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TouchDesigner Documentation MCP Server v2.3 - Pure MCP server for VS Code/Codium with comprehensive operator documentation for 629 operators + 7 tutorials across all categories (TOP, CHOP, SOP, DAT, MAT, COMP, POP). Features experimental POP operators wit
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"id": "osc_in_chop",
"name": "OSC In CHOP",
"displayName": "OSC In CHOP",
"category": "CHOP",
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"description": "The OSC In CHOP is used to accept Open Sound Control Messages. OSC In can be used to accept messages from either a 3rd party application which adheres to the Open Sound Control specification (http://www.cnmat.berkeley.edu/OpenSoundControl/). OSC In is based on a connection-less system, meaning that it can accept multiple messages for any number of sources at the same time. The user must specify a port number which OSC In will look for incoming messages. This port must not have anything running on it before OSC In attempts to use it. OSC CHOPs in TouchDesigner use the UDP transport protocol.",
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"description": "From Derivative\n\t\t\n\t\t\n\t\t\n\t\t\n\t\tJump to navigation\n\t\tJump to search\n\t\t\nThe OSC In is used to accept Open Sound Control Messages. OSC In can be used to accept messages from either a 3rd party application which adheres to the Open Sound Control specification (http://www.cnmat.berkeley.edu/OpenSoundControl/). OSC In is based on a connection-less system, meaning that it can accept multiple messages for any number of sources at the same time. The user must specify a port number which OSC In will look for incoming messages. This port must not have anything running on it before OSC In attempts to use it. OSC CHOPs in TouchDesigner use the UDP transport protocol.\t\t\nSee also OSC In DAT, OSC Out CHOP, iOS and OSC, Touch In CHOP.\t\t\t\nThere are options which allow the user to adjust the default message queuing system to optimize it for their specific network conditions and usage needs. The Min/Max Target size specifies a range which the queue attempts to keep the buffer size at in seconds. Increasing the Queue Adjust Time will determine how long the queue can be outside that range before it tries to correct it.\t\t\t\nIf the user wishes to use OSC In to detect when messages are arriving, there is a Mode toggle which will read a single sample of any incoming message when it arrives and displays the pulse reset values any other time. This is useful for syncing beats between TouchDesigner and another applications.\nNOTE for Windows OS - If experiencing connection issues make sure Windows Firewall is disabled.\noscinCHOP_Class\n\nContents\n \n \n \n \n \n \n \n\n\n\n\n\n active - While on, the receives information sent to the network port. While Off, no updating occurs. Data sent to the port is lost.\n\n\n\t\n protocol - - The network protocol to use. Refer to the Network Protocols article for more information.\n\n msging - multicastmsging -\n\t\t\n netaddress - When using Multicast, this is the address that OSC In will listen for packets on.\n\n\n\t\t\n port - The port which OSC-In will accept packets on.\n\n\n\t\t\n localaddress - Specify an IP address to receive on, useful when the system has mulitple NICs (Network Interface Card) and you want to select which one to use.\n\n\n\t\n oscaddressscope - To reduce which channels are generated, you can use channel name patterns to include or exclude channels. For example, ^*accel* will exclude accelerometer channels coming in from an iPhone or iOS app like mrmr. See Pattern Matching for the syntax of the possible channel name patterns.\n\n\n\t\t\n useglobalrate - When on, the will sample at the global sample rate specified by TouchDesigner.\n\n\n\t\t\n samplerate - When Use Global Rate is off, this parameter is used to determine the sample rate of this .\n\n\n\t\n queued - Turn this on to enable queuing to help avoid lost messages. Use the parameters below to setup the queue behavior.\n\n\n\n queuevariance - The range around the Queue Target that's acceptable. If the queue's length is within the target and variance range, the will not bother to adjust the queue length.\n\n\n\t\t\n queuevarianceunit - Choose between using Samples, Frames, or Seconds as the units for this parameter.\n\n\n\t\t\n maxqueue - The maximum size of the queue when full. Incoming samples will be dropped if the maximum queue is reached.\n\n\n\t\t\n maxqueueunit - Choose between using Samples, Frames, or Seconds as the units for this parameter.\n\n\n\t\t\n adjusttime - Specifies how often to repeat/drop a samples in order to get closer to the queue target range. If the value = 1 and the units = seconds, then it will try to repeat/drop a sample once per second to maintain the queue target set in the and parameters above.\n\n\n\t\t\n adjusttimeunit - Choose between using Samples, Frames, or Seconds as the units for this parameter.\n\n\n\t\t\n stripsegments - Strip a number of prefixes from the incoming address. Example: An address of /a/b/c/d/e with 3 segments removed would show d/e (or d_e as a final channel name).\n\n\n\t\t\t\n resetchannels - Deletes all channels when set to On, new channels will not be added until Reset Channels is turned Off.