the  Table  Methods (See above).\n\n\n\n\n\nExtra Information for the Perform  can be accessed via an Info CHOP.\n\n\n\n - Start of the  interval in samples. - Number of samples in the . - The samplerate of the channels in frames per second. - Number of channels in the . - 1 if  is  enabled, 0 otherwise. - A count of how often the export connections have been updated.\n - Number of times the operator has cooked since the process started. - Duration of the last cook in milliseconds. - Frame number when this operator was last cooked relative to the component timeline. - Frame number when this operator was last cooked relative to the absolute time. - Time in milliseconds at which the operator started cooking in the frame it was cooked. - Time in milliseconds at which the operator finished cooking in the frame it was cooked. - 1 if operator was cooked this frame. - Number of warnings in this operator if any. - Number of errors in this operator if any.\nTouchDesigner Build: Latest\\nwikieditor2021.100002018.28070before 2018.28070\nCHOPs\n• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • \n\nAn Operator Family which operate on Channels (a sequence of numbers (Samples)) which are used for animation, audio, mathematics, simulation, logic, UI construction, and data streamed from/to devices and protocols.\n\n\n\nTo re-compute the output data of the Operators. An operator cooks when (1) its inputs change, (2) its Parameters change, (3) when the timeline moves forward in some cases, or (4) Scripting commands are run on the node. When the operator is a Panel Component, it also cooks when a user interacts with it. When an operator cooks, it usually causes operators connected to its output to re-cook. When TouchDesigner draws the screen, it re-cooks all the Dependencies - the necessary operators in all Networks, contributing to a frame's total \"cook time\".\n\n\n\nThe Graphics Processing Unit. This is the high-speed, many-core processor of the graphics card/chip that takes geometry, images and data from the CPU and creates images and processed data.\n\n\n\nA Time Slice is the time from the last cook frame to the current cook frame. In CHOPs it is the set of short channels that contain the CHOP channels' samples between the last and the current cook frame.\n\n\n\nPerform Mode is an optimized mode for live performance that only renders one specified Window COMP which is one window that contains your video outputs and your (optional) control interface. In Perform Mode the network editing window is not open - you edit your networks in Designer Mode.  Alternate with F1 and Esc.\n\n\n\nA Window in TouchDesigner is a window in Microsoft Windows or macOS that contains either (1) the TouchDesigner editing interface that exists in Designer Mode, or (2) a user-created Panel inside a Window Component. The user-created windows can span Multiple Monitors borderless, or be floating windows with borders, or popups.\n\n\n\nA parameter in most CHOPs that restricts which channels of that CHOP will be affected. Normally all channels of a CHOP are affected by the operator. TOPs have Channel Mask, a similar feature.\n\n\n\nsamples-per-second of a CHOP. Each CHOP in your network has a sample rate. In contrast, the overall timeline has a Frame Rate, which is the number of frames to cook and display per second, generally your monitor display frequency, default 60.\n\n\n\nExporting is the connection of CHOP channels to parameters of operators. The output of each exporting CHOP is one or more channels, active only while the CHOP Viewer is on. The current value of a channel can be exported to a parameter of any operator, overriding that parameter's value. See Parameter.\n\n\n\nAn Operator Family that manipulates text strings: multi-line text or tables. Multi-line text is often a python Script or GLSL Shader, but can be any multi-line text. Tables are rows and columns of cells, each containing a text string.\n\n\n\nThe location of an operator within the TouchDesigner environment, for example, /geo1/circle1, a node called circle1 in a component called geo1. The path / is called Root. This path is displayed at the top of every Pane, showing which Component's network you are currently in. To refer instead to a filesystem folder, directory, disk file or http: address, see Folder.\n\n\n\nEvery operator in TouchDesigner has a set of control Parameters that can be integer or floating point numbers, menus, binary toggles, text strings or operator paths, which determine the output of the operator.\n\n\n\nTouchDesigner is a hierarchy of components. \"root\" is the top-most network in the hierarchy. The Network Path or Path for root is simply /. A typical path is /project1/moviein1.\n\n\n\n\n\n\n\n\nRetrieved from \"https://docs.derivative.ca/index.php?title=Perform_CHOP&oldid=28389\"\n\t\tCategory: CHOPs",
