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TouchDesigner Documentation MCP Server v2.3 - Pure MCP server for VS Code/Codium with comprehensive operator documentation for 629 operators + 7 tutorials across all categories (TOP, CHOP, SOP, DAT, MAT, COMP, POP). Features experimental POP operators wit
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"name": "Transform XYZ",
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"description": "The Transform XYZ CHOP is used to transform positions and vector. The difference between transforming a position vs. a vector is that a vector won't have the translation portion of the transformation applied to it.The Transform XYZ CHOP first groups the channels from the first input by looking for 'x', 'y' and 'z' as the last character in the channel names. Then it treats each of the sets created as either a Position or a Vector depending on the parameter choice. The second input can be connected, and must describe a transform in the same format of channels that the Transform CHOP supports. The second input is combined with the 'Transform' page parameters, and the resulting transform is applied to the input positions and vectors.CHOPs with multiple-samples can be provided, which allows for larger amount of positional data to be transformed in a single CHOP.",
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"description": "From Derivative\n\t\t\n\t\t\n\t\t\n\t\t\n\t\tJump to navigation\n\t\tJump to search\n\t\t\nThe Transform XYZ is used to transform positions and vector. The difference between transforming a position vs. a vector is that a vector won't have the translation portion of the transformation applied to it.The Transform XYZ first groups the channels from the first input by looking for 'x', 'y' and 'z' as the last character in the channel names. Then it treats each of the sets created as either a Position or a Vector depending on the parameter choice. The second input can be connected, and must describe a transform in the same format of channels that the Transform CHOP supports. The second input is combined with the 'Transform' page parameters, and the resulting transform is applied to the input positions and vectors.CHOPs with multiple-samples can be provided, which allows for larger amount of positional data to be transformed in a single .\nSee also the Transform CHOP.\ntransformxyzCHOP_Class\n\nContents\n \n \n \n \n \n \n \n \n \n\n\n\n\n\nThis page defines how the inputs are treated.\n\n input0type - - Choose if the input 0 values should be treated as a position or a vectors. Vectors will not have the translation portion of the transform applied to them, and can be normalized before and/or after the transformation is applied.\n\n position - Treat the input 0 values a positions. vector - Treat the input 0 values a vectors.\n\n innormalize - If the input is vectors, they can be normalized before the transformation is applied.\n\n\n\n custinputorder - This allows the input order for input 1, if provided, to be ignored and overridden by a custom order chosen by the following two parameters.\n\n\n\n inxord - - Changing the Transform order will change where things go much the same way as going a block and turning east gets you to a different place than turning east and then going a block. In matrix math terms, if we use the 'multiply vector on the right' (column vector) convention, a transform order of Scale, Rotate, Translate would be written as T * R * S * Position\n\n srt - str - rst - rts - tsr - trs -\n\n inrord - - As with transform order (above), changing the order in which the rotations take place will alter the final position and orientation. A Rotation order of Rx Ry Rz would create the final rotation matrix as follows R = Rz * Ry * Rx\n\n xyz - xzy - yxz - yzx - zxy - zyx -\n\n input1preop - - Operation(s) to apply on the transforms on Input 1, before they are combined with other transforms.\n\n none - No operation is applied. invert - Invert the transform. transpose - Transpose the transform. This only has an effect for matrix format transforms. inverttranspose - Invert and Transpose the transform. The transpose will only be done if the input is a matrix format transform.\n\n\n\nThis page defines the transform that is applied to the input positions or vectors.\n\n xord - - See description from earlier Transform Order parameter.\n\n srt - str - rst - rts - tsr - trs -\n\n rord - - See description from earlier Rotate Order parameter.\n\n xyz - xzy - yxz - yzx - zxy - zyx -\n\n t - - XYZ translation values.\n\n tx - ty - tz -\n\n r - - XYZ rotation, in degrees.\n\n rx - ry - rz -\n\n s - - XYZ scale to shrink or enlarge the transform.\n\n sx - sy - sz -\n\n p - - XYZ pivot to apply the above operations around.\n\n px - py - pz -\n\n preop - Turn this on to invert the transform generated by this page before combining it with the other terms.