\n\n\n\t\t\n resetchannelspulse - Instantly deletes all channels.\n\n\n\n resetvalues - Resets all channel values to 0 when On, channel values will not be updated until Reset Values is turned Off.\n\n\n\t\t\n resetchannelspulse - Instantly resets all channels to 0.\n\n\n\n\n\n timeslice - Turning this on forces the channels to be \"Time Sliced\". A is the time between the last cook frame and the current cook frame.\n\n\n\n scope - To determine which channels get affected, some CHOPs use a string on the Common page.\n\n\n\n srselect - - Handle cases where multiple input CHOPs' sample rates are different. When Resampling occurs, the curves are interpolated according to the Interpolation Method Option, or \"Linear\" if the Interpolate Options are not available.\n\n first - Use rate of first input to resample others. max - Resample to the highest sample rate. min - Resample to the lowest sample rate. err - Doesn't accept conflicting sample rates.\n\n exportmethod - - This will determine how to connect the channel to the parameter. Refer to the Export article for more information.\n\n datindex - Uses the docked table and references the channel via the index of the channel in the . datname - Uses the docked table and references the channel via the name of the channel in the . autoname - The channel is the full destination of where to export to, such has geo1/transform1:tx.\n\n autoexportroot - This path points to the root node where all of the paths that exporting by Channel Name is : are relative to.\n\n\n\n exporttable - The used to hold the export information when using the Table Methods (See above).\n\n\n\n\n\nExtra Information for the OSC In can be accessed via an Info CHOP.\n\n\n - - - - - -\n - Start of the interval in samples. - Number of samples in the . - The samplerate of the channels in frames per second. - Number of channels in the . - 1 if is enabled, 0 otherwise. - A count of how often the export connections have been updated.\n - Number of times the operator has cooked since the process started. - Duration of the last cook in milliseconds. - Frame number when this operator was last cooked relative to the component timeline. - Frame number when this operator was last cooked relative to the absolute time. - Time in milliseconds at which the operator started cooking in the frame it was cooked. - Time in milliseconds at which the operator finished cooking in the frame it was cooked. - 1 if operator was cooked this frame. - Number of warnings in this operator if any. - Number of errors in this operator if any.\nTouchDesigner Build: Latest\\n2021.100002020.200002018.28070before 2018.28070\nCHOPs\n• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • \n\nAn Operator Family which operate on Channels (a sequence of numbers (Samples)) which are used for animation, audio, mathematics, simulation, logic, UI construction, and data streamed from/to devices and protocols.\n\n\n\nTo \"pulse\" a parameter is to send it a signal from (1) an exported CHOP channel or (2) a python command or (3) a mouse click that causes a new action to occur immediately. A pulse via python is via the .pulse() function on a pulse-type parameter, such as Reset parameter in a Speed CHOP. A pulse from a CHOP is typically a 0 to 1 to 0 signal in an exported channel.\n\n\n\nA parameter in most CHOPs that restricts which channels of that CHOP will be affected. Normally all channels of a CHOP are affected by the operator. TOPs have Channel Mask, a similar feature.\n\n\n\nsamples-per-second of a CHOP. Each CHOP in your network has a sample rate. In contrast, the overall timeline has a Frame Rate, which is the number of frames to cook and display per second, generally your monitor display frequency, default 60.\n\n\n\nA Time Slice is the time from the last cook frame to the current cook frame. In CHOPs it is the set of short channels that contain the CHOP channels' samples between the last and the current cook frame.\n\n\n\nExporting is the connection of CHOP channels to parameters of operators. The output of each exporting CHOP is one or more channels, active only while the CHOP Viewer is on. The current value of a channel can be exported to a parameter of any operator, overriding that parameter's value. See Parameter.\n\n\n\nAn Operator Family that manipulates text strings: multi-line text or tables. Multi-line text is often a python Script or GLSL Shader, but can be any multi-line text. Tables are rows and columns of cells, each containing a text string.\n\n\n\nThe location of an operator within the TouchDesigner environment, for example, /geo1/circle1, a node called circle1 in a component called geo1. The path / is called Root. This path is displayed at the top of every Pane, showing which Component's network you are currently in. To refer instead to a filesystem folder, directory, disk file or http: address, see Folder.\n\n\n\nEvery operator in TouchDesigner has a set of control Parameters that can be integer or floating point numbers, menus, binary toggles, text strings or operator paths, which determine the output of the operator.\n\n\n\nTouchDesigner is a hierarchy of components. \"root\" is the top-most network in the hierarchy. The Network Path or Path for root is simply /. A typical path is /project1/moviein1.\n\n\n\n\n\n\n\n\nRetrieved from \"https://docs.derivative.ca/index.php?title=OSC_In_CHOP&oldid=27253\"\n\t\tCategory: CHOPs",