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      "description": "The Perform  outputs many channels like frames-per-second, describing the current state of the TouchDesigner process. As channels they can be manipulated into user interfaces and calculations to adjust real-time self-tuning of the process. \t\nIt outputs the \"cook time\" of the prior frame that was drawn, which is a reflection of how many frames TouchDesigner cooked in the prior second. The cook\nTip: Put a Trail  after the Perform  to watch its progress.\nchannel, when sent to a Trail  shows which frames were cooked and which were skipped, useful in optimizing your work to reach a desired frame rate.\t\t\nThe Built-in Variables found on Dialogs -> Variables -> Built-in include more useful data on your running system. See also the Built-in Variables section of the Variables page.\nperformCHOP_Class\n\nContents\n \n \n \n \n \n \n\n\n\n\n\nThis is a listing of the channels output from the Perform .\n\n  fps - The number of frames rendered in the last second.\n\n\n\t\n  msec - Amount of time each frame takes to cook in msec.\n\n\n\t\n  cook - Is equal to 1 when a frame is cooked and equal to 0 when a frame is skipped.  It is often useful to view this channel in a Trail CHOP to see when frames are skipped (dropped).\n\n\n\t\n  droppedframes - The number of frames dropped between the last frame and the current frame.\n\n\n\t\n  mvreadahead - How many times the movie read ahead failed to maintain the number of specified Read Ahead frames.\n\n\n\t\n  gpumemused - Amount of  memory used (in megabytes).\n\n\n\t\n  totalgpumem - Total amount of  memory available on the system (in megabytes).\n\n\n\t\n  activeops - How many OPs are actively cooking.\n\n\n\t\n  deactivatedops - Number of calls to cook a component that has its Cooking Flag turned off.\n\n\n\t\n  totalops - Total number of OPs in the .toe file.\n\n\n\t\n  cpumemused - Amount of CPU memory used (in megabytes).\n\n\n\t\n  cookstate - Monitors which frames actually cooked. Pass the Perform  to a Trail  to properly see the trail of frames that did and did not cook. (It appears as always 1 because the viewer is displaying only the current frame and not frames it missed.)\n\n\n\t\n  cookrealtime - Monitors the state of the realtime flag, determining if TouchDesigner is running in realtime mode or not.\n\n\n\t\n  cookrate - The global target cook rate (frames per second) of the project. This is the frames per second of the root component, root.time.rate, typically 60, though due to frames taking too long to cook, the actual frames per second may be lower.\n\n\n\t\n  timeslicestep - The number of frames that TouchDesigner stepped forward for the current cook. It's the length of the Time Slice in frames. It will be equal to 1 when the system is taking 1000/root.time.rate msec or less to complete one frame (16.666 msec for a rate of 60).\n\n\n\t\n  timeslicemsec - The length of the current Time Slice in milliseconds.\n\n\n\t\n  performmode - Monitors the state of Perform Mode.\n\n\n\t\n  performfocus - Monitors if the Perform  currently has focus or not.\n\n\n\t\n  gputemp - Monitors the temperature of the system's GPUs.\n\n\n\t\n  aclinestatus - Indicates if the laptop's AC Charger is plugged in and active. 1 if AC line is detected, 0 otherwise.\n\n\n\t\n  batterycharging - Indicates if the battery is being charged. 1 if charging, 0 otherwise.\n\n\n\t\n  batterylife - Indicated charge remaining in battery, 1 is battery full, 0 is battery empty.\n\n\n\t\n  batterytime - Estimated time remaining in battery charge. Only works if AC Line is disconnected and battery is not being charged.\n\n\n\t\n  activeexpressions - The number of active python expressions found in the project.\n\n\n\t\n  optimizedexpression - The number of python expression that have been optimized, see Optimized Python Expressions.\n\n\n\t\n  cachedexpressions - The number of python expression that have been cached, see Optimized Python Expressions.\n\n\n\n\n\n  timeslice - Turning this on forces the channels to be \"Time Sliced\".  A  is the time between the last cook frame and the current cook frame.\n\n\n\n  scope - To determine which channels get affected, some CHOPs use a  string on the Common page.\n\n\n\n  srselect -  - Handle cases where multiple input CHOPs' sample rates are different. When Resampling occurs, the curves are interpolated according to the Interpolation Method Option, or \"Linear\" if the Interpolate Options are not available.\n\n first - Use rate of first input to resample others. max - Resample to the highest sample rate. min - Resample to the lowest sample rate. err - Doesn't accept conflicting sample rates.\n\n  exportmethod -  - This will determine how to connect the  channel to the parameter. Refer to the Export article for more information.\n\n datindex - Uses the docked  table and references the channel via the index of the channel in the . datname - Uses the docked  table and references the channel via the name of the channel in the . autoname - The channel is the full destination of where to export to, such has geo1/transform1:tx.\n\n  autoexportroot - This path points to the root node where all of the paths that exporting by Channel Name is : are relative to.\n\n\n\n  exporttable - The  used to hold the export information when using the  Table  Methods (See above).\n\n\n\n\n\nExtra Information for the Perform  can be accessed via an Info CHOP.\n\n\n\n - Start of the  interval in samples. - Number of samples in the . - The samplerate of the channels in frames per second. - Number of channels in the . - 1 if  is  enabled, 0 otherwise. - A count of how often the export connections have been updated.