\n\n\n\n multiplyorder - - Controls how the input transform(s) are combined with the transform specified on this page. The below two descriptions use a multiply \"vector on the right\" convention (column vectors).\n\n inputxformpage - The transforms will be combined as Transform Page * Input. xformpageinput - The transforms will be combined as Input * Transform Page.\n\n\n\n unmatchedchans - - Controls how channels that don't match the naming convention for the various transform format are treated.\n\n warn - Give a warning if transform channels that don't match any of the naming convenstions are found. ignore - Ignore (give no warning) if channels that don't match the naming convention are found. delete - Delete all channels that don't match any of the naming conventions.\n\n normalize - If the input data is being treated as vectors, they can be re-normalized after the transform by turning this on.\n\n\n\n\n\n timeslice - Turning this on forces the channels to be \"Time Sliced\". A is the time between the last cook frame and the current cook frame.\n\n\n\n scope - To determine which channels get affected, some CHOPs use a string on the Common page. See Pattern Matching.\n\n\n\n srselect - - Handle cases where multiple input CHOPs' sample rates are different. When Resampling occurs, the curves are interpolated according to the Interpolation Method Option, or \"Linear\" if the Interpolate Options are not available.\n\n first - Use rate of first input to resample others. max - Resample to the highest sample rate. min - Resample to the lowest sample rate. err - Doesn't accept conflicting sample rates.\n\n exportmethod - - This will determine how to connect the channel to the parameter. Refer to the Export article for more information.\n\n datindex - Uses the docked table and references the channel via the index of the channel in the . datname - Uses the docked table and references the channel via the name of the channel in the . autoname - The channel is the full destination of where to export to, such has geo1/transform1:tx.\n\n autoexportroot - This path points to the root node where all of the paths that exporting by Channel Name is : are relative to.\n\n\n\n exporttable - The used to hold the export information when using the Table Methods (See above).\n\n\n\n\n\n - One or more sets of channels with 'x', 'y' and 'z' as the last character in their names, to be transformed.\n - An optional additional transform that can be applied. Valid formats are the same as the Transform CHOP.\n\n\nExtra Information for the Transform XYZ can be accessed via an Info CHOP.\n\n\n\n - Start of the interval in samples. - Number of samples in the . - The samplerate of the channels in frames per second. - Number of channels in the . - 1 if is enabled, 0 otherwise. - A count of how often the export connections have been updated.\n - Number of times the operator has cooked since the process started. - Duration of the last cook in milliseconds. - Frame number when this operator was last cooked relative to the component timeline. - Frame number when this operator was last cooked relative to the absolute time. - Time in milliseconds at which the operator started cooking in the frame it was cooked. - Time in milliseconds at which the operator finished cooking in the frame it was cooked. - 1 if operator was cooked this frame. - Number of warnings in this operator if any. - Number of errors in this operator if any.\nTouchDesigner Build: Latest\\n2021.10000before 2021.10000\nCHOPs\n• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • \n\nAn Operator Family which operate on Channels (a sequence of numbers (Samples)) which are used for animation, audio, mathematics, simulation, logic, UI construction, and data streamed from/to devices and protocols.\n\n\n\nA Time Slice is the time from the last cook frame to the current cook frame. In CHOPs it is the set of short channels that contain the CHOP channels' samples between the last and the current cook frame.\n\n\n\nA parameter in most CHOPs that restricts which channels of that CHOP will be affected. Normally all channels of a CHOP are affected by the operator. TOPs have Channel Mask, a similar feature.\n\n\n\nsamples-per-second of a CHOP. Each CHOP in your network has a sample rate. In contrast, the overall timeline has a Frame Rate, which is the number of frames to cook and display per second, generally your monitor display frequency, default 60.\n\n\n\nExporting is the connection of CHOP channels to parameters of operators. The output of each exporting CHOP is one or more channels, active only while the CHOP Viewer is on. The current value of a channel can be exported to a parameter of any operator, overriding that parameter's value. See Parameter.\n\n\n\nAn Operator Family that manipulates text strings: multi-line text or tables. 