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"description": "From Derivative\n\t\t\n\t\t\n\t\t\n\t\t\n\t\tJump to navigation\n\t\tJump to search\n\t\t\nThe OSC In is used to accept Open Sound Control Messages. OSC In can be used to accept messages from either a 3rd party application which adheres to the Open Sound Control specification (http://www.cnmat.berkeley.edu/OpenSoundControl/). OSC In is based on a connection-less system, meaning that it can accept multiple messages for any number of sources at the same time. The user must specify a port number which OSC In will look for incoming messages. This port must not have anything running on it before OSC In attempts to use it. OSC CHOPs in TouchDesigner use the UDP transport protocol.\t\t\nSee also OSC In DAT, OSC Out CHOP, iOS and OSC, Touch In CHOP.\t\t\t\nThere are options which allow the user to adjust the default message queuing system to optimize it for their specific network conditions and usage needs. The Min/Max Target size specifies a range which the queue attempts to keep the buffer size at in seconds. Increasing the Queue Adjust Time will determine how long the queue can be outside that range before it tries to correct it.\t\t\t\nIf the user wishes to use OSC In to detect when messages are arriving, there is a Mode toggle which will read a single sample of any incoming message when it arrives and displays the pulse reset values any other time. This is useful for syncing beats between TouchDesigner and another applications.\nNOTE for Windows OS - If experiencing connection issues make sure Windows Firewall is disabled.\noscinCHOP_Class\n\nContents\n \n \n \n \n \n \n \n\n\n\n\n\n active - While on, the receives information sent to the network port. While Off, no updating occurs. Data sent to the port is lost.\n\n\n\t\n protocol - - The network protocol to use. Refer to the Network Protocols article for more information.\n\n msging - multicastmsging -\n\t\t\n netaddress - When using Multicast, this is the address that OSC In will listen for packets on.\n\n\n\t\t\n port - The port which OSC-In will accept packets on.\n\n\n\t\t\n localaddress - Specify an IP address to receive on, useful when the system has mulitple NICs (Network Interface Card) and you want to select which one to use.\n\n\n\t\n oscaddressscope - To reduce which channels are generated, you can use channel name patterns to include or exclude channels. For example, ^*accel* will exclude accelerometer channels coming in from an iPhone or iOS app like mrmr. 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Example: An address of /a/b/c/d/e with 3 segments removed would show d/e (or d_e as a final channel name).\n\n\n\t\t\t\n resetchannels - Deletes all channels when set to On, new channels will not be added until Reset Channels is turned Off.\n\n\n\t\t\n resetchannelspulse - Instantly deletes all channels.\n\n\n\n resetvalues - Resets all channel values to 0 when On, channel values will not be updated until Reset Values is turned Off.\n\n\n\t\t\n resetchannelspulse - Instantly resets all channels to 0.\n\n\n\n\n\n timeslice - Turning this on forces the channels to be \"Time Sliced\". A is the time between the last cook frame and the current cook frame.\n\n\n\n scope - To determine which channels get affected, some CHOPs use a string on the Common page.\n\n\n\n srselect - - Handle cases where multiple input CHOPs' sample rates are different. When Resampling occurs, the curves are interpolated according to the Interpolation Method Option, or \"Linear\" if the Interpolate Options are not available.\n\n first - Use rate of first input to resample others. max - Resample to the highest sample rate. min - Resample to the lowest sample rate. err - Doesn't accept conflicting sample rates.\n\n exportmethod - - This will determine how to connect the channel to the parameter. Refer to the Export article for more information.\n\n datindex - Uses the docked table and references the channel via the index of the channel in the . datname - Uses the docked table and references the channel via the name of the channel in the . autoname - The channel is the full destination of where to export to, such has geo1/transform1:tx.\n\n autoexportroot - This path points to the root node where all of the paths that exporting by Channel Name is : are relative to.\n\n\n\n exporttable - The used to hold the export information when using the Table Methods (See above).\n\n\n\n\n\nExtra Information for the OSC In can be accessed via an Info CHOP.\n\n\n - - - - - -\n - Start of the interval in samples. - Number of samples in the . - The samplerate of the channels in frames per second. - Number of channels in the . - 1 if is enabled, 0 otherwise. - A count of how often the export connections have been updated.