\n - Number of times the operator has cooked since the process started. - Duration of the last cook in milliseconds. - Frame number when this operator was last cooked relative to the component timeline. - Frame number when this operator was last cooked relative to the absolute time. - Time in milliseconds at which the operator started cooking in the frame it was cooked. - Time in milliseconds at which the operator finished cooking in the frame it was cooked. - 1 if operator was cooked this frame. - Number of warnings in this operator if any. - Number of errors in this operator if any.\nTouchDesigner Build: Latest\\nwikieditor2021.100002018.28070before 2018.28070\nCHOPs\n• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • \n\nAn Operator Family which operate on Channels (a sequence of numbers (Samples)) which are used for animation, audio, mathematics, simulation, logic, UI construction, and data streamed from/to devices and protocols.\n\n\n\nTo re-compute the output data of the Operators. An operator cooks when (1) its inputs change, (2) its Parameters change, (3) when the timeline moves forward in some cases, or (4) Scripting commands are run on the node. When the operator is a Panel Component, it also cooks when a user interacts with it. When an operator cooks, it usually causes operators connected to its output to re-cook. When TouchDesigner draws the screen, it re-cooks all the Dependencies - the necessary operators in all Networks, contributing to a frame's total \"cook time\".\n\n\n\nThe Graphics Processing Unit. This is the high-speed, many-core processor of the graphics card/chip that takes geometry, images and data from the CPU and creates images and processed data.\n\n\n\nA Time Slice is the time from the last cook frame to the current cook frame. In CHOPs it is the set of short channels that contain the CHOP channels' samples between the last and the current cook frame.\n\n\n\nPerform Mode is an optimized mode for live performance that only renders one specified Window COMP which is one window that contains your video outputs and your (optional) control interface. In Perform Mode the network editing window is not open - you edit your networks in Designer Mode.  Alternate with F1 and Esc.\n\n\n\nA Window in TouchDesigner is a window in Microsoft Windows or macOS that contains either (1) the TouchDesigner editing interface that exists in Designer Mode, or (2) a user-created Panel inside a Window Component. The user-created windows can span Multiple Monitors borderless, or be floating windows with borders, or popups.\n\n\n\nA parameter in most CHOPs that restricts which channels of that CHOP will be affected. Normally all channels of a CHOP are affected by the operator. TOPs have Channel Mask, a similar feature.\n\n\n\nsamples-per-second of a CHOP. Each CHOP in your network has a sample rate. In contrast, the overall timeline has a Frame Rate, which is the number of frames to cook and display per second, generally your monitor display frequency, default 60.\n\n\n\nExporting is the connection of CHOP channels to parameters of operators. The output of each exporting CHOP is one or more channels, active only while the CHOP Viewer is on. The current value of a channel can be exported to a parameter of any operator, overriding that parameter's value. See Parameter.\n\n\n\nAn Operator Family that manipulates text strings: multi-line text or tables. Multi-line text is often a python Script or GLSL Shader, but can be any multi-line text. Tables are rows and columns of cells, each containing a text string.\n\n\n\nThe location of an operator within the TouchDesigner environment, for example, /geo1/circle1, a node called circle1 in a component called geo1. The path / is called Root. This path is displayed at the top of every Pane, showing which Component's network you are currently in. To refer instead to a filesystem folder, directory, disk file or http: address, see Folder.\n\n\n\nEvery operator in TouchDesigner has a set of control Parameters that can be integer or floating point numbers, menus, binary toggles, text strings or operator paths, which determine the output of the operator.\n\n\n\nTouchDesigner is a hierarchy of components. \"root\" is the top-most network in the hierarchy. The Network Path or Path for root is simply /. A typical path is /project1/moviein1.\n\n\n\n\n\n\n\n\nRetrieved from \"https://docs.derivative.ca/index.php?title=Perform_CHOP&oldid=28389\"",
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      "name": "Movie Read Ahead Misses",
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      "description": "totalgpumem - Total amount of  memory available on the system (in megabytes).",
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      "description": "activeops - How many OPs are actively cooking.",
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      "description": "deactivatedops - Number of calls to cook a component that has its Cooking Flag turned off.",
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      "name": "Cook Realtime",
      "label": "Cook Realtime",
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      "description": "cookrealtime - Monitors the state of the realtime flag, determining if TouchDesigner is running in realtime mode or not.",
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      "name": "Cookrate",
      "label": "Cookrate",
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      "name": "Time Slice Milliseconds",
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      "name": "Perform Mode",
      "label": "Perform Mode",