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"description": "From Derivative\n\t\t\n\t\t\n\t\t\n\t\t\n\t\tJump to navigation\n\t\tJump to search\n\t\t\nThe Transform XYZ is used to transform positions and vector. The difference between transforming a position vs. a vector is that a vector won't have the translation portion of the transformation applied to it.The Transform XYZ first groups the channels from the first input by looking for 'x', 'y' and 'z' as the last character in the channel names. Then it treats each of the sets created as either a Position or a Vector depending on the parameter choice. The second input can be connected, and must describe a transform in the same format of channels that the Transform CHOP supports. The second input is combined with the 'Transform' page parameters, and the resulting transform is applied to the input positions and vectors.CHOPs with multiple-samples can be provided, which allows for larger amount of positional data to be transformed in a single .\nSee also the Transform CHOP.\ntransformxyzCHOP_Class\n\nContents\n \n \n \n \n \n \n \n \n \n\n\n\n\n\nThis page defines how the inputs are treated.\n\n input0type - - Choose if the input 0 values should be treated as a position or a vectors. Vectors will not have the translation portion of the transform applied to them, and can be normalized before and/or after the transformation is applied.\n\n position - Treat the input 0 values a positions. vector - Treat the input 0 values a vectors.\n\n innormalize - If the input is vectors, they can be normalized before the transformation is applied.\n\n\n\n custinputorder - This allows the input order for input 1, if provided, to be ignored and overridden by a custom order chosen by the following two parameters.\n\n\n\n inxord - - Changing the Transform order will change where things go much the same way as going a block and turning east gets you to a different place than turning east and then going a block. In matrix math terms, if we use the 'multiply vector on the right' (column vector) convention, a transform order of Scale, Rotate, Translate would be written as T * R * S * Position\n\n srt - str - rst - rts - tsr - trs -\n\n inrord - - As with transform order (above), changing the order in which the rotations take place will alter the final position and orientation. A Rotation order of Rx Ry Rz would create the final rotation matrix as follows R = Rz * Ry * Rx\n\n xyz - xzy - yxz - yzx - zxy - zyx -\n\n input1preop - - Operation(s) to apply on the transforms on Input 1, before they are combined with other transforms.\n\n none - No operation is applied. invert - Invert the transform. transpose - Transpose the transform. This only has an effect for matrix format transforms. inverttranspose - Invert and Transpose the transform. The transpose will only be done if the input is a matrix format transform.\n\n\n\nThis page defines the transform that is applied to the input positions or vectors.\n\n xord - - See description from earlier Transform Order parameter.\n\n srt - str - rst - rts - tsr - trs -\n\n rord - - See description from earlier Rotate Order parameter.\n\n xyz - xzy - yxz - yzx - zxy - zyx -\n\n t - - XYZ translation values.\n\n tx - ty - tz -\n\n r - - XYZ rotation, in degrees.\n\n rx - ry - rz -\n\n s - - XYZ scale to shrink or enlarge the transform.\n\n sx - sy - sz -\n\n p - - XYZ pivot to apply the above operations around.\n\n px - py - pz -\n\n preop - Turn this on to invert the transform generated by this page before combining it with the other terms.\n\n\n\n multiplyorder - - Controls how the input transform(s) are combined with the transform specified on this page. The below two descriptions use a multiply \"vector on the right\" convention (column vectors).\n\n inputxformpage - The transforms will be combined as Transform Page * Input. xformpageinput - The transforms will be combined as Input * Transform Page.\n\n\n\n unmatchedchans - - Controls how channels that don't match the naming convention for the various transform format are treated.\n\n warn - Give a warning if transform channels that don't match any of the naming convenstions are found. ignore - Ignore (give no warning) if channels that don't match the naming convention are found. delete - Delete all channels that don't match any of the naming conventions.\n\n normalize - If the input data is being treated as vectors, they can be re-normalized after the transform by turning this on.\n\n\n\n\n\n timeslice - Turning this on forces the channels to be \"Time Sliced\". A is the time between the last cook frame and the current cook frame.\n\n\n\n scope - To determine which channels get affected, some CHOPs use a string on the Common page. See Pattern Matching.\n\n\n\n srselect - - Handle cases where multiple input CHOPs' sample rates are different. When Resampling occurs, the curves are interpolated according to the Interpolation Method Option, or \"Linear\" if the Interpolate Options are not available.