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TouchDesigner Documentation MCP Server v2.3 - Pure MCP server for VS Code/Codium with comprehensive operator documentation for 629 operators + 7 tutorials across all categories (TOP, CHOP, SOP, DAT, MAT, COMP, POP). Features experimental POP operators wit

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{
  "id": "tube",
  "name": "Tube",
  "displayName": "Tube",
  "category": "SOP",
  "subcategory": "Generators",
  "version": "",
  "lastUpdated": "2025-08-08T00:37:55.486Z",
  "sourceFile": "C:\\Program Files\\Derivative\\TouchDesigner\\Samples\\Learn\\OfflineHelp\\https.docs.derivative.ca\\Tube_SOP.htm",
  "url": "",
  "description": "The Tube SOP generates open or closed tubes, cones, or pyramids along the X, Y or Z axes. It outputs as meshes, polygons or simply a tube Primitive.",
  "summary": "The Tube SOP generates open or closed tubes, cones, or pyramids along the X, Y or Z axes. It outputs as meshes, polygons or simply a tube Primitive.",
  "details": "",
  "usage": "",
  "tips": [],
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      "description": "From Derivative\n\t\t\n\t\t\n\t\t\n\t\t\n\t\tJump to navigation\n\t\tJump to search\n\t\t\nThe Tube  generates open or closed tubes, cones, or pyramids along the X, Y or Z axes. It outputs as meshes, polygons or simply a tube Primitive.\ntubeSOP_Class\n\nContents\n \n \n \n \n \n \n \n\n\n\n\n\n  type -  - Select from the following types. For information on the different types, see the Geometry category articles. Using the '' primitive type is not recommended when using instancing.\n\n prim - poly - mesh - nurbs - bezier -\n\n  surftype -  - This option is used to select the type of surface, when using a Mesh  Type.\n\n rows - Creates horizontal lines. cols - Creates vertical lines. rowcol - Both Rows and Columns. Looks like Quads in wire frame display, but all polygons are open (if the primitive type is polygon). triangles - Build the grid with Triangles. quads - Generates sides composed of quadrilaterals (default). alttriangles - Generates triangles that are opposed; similar to the Triangles option.\n\n  orient -  - Primary axis of tube (long axis).\n\n x - y - z -\n\n  orientbounds - Available only when an input is connected to the Tube  to set bounds for the tube. When Orient Bounds = On it will rotate the geometry to match the orientation of the input  used for bounds.\n\n\n\n  modifybounds - Enabled only when an input is connected to the Tube  to set bounds for the tube. Turn Modify Bounds = On to enable the transform parameters below to further modify the position, scale, radius and height of the bounds.\n\n\n\n  rord -  - Sets the order in which the rotations are applied.\n\n xyz - xzy - yxz - yzx - zxy - zyx -\n\n  t -  - Location of the tube center from the object origin.\n\n tx - ty - tz -\n\n  r -  - These three fields rotate the Tube along the X, Y, and Z axes.\n\n rx - ry - rz -\n\n  rad -  - The first field is the radius of the top of the tube and the second field represents the radius of the bottom of the tube.\n\nrad1 -rad2 -\n\n  height - The height of the tube.\n\n\n\n  reverseanchors - Invert the direction of anchors.\n\n\n\t\t    \n  anchoru - Set the point in X about which the geometry is positioned, scaled and rotated.\n\n\n\n  anchorv - Set the point in Y about which the geometry is positioned, scaled and rotated.\n\n\n\n  anchorw - Set the point in Z about which the geometry is positioned, scaled and rotated.\n\n\n\n  imperfect - This option applies only to Bezier and NURBS types. If selected, the tube is an approximated nonrational curve, otherwise it is a perfect rational curve.\n\n\n\n\n\n  rows - Number of rows in tube.\n\n\n\n  cols - Number of columns in tube.\n\n\n\n  orderu - If a spline surface is selected, it is built at this order for U.\n\n\n\n  orderv - If a spline surface is selected, it is built at this order for V.\n\n\n\n  cap - If selected, it adds faceted end caps to the ends of the tube.\n\n\n\n  texture -  - Adds UV texture coordinates to the sphere.\n\n off - No UV coordinates added to surface. rowcol - Adds vertex UV coordinates.\n\n  normals - Checking this option On will compute surface normals.\n\n\n\n\n\n -\n\nExtra Information for the Tube  can be accessed via an Info CHOP.\n\n\n\n - Number of points in this . - Number of primitives in this . - Number of particles in this . - Time spent in another thread updating geometry data on the  from the 's CPU data. As it is part of another thread, this time is not part of the usual frame time. - Time spent in another thread updating meta surface geometry data (such as metaballs or nurbs) on the  from the 's CPU data. As it is part of another thread, this time is not part of the usual frame time.\n - Number of times the operator has cooked since the process started. - Duration of the last cook in milliseconds. - Frame number when this operator was last cooked relative to the component timeline. - Frame number when this operator was last cooked relative to the absolute time. - Time in milliseconds at which the operator started cooking in the frame it was cooked. - Time in milliseconds at which the operator finished cooking in the frame it was cooked. - 1 if operator was cooked this frame. - Number of warnings in this operator if any. - Number of errors in this operator if any.\nTouchDesigner Build: Latest\\nwikieditorwikieditorwikieditorwikieditor2022.241402021.100002018.28070before 2018.28070\nSOPs\n• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • \n\nA Operator Family that reads, creates and modifies 3D points, polygons, lines, particles, surfaces, spheres and meatballs. 