\n - Number of times the operator has cooked since the process started. - Duration of the last cook in milliseconds. - Frame number when this operator was last cooked relative to the component timeline. - Frame number when this operator was last cooked relative to the absolute time. - Time in milliseconds at which the operator started cooking in the frame it was cooked. - Time in milliseconds at which the operator finished cooking in the frame it was cooked. - 1 if operator was cooked this frame. - Number of warnings in this operator if any. - Number of errors in this operator if any.\nTouchDesigner Build: Latest\\n2021.100002020.200002018.28070before 2018.28070\nCHOPs\n• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • \n\nAn Operator Family which operate on Channels (a sequence of numbers (Samples)) which are used for animation, audio, mathematics, simulation, logic, UI construction, and data streamed from/to devices and protocols.\n\n\n\nTo \"pulse\" a parameter is to send it a signal from (1) an exported CHOP channel or (2) a python command or (3) a mouse click that causes a new action to occur immediately. 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"description": "The OSC In is used to accept Open Sound Control Messages. OSC In can be used to accept messages from either a 3rd party application which adheres to the Open Sound Control specification (http://www.cnmat.berkeley.edu/OpenSoundControl/). OSC In is based on a connection-less system, meaning that it can accept multiple messages for any number of sources at the same time. The user must specify a port number which OSC In will look for incoming messages. This port must not have anything running on it before OSC In attempts to use it. OSC CHOPs in TouchDesigner use the UDP transport protocol.\t\t\nSee also OSC In DAT, OSC Out CHOP, iOS and OSC, Touch In CHOP.\t\t\t\nThere are options which allow the user to adjust the default message queuing system to optimize it for their specific network conditions and usage needs. The Min/Max Target size specifies a range which the queue attempts to keep the buffer size at in seconds. Increasing the Queue Adjust Time will determine how long the queue can be outside that range before it tries to correct it.\t\t\t\nIf the user wishes to use OSC In to detect when messages are arriving, there is a Mode toggle which will read a single sample of any incoming message when it arrives and displays the pulse reset values any other time. This is useful for syncing beats between TouchDesigner and another applications.\nNOTE for Windows OS - If experiencing connection issues make sure Windows Firewall is disabled.\noscinCHOP_Class\n\nContents\n \n \n \n \n \n \n \n\n\n\n\n\n active - While on, the receives information sent to the network port. While Off, no updating occurs. Data sent to the port is lost.\n\n\n\t\n protocol - - The network protocol to use. Refer to the Network Protocols article for more information.\n\n msging - multicastmsging -\n\t\t\n netaddress - When using Multicast, this is the address that OSC In will listen for packets on.\n\n\n\t\t\n port - The port which OSC-In will accept packets on.\n\n\n\t\t\n localaddress - Specify an IP address to receive on, useful when the system has mulitple NICs (Network Interface Card) and you want to select which one to use.\n\n\n\t\n oscaddressscope - To reduce which channels are generated, you can use channel name patterns to include or exclude channels. For example, ^*accel* will exclude accelerometer channels coming in from an iPhone or iOS app like mrmr. See Pattern Matching for the syntax of the possible channel name patterns.\n\n\n\t\t\n useglobalrate - When on, the will sample at the global sample rate specified by TouchDesigner.\n\n\n\t\t\n samplerate - When Use Global Rate is off, this parameter is used to determine the sample rate of this .\n\n\n\t\n queued - Turn this on to enable queuing to help avoid lost messages. Use the parameters below to setup the queue behavior.\n\n\n\n queuevariance - The range around the Queue Target that's acceptable. If the queue's length is within the target and variance range, the will not bother to adjust the queue length.\n\n\n\t\t\n queuevarianceunit - Choose between using Samples, Frames, or Seconds as the units for this parameter.\n\n\n\t\t\n maxqueue - The maximum size of the queue when full. 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Example: An address of /a/b/c/d/e with 3 segments removed would show d/e (or d_e as a final channel name).\n\n\n\t\t\t\n resetchannels - Deletes all channels when set to On, new channels will not be added until Reset Channels is turned Off.\n\n\n\t\t\n resetchannelspulse - Instantly deletes all channels.\n\n\n\n resetvalues - Resets all channel values to 0 when On, channel values will not be updated until Reset Values is turned Off.\n\n\n\t\t\n resetchannelspulse - Instantly resets all channels to 0.\n\n\n\n\n\n timeslice - Turning this on forces the channels to be \"Time Sliced\". A is the time between the last cook frame and the current cook frame.\n\n\n\n scope - To determine which channels get affected, some CHOPs use a string on the Common page.\n\n\n\n srselect - - Handle cases where multiple input CHOPs' sample rates are different. When Resampling occurs, the curves are interpolated according to the Interpolation Method Option, or \"Linear\" if the Interpolate Options are not available.\n\n first - Use rate of first input to resample others. max - Resample to the highest sample rate. min - Resample to the lowest sample rate. err - Doesn't accept conflicting sample rates.