\n\n first - Use rate of first input to resample others. max - Resample to the highest sample rate. min - Resample to the lowest sample rate. err - Doesn't accept conflicting sample rates.\n\n exportmethod - - This will determine how to connect the channel to the parameter. Refer to the Export article for more information.\n\n datindex - Uses the docked table and references the channel via the index of the channel in the . datname - Uses the docked table and references the channel via the name of the channel in the . autoname - The channel is the full destination of where to export to, such has geo1/transform1:tx.\n\n autoexportroot - This path points to the root node where all of the paths that exporting by Channel Name is : are relative to.\n\n\n\n exporttable - The used to hold the export information when using the Table Methods (See above).\n\n\n\n\n\n - One or more sets of channels with 'x', 'y' and 'z' as the last character in their names, to be transformed.\n - An optional additional transform that can be applied. Valid formats are the same as the Transform CHOP.\n\n\nExtra Information for the Transform XYZ can be accessed via an Info CHOP.\n\n\n\n - Start of the interval in samples. - Number of samples in the . - The samplerate of the channels in frames per second. - Number of channels in the . - 1 if is enabled, 0 otherwise. - A count of how often the export connections have been updated.\n - Number of times the operator has cooked since the process started. - Duration of the last cook in milliseconds. - Frame number when this operator was last cooked relative to the component timeline. - Frame number when this operator was last cooked relative to the absolute time. - Time in milliseconds at which the operator started cooking in the frame it was cooked. - Time in milliseconds at which the operator finished cooking in the frame it was cooked. - 1 if operator was cooked this frame. - Number of warnings in this operator if any. - Number of errors in this operator if any.\nTouchDesigner Build: Latest\\n2021.10000before 2021.10000\nCHOPs\n• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • \n\nAn Operator Family which operate on Channels (a sequence of numbers (Samples)) which are used for animation, audio, mathematics, simulation, logic, UI construction, and data streamed from/to devices and protocols.\n\n\n\nA Time Slice is the time from the last cook frame to the current cook frame. 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"description": "The Transform XYZ is used to transform positions and vector. The difference between transforming a position vs. a vector is that a vector won't have the translation portion of the transformation applied to it.The Transform XYZ first groups the channels from the first input by looking for 'x', 'y' and 'z' as the last character in the channel names. Then it treats each of the sets created as either a Position or a Vector depending on the parameter choice. The second input can be connected, and must describe a transform in the same format of channels that the Transform CHOP supports. The second input is combined with the 'Transform' page parameters, and the resulting transform is applied to the input positions and vectors.CHOPs with multiple-samples can be provided, which allows for larger amount of positional data to be transformed in a single .\nSee also the Transform CHOP.\ntransformxyzCHOP_Class\n\nContents\n \n \n \n \n \n \n \n \n \n\n\n\n\n\nThis page defines how the inputs are treated.\n\n input0type - - Choose if the input 0 values should be treated as a position or a vectors. Vectors will not have the translation portion of the transform applied to them, and can be normalized before and/or after the transformation is applied.\n\n position - Treat the input 0 values a positions. vector - Treat the input 0 values a vectors.\n\n innormalize - If the input is vectors, they can be normalized before the transformation is applied.\n\n\n\n custinputorder - This allows the input order for input 1, if provided, to be ignored and overridden by a custom order chosen by the following two parameters.\n\n\n\n inxord - - Changing the Transform order will change where things go much the same way as going a block and turning east gets you to a different place than turning east and then going a block. In matrix math terms, if we use the 'multiply vector on the right' (column vector) convention, a transform order of Scale, Rotate, Translate would be written as T * R * S * Position\n\n srt - str - rst - rts - tsr - trs -\n\n inrord - - As with transform order (above), changing the order in which the rotations take place will alter the final position and orientation. A Rotation order of Rx Ry Rz would create the final rotation matrix as follows R = Rz * Ry * Rx\n\n xyz - xzy - yxz - yzx - zxy - zyx -\n\n input1preop - - Operation(s) to apply on the transforms on Input 1, before they are combined with other transforms.