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      "description": "From Derivative\n\t\t\n\t\t\n\t\t\n\t\t\n\t\tJump to navigation\n\t\tJump to search\n\t\t\nThe Tube  generates open or closed tubes, cones, or pyramids along the X, Y or Z axes. It outputs as meshes, polygons or simply a tube Primitive.\ntubeSOP_Class\n\nContents\n \n \n \n \n \n \n \n\n\n\n\n\n  type -  - Select from the following types. For information on the different types, see the Geometry category articles. Using the '' primitive type is not recommended when using instancing.\n\n prim - poly - mesh - nurbs - bezier -\n\n  surftype -  - This option is used to select the type of surface, when using a Mesh  Type.\n\n rows - Creates horizontal lines. cols - Creates vertical lines. rowcol - Both Rows and Columns. Looks like Quads in wire frame display, but all polygons are open (if the primitive type is polygon). triangles - Build the grid with Triangles. quads - Generates sides composed of quadrilaterals (default). alttriangles - Generates triangles that are opposed; similar to the Triangles option.\n\n  orient -  - Primary axis of tube (long axis).\n\n x - y - z -\n\n  orientbounds - Available only when an input is connected to the Tube  to set bounds for the tube. When Orient Bounds = On it will rotate the geometry to match the orientation of the input  used for bounds.\n\n\n\n  modifybounds - Enabled only when an input is connected to the Tube  to set bounds for the tube. 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If selected, the tube is an approximated nonrational curve, otherwise it is a perfect rational curve.\n\n\n\n\n\n  rows - Number of rows in tube.\n\n\n\n  cols - Number of columns in tube.\n\n\n\n  orderu - If a spline surface is selected, it is built at this order for U.\n\n\n\n  orderv - If a spline surface is selected, it is built at this order for V.\n\n\n\n  cap - If selected, it adds faceted end caps to the ends of the tube.\n\n\n\n  texture -  - Adds UV texture coordinates to the sphere.\n\n off - No UV coordinates added to surface. rowcol - Adds vertex UV coordinates.\n\n  normals - Checking this option On will compute surface normals.\n\n\n\n\n\n -\n\nExtra Information for the Tube  can be accessed via an Info CHOP.\n\n\n\n - Number of points in this . - Number of primitives in this . - Number of particles in this . - Time spent in another thread updating geometry data on the  from the 's CPU data. As it is part of another thread, this time is not part of the usual frame time. - Time spent in another thread updating meta surface geometry data (such as metaballs or nurbs) on the  from the 's CPU data. As it is part of another thread, this time is not part of the usual frame time.\n - Number of times the operator has cooked since the process started. - Duration of the last cook in milliseconds. - Frame number when this operator was last cooked relative to the component timeline. - Frame number when this operator was last cooked relative to the absolute time. - Time in milliseconds at which the operator started cooking in the frame it was cooked. - Time in milliseconds at which the operator finished cooking in the frame it was cooked. - 1 if operator was cooked this frame. - Number of warnings in this operator if any. - Number of errors in this operator if any.\nTouchDesigner Build: Latest\\nwikieditorwikieditorwikieditorwikieditor2022.241402021.100002018.28070before 2018.28070\nSOPs\n• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • \n\nA Operator Family that reads, creates and modifies 3D points, polygons, lines, particles, surfaces, spheres and meatballs. Particles and point clouds are now done primarily on the GPU using TOPs.\n\n\n\nA surface type in SOPs that includes polygon, curve (NURBS and Bezier), patch (NURBS and Bezier) and other basic shapes like sphere, tube and metaball. Points and Primitives are part of the Geometry Detail, which is a part of a SOP.\n\n\n\nA polygon is a type of Primitive that is formed from a set of Vertices in 3D that are implicitly connected together to form a multi-edge shape.\n\n\n\nAn Operator Family which operate on Channels (a sequence of numbers (Samples)) which are used for animation, audio, mathematics, simulation, logic, UI construction, and data streamed from/to devices and protocols.\n\n\n\nThe Graphics Processing Unit. 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      "description": "The Tube  generates open or closed tubes, cones, or pyramids along the X, Y or Z axes. It outputs as meshes, polygons or simply a tube Primitive.\ntubeSOP_Class\n\nContents\n \n \n \n \n \n \n \n\n\n\n\n\n  type -  - Select from the following types. For information on the different types, see the Geometry category articles. Using the '' primitive type is not recommended when using instancing.\n\n prim - poly - mesh - nurbs - bezier -\n\n  surftype -  - This option is used to select the type of surface, when using a Mesh  Type.\n\n rows - Creates horizontal lines. cols - Creates vertical lines. rowcol - Both Rows and Columns. 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If selected, the tube is an approximated nonrational curve, otherwise it is a perfect rational curve.\n\n\n\n\n\n  rows - Number of rows in tube.\n\n\n\n  cols - Number of columns in tube.\n\n\n\n  orderu - If a spline surface is selected, it is built at this order for U.\n\n\n\n  orderv - If a spline surface is selected, it is built at this order for V.\n\n\n\n  cap - If selected, it adds faceted end caps to the ends of the tube.