\n\n exportmethod - - This will determine how to connect the channel to the parameter. Refer to the Export article for more information.\n\n datindex - Uses the docked table and references the channel via the index of the channel in the . datname - Uses the docked table and references the channel via the name of the channel in the . autoname - The channel is the full destination of where to export to, such has geo1/transform1:tx.\n\n autoexportroot - This path points to the root node where all of the paths that exporting by Channel Name is : are relative to.\n\n\n\n exporttable - The used to hold the export information when using the Table Methods (See above).\n\n\n\n\n\nExtra Information for the OSC In can be accessed via an Info CHOP.\n\n\n - - - - - -\n - Start of the interval in samples. - Number of samples in the . - The samplerate of the channels in frames per second. - Number of channels in the . - 1 if is enabled, 0 otherwise. - A count of how often the export connections have been updated.\n - Number of times the operator has cooked since the process started. - Duration of the last cook in milliseconds. - Frame number when this operator was last cooked relative to the component timeline. - Frame number when this operator was last cooked relative to the absolute time. - Time in milliseconds at which the operator started cooking in the frame it was cooked. - Time in milliseconds at which the operator finished cooking in the frame it was cooked. - 1 if operator was cooked this frame. - Number of warnings in this operator if any. - Number of errors in this operator if any.\nTouchDesigner Build: Latest\\n2021.100002020.200002018.28070before 2018.28070\nCHOPs\n• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • \n\nAn Operator Family which operate on Channels (a sequence of numbers (Samples)) which are used for animation, audio, mathematics, simulation, logic, UI construction, and data streamed from/to devices and protocols.\n\n\n\nTo \"pulse\" a parameter is to send it a signal from (1) an exported CHOP channel or (2) a python command or (3) a mouse click that causes a new action to occur immediately. A pulse via python is via the .pulse() function on a pulse-type parameter, such as Reset parameter in a Speed CHOP. A pulse from a CHOP is typically a 0 to 1 to 0 signal in an exported channel.\n\n\n\nA parameter in most CHOPs that restricts which channels of that CHOP will be affected. Normally all channels of a CHOP are affected by the operator. TOPs have Channel Mask, a similar feature.\n\n\n\nsamples-per-second of a CHOP. Each CHOP in your network has a sample rate. In contrast, the overall timeline has a Frame Rate, which is the number of frames to cook and display per second, generally your monitor display frequency, default 60.\n\n\n\nA Time Slice is the time from the last cook frame to the current cook frame. In CHOPs it is the set of short channels that contain the CHOP channels' samples between the last and the current cook frame.\n\n\n\nExporting is the connection of CHOP channels to parameters of operators. The output of each exporting CHOP is one or more channels, active only while the CHOP Viewer is on. The current value of a channel can be exported to a parameter of any operator, overriding that parameter's value. See Parameter.\n\n\n\nAn Operator Family that manipulates text strings: multi-line text or tables. Multi-line text is often a python Script or GLSL Shader, but can be any multi-line text. Tables are rows and columns of cells, each containing a text string.\n\n\n\nThe location of an operator within the TouchDesigner environment, for example, /geo1/circle1, a node called circle1 in a component called geo1. The path / is called Root. This path is displayed at the top of every Pane, showing which Component's network you are currently in. To refer instead to a filesystem folder, directory, disk file or http: address, see Folder.\n\n\n\nEvery operator in TouchDesigner has a set of control Parameters that can be integer or floating point numbers, menus, binary toggles, text strings or operator paths, which determine the output of the operator.\n\n\n\nTouchDesigner is a hierarchy of components. \"root\" is the top-most network in the hierarchy. The Network Path or Path for root is simply /. A typical path is /project1/moviein1.\n\n\n\n\n\n\n\n\nRetrieved from \"https://docs.derivative.ca/index.php?title=OSC_In_CHOP&oldid=27253\"",
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"description": "samplerate - When Use Global Rate is off, this parameter is used to determine the sample rate of this .",
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"description": "queued - Turn this on to enable queuing to help avoid lost messages. Use the parameters below to setup the queue behavior.",
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"description": "timeslice - Turning this on forces the channels to be \"Time Sliced\". A is the time between the last cook frame and the current cook frame.",
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"description": "scope - To determine which channels get affected, some CHOPs use a string on the Common page.",
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