\n\n none - No operation is applied. invert - Invert the transform. transpose - Transpose the transform. This only has an effect for matrix format transforms. inverttranspose - Invert and Transpose the transform. The transpose will only be done if the input is a matrix format transform.\n\n\n\nThis page defines the transform that is applied to the input positions or vectors.\n\n xord - - See description from earlier Transform Order parameter.\n\n srt - str - rst - rts - tsr - trs -\n\n rord - - See description from earlier Rotate Order parameter.\n\n xyz - xzy - yxz - yzx - zxy - zyx -\n\n t - - XYZ translation values.\n\n tx - ty - tz -\n\n r - - XYZ rotation, in degrees.\n\n rx - ry - rz -\n\n s - - XYZ scale to shrink or enlarge the transform.\n\n sx - sy - sz -\n\n p - - XYZ pivot to apply the above operations around.\n\n px - py - pz -\n\n preop - Turn this on to invert the transform generated by this page before combining it with the other terms.\n\n\n\n multiplyorder - - Controls how the input transform(s) are combined with the transform specified on this page. The below two descriptions use a multiply \"vector on the right\" convention (column vectors).\n\n inputxformpage - The transforms will be combined as Transform Page * Input. xformpageinput - The transforms will be combined as Input * Transform Page.\n\n\n\n unmatchedchans - - Controls how channels that don't match the naming convention for the various transform format are treated.\n\n warn - Give a warning if transform channels that don't match any of the naming convenstions are found. ignore - Ignore (give no warning) if channels that don't match the naming convention are found. delete - Delete all channels that don't match any of the naming conventions.\n\n normalize - If the input data is being treated as vectors, they can be re-normalized after the transform by turning this on.\n\n\n\n\n\n timeslice - Turning this on forces the channels to be \"Time Sliced\". A is the time between the last cook frame and the current cook frame.\n\n\n\n scope - To determine which channels get affected, some CHOPs use a string on the Common page. See Pattern Matching.\n\n\n\n srselect - - Handle cases where multiple input CHOPs' sample rates are different. When Resampling occurs, the curves are interpolated according to the Interpolation Method Option, or \"Linear\" if the Interpolate Options are not available.\n\n first - Use rate of first input to resample others. max - Resample to the highest sample rate. min - Resample to the lowest sample rate. err - Doesn't accept conflicting sample rates.\n\n exportmethod - - This will determine how to connect the channel to the parameter. Refer to the Export article for more information.\n\n datindex - Uses the docked table and references the channel via the index of the channel in the . datname - Uses the docked table and references the channel via the name of the channel in the . autoname - The channel is the full destination of where to export to, such has geo1/transform1:tx.\n\n autoexportroot - This path points to the root node where all of the paths that exporting by Channel Name is : are relative to.\n\n\n\n exporttable - The used to hold the export information when using the Table Methods (See above).\n\n\n\n\n\n - One or more sets of channels with 'x', 'y' and 'z' as the last character in their names, to be transformed.\n - An optional additional transform that can be applied. Valid formats are the same as the Transform CHOP.\n\n\nExtra Information for the Transform XYZ can be accessed via an Info CHOP.\n\n\n\n - Start of the interval in samples. - Number of samples in the . - The samplerate of the channels in frames per second. - Number of channels in the . - 1 if is enabled, 0 otherwise. - A count of how often the export connections have been updated.\n - Number of times the operator has cooked since the process started. - Duration of the last cook in milliseconds. - Frame number when this operator was last cooked relative to the component timeline. - Frame number when this operator was last cooked relative to the absolute time. - Time in milliseconds at which the operator started cooking in the frame it was cooked. - Time in milliseconds at which the operator finished cooking in the frame it was cooked. - 1 if operator was cooked this frame. - Number of warnings in this operator if any. - Number of errors in this operator if any.\nTouchDesigner Build: Latest\\n2021.10000before 2021.10000\nCHOPs\n• • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • • \n\nAn Operator Family which operate on Channels (a sequence of numbers (Samples)) which are used for animation, audio, mathematics, simulation, logic, UI construction, and data streamed from/to devices and protocols.\n\n\n\nA Time Slice is the time from the last cook frame to the current cook frame. In CHOPs it is the set of short channels that contain the CHOP channels' samples between the last and the current cook frame.