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      "type": "float",
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      "description": "performmode - Monitors the state of Perform Mode.",
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      "isReadOnly": false,
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      "name": "Perform Window Focus",
      "label": "Perform Window Focus",
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      "description": "performfocus - Monitors if the Perform  currently has focus or not.",
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      "isReadOnly": false,
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      "id": null,
      "name": "GPU Temperature (Slow)",
      "label": "GPU Temperature (Slow)",
      "group": "General",
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      "description": "gputemp - Monitors the temperature of the system's GPUs.",
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      "isReadOnly": false,
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      "name": "AC Line Status",
      "label": "AC Line Status",
      "group": "General",
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      "arraySize": 1,
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      "description": "aclinestatus - Indicates if the laptop's AC Charger is plugged in and active. 1 if AC line is detected, 0 otherwise.",
      "tooltip": "",
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      "isReadOnly": false,
      "isAdvanced": false,
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      "id": null,
      "name": "Battery Charging",
      "label": "Battery Charging",
      "group": "General",
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      "dataType": "number",
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      "description": "batterycharging - Indicates if the battery is being charged. 1 if charging, 0 otherwise.",
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      "units": "",
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      "isReadOnly": false,
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      "id": null,
      "name": "Battery Life",
      "label": "Battery Life",
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      "description": "batterylife - Indicated charge remaining in battery, 1 is battery full, 0 is battery empty.",
      "tooltip": "",
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      "isReadOnly": false,
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      "id": null,
      "name": "Battery Time",
      "label": "Battery Time",
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      "description": "batterytime - Estimated time remaining in battery charge. Only works if AC Line is disconnected and battery is not being charged.",
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      "id": null,
      "name": "Active Expressions",
      "label": "Active Expressions",
      "group": "General",
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      "type": "float",
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      "description": "activeexpressions - The number of active python expressions found in the project.",
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      "isReadOnly": false,
      "isAdvanced": false,
      "isHidden": false,
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      "id": null,
      "name": "Optimized Expressions",
      "label": "Optimized Expressions",
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      "description": "optimizedexpression - The number of python expression that have been optimized, see Optimized Python Expressions.",
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      "isReadOnly": false,
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      "id": null,
      "name": "Expressions Using Cache",
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      "isReadOnly": false,
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      "id": null,
      "name": "Time Slice",
      "label": "Time Slice",
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      "isReadOnly": false,
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      "id": null,
      "name": "Scope",
      "label": "Scope",
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      "description": "scope - To determine which channels get affected, some CHOPs use a  string on the Common page.",
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      "isReadOnly": false,
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      "id": null,
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      "label": "Sample Rate Match",
      "group": "General",
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      "name": "Resample At First Input's Rate",
      "label": "Resample At First Input's Rate",
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      "description": "first - Use rate of first input to resample others. max - Resample to the highest sample rate. min - Resample to the lowest sample rate. err - Doesn't accept conflicting sample rates.",
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      "id": null,
      "name": "Export Method",
      "label": "Export Method",
      "group": "General",
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