\n\n\n\n  texture -  - Adds UV texture coordinates to the sphere.\n\n off - No UV coordinates added to surface. rowcol - Adds vertex UV coordinates.\n\n  normals - Checking this option On will compute surface normals.\n\n\n\n\n\n -\n\nExtra Information for the Tube  can be accessed via an Info CHOP.\n\n\n\n - Number of points in this . - Number of primitives in this . - Number of particles in this . - Time spent in another thread updating geometry data on the  from the 's CPU data. As it is part of another thread, this time is not part of the usual frame time. - Time spent in another thread updating meta surface geometry data (such as metaballs or nurbs) on the  from the 's CPU data. As it is part of another thread, this time is not part of the usual frame time.\n - Number of times the operator has cooked since the process started. - Duration of the last cook in milliseconds. - Frame number when this operator was last cooked relative to the component timeline. - Frame number when this operator was last cooked relative to the absolute time. - Time in milliseconds at which the operator started cooking in the frame it was cooked. - Time in milliseconds at which the operator finished cooking in the frame it was cooked. - 1 if operator was cooked this frame. - Number of warnings in this operator if any. - Number of errors in this operator if any.\nTouchDesigner Build: Latest\\nwikieditorwikieditorwikieditorwikieditor2022.241402021.100002018.28070before 2018.28070\nSOPs\n• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • \n\nA Operator Family that reads, creates and modifies 3D points, polygons, lines, particles, surfaces, spheres and meatballs. Particles and point clouds are now done primarily on the GPU using TOPs.\n\n\n\nA surface type in SOPs that includes polygon, curve (NURBS and Bezier), patch (NURBS and Bezier) and other basic shapes like sphere, tube and metaball. Points and Primitives are part of the Geometry Detail, which is a part of a SOP.\n\n\n\nA polygon is a type of Primitive that is formed from a set of Vertices in 3D that are implicitly connected together to form a multi-edge shape.\n\n\n\nAn Operator Family which operate on Channels (a sequence of numbers (Samples)) which are used for animation, audio, mathematics, simulation, logic, UI construction, and data streamed from/to devices and protocols.\n\n\n\nThe Graphics Processing Unit. This is the high-speed, many-core processor of the graphics card/chip that takes geometry, images and data from the CPU and creates images and processed data.\n\n\n\n\n\n\n\n\nRetrieved from \"https://docs.derivative.ca/index.php?title=Tube_SOP&oldid=31226\"",
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      "description": "surftype -  - This option is used to select the type of surface, when using a Mesh  Type.\n\n rows - Creates horizontal lines. cols - Creates vertical lines. rowcol - Both Rows and Columns. Looks like Quads in wire frame display, but all polygons are open (if the primitive type is polygon). triangles - Build the grid with Triangles. quads - Generates sides composed of quadrilaterals (default). alttriangles - Generates triangles that are opposed; similar to the Triangles option.",
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      "name": "Rows",
      "label": "Rows",
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      "type": "float",
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      "description": "rows - Creates horizontal lines. cols - Creates vertical lines. rowcol - Both Rows and Columns. Looks like Quads in wire frame display, but all polygons are open (if the primitive type is polygon). triangles - Build the grid with Triangles. quads - Generates sides composed of quadrilaterals (default). alttriangles - Generates triangles that are opposed; similar to the Triangles option.",
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      "id": null,
      "name": "Orientation",
      "label": "Orientation",
      "group": "General",
      "page": "",
      "type": "float",
      "dataType": "number",
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      "defaultValue": null,
      "minValue": null,
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      "description": "orient -  - Primary axis of tube (long axis).\n\n x - y - z -",
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      "id": null,
      "name": "X Axis",
      "label": "X Axis",
      "group": "General",
      "page": "",
      "type": "float",
      "dataType": "number",
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      "defaultValue": null,
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      "description": "x - y - z -",
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      "id": null,
      "name": "Orient Bounds",
      "label": "Orient Bounds",
      "group": "General",
      "page": "",
      "type": "float",
      "dataType": "number",
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      "defaultValue": null,
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      "description": "orientbounds - Available only when an input is connected to the Tube  to set bounds for the tube. When Orient Bounds = On it will rotate the geometry to match the orientation of the input  used for bounds.",
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      "isReadOnly": false,
      "isAdvanced": false,
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      "id": null,
      "name": "Modify Bounds",
      "label": "Modify Bounds",
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      "page": "",
      "type": "float",
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      "defaultValue": null,
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      "tooltip": "",
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      "isReadOnly": false,
      "isAdvanced": false,
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      "isAnimatable": true,
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      "id": null,
      "name": "Rotate Order",
      "label": "Rotate Order",
      "group": "General",
      "page": "",
      "type": "float",
      "dataType": "number",
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      "defaultValue": null,
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      "arraySize": 1,
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      "description": "rord -  - Sets the order in which the rotations are applied.\n\n xyz - xzy - yxz - yzx - zxy - zyx -",
      "tooltip": "",
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      "units": "",
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      "isReadOnly": false,
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    {
      "id": null,
      "name": "Rx Ry Rz",
      "label": "Rx Ry Rz",
      "group": "General",
      "page": "",
      "type": "float",
      "dataType": "number",
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      "defaultValue": null,
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      "description": "xyz - xzy - yxz - yzx - zxy - zyx -",
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      "id": null,
      "name": "Center",
      "label": "Center",
      "group": "General",
      "page": "",
      "type": "float",
      "dataType": "number",
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      "defaultValue": null,
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      "maxLength": null,
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      "isArray": false,
      "arraySize": 1,
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      "description": "t -  - Location of the tube center from the object origin.\n\n tx - ty - tz -",
      "tooltip": "",
      "help": "",
      "units": "",
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      "isReadOnly": false,
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      "id": null,
      "name": "X",
      "label": "X",
      "group": "General",
      "page": "",
      "type": "float",
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      "defaultValue": null,
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      "description": "tx - ty - tz -",
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      "name": "Rotate",
      "label": "Rotate",
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      "defaultValue": null,
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      "arraySize": 1,
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      "description": "r -  - These three fields rotate the Tube along the X, Y, and Z axes.\n\n rx - ry - rz -",
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      "description": "rx - ry - rz -",
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      "id": null,
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      "label": "Radius",
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      "type": "float",
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      "defaultValue": null,
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      "description": "rad -  - The first field is the radius of the top of the tube and the second field represents the radius of the bottom of the tube.\n\nrad1 -rad2 -",
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      "id": null,
      "name": "Height",
      "label": "Height",
      "group": "General",
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      "type": "float",
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      "defaultValue": null,
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      "description": "height - The height of the tube.",
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      "isReadOnly": false,
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      "isVisible": true,
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      "id": null,
      "name": "Reverse Anchors",
      "label": "Reverse Anchors",
      "group": "General",
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      "type": "float",
      "dataType": "number",
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      "defaultValue": null,
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      "description": "reverseanchors - Invert the direction of anchors.",
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      "isReadOnly": false,
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      "id": null,
      "name": "Anchor U",
      "label": "Anchor U",
      "group": "General",
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      "defaultValue": null,
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      "isReadOnly": false,
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      "isReadOnly": false,
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      "name": "Anchor W",
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      "id": null,
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      "defaultValue": null,
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      "isReadOnly": false,
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