\n\n\n\nA parameter in most CHOPs that restricts which channels of that CHOP will be affected. Normally all channels of a CHOP are affected by the operator. TOPs have Channel Mask, a similar feature.\n\n\n\nsamples-per-second of a CHOP. Each CHOP in your network has a sample rate. In contrast, the overall timeline has a Frame Rate, which is the number of frames to cook and display per second, generally your monitor display frequency, default 60.\n\n\n\nExporting is the connection of CHOP channels to parameters of operators. The output of each exporting CHOP is one or more channels, active only while the CHOP Viewer is on. The current value of a channel can be exported to a parameter of any operator, overriding that parameter's value. See Parameter.\n\n\n\nAn Operator Family that manipulates text strings: multi-line text or tables. Multi-line text is often a python Script or GLSL Shader, but can be any multi-line text. Tables are rows and columns of cells, each containing a text string.\n\n\n\nThe location of an operator within the TouchDesigner environment, for example, /geo1/circle1, a node called circle1 in a component called geo1. The path / is called Root. This path is displayed at the top of every Pane, showing which Component's network you are currently in. To refer instead to a filesystem folder, directory, disk file or http: address, see Folder.\n\n\n\nEvery operator in TouchDesigner has a set of control Parameters that can be integer or floating point numbers, menus, binary toggles, text strings or operator paths, which determine the output of the operator.\n\n\n\nTouchDesigner is a hierarchy of components. \"root\" is the top-most network in the hierarchy. The Network Path or Path for root is simply /. A typical path is /project1/moviein1.\n\n\n\n\n\n\n\n\nRetrieved from \"https://docs.derivative.ca/index.php?title=Transform_XYZ_CHOP&oldid=24117\"",
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"description": "custinputorder - This allows the input order for input 1, if provided, to be ignored and overridden by a custom order chosen by the following two parameters.",
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"description": "inxord - - Changing the Transform order will change where things go much the same way as going a block and turning east gets you to a different place than turning east and then going a block. In matrix math terms, if we use the 'multiply vector on the right' (column vector) convention, a transform order of Scale, Rotate, Translate would be written as T * R * S * Position\n\n srt - str - rst - rts - tsr - trs -",
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"description": "inrord - - As with transform order (above), changing the order in which the rotations take place will alter the final position and orientation. A Rotation order of Rx Ry Rz would create the final rotation matrix as follows R = Rz * Ry * Rx\n\n xyz - xzy - yxz - yzx - zxy - zyx -",
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"description": "none - No operation is applied. invert - Invert the transform. transpose - Transpose the transform. This only has an effect for matrix format transforms. inverttranspose - Invert and Transpose the transform. The transpose will only be done if the input is a matrix format transform.",
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"description": "t - - XYZ translation values.\n\n tx - ty - tz -",
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"description": "r - - XYZ rotation, in degrees.\n\n rx - ry - rz -",
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"description": "s - - XYZ scale to shrink or enlarge the transform.\n\n sx - sy - sz -",
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"name": "Pivot",
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"description": "p - - XYZ pivot to apply the above operations around.\n\n px - py - pz -",
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"isReadOnly": false,
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"id": null,
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"group": "General",
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"description": "preop - Turn this on to invert the transform generated by this page before combining it with the other terms.",
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"description": "multiplyorder - - Controls how the input transform(s) are combined with the transform specified on this page. The below two descriptions use a multiply \"vector on the right\" convention (column vectors).\n\n inputxformpage - The transforms will be combined as Transform Page * Input. xformpageinput - The transforms will be combined as Input * Transform Page.",
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"description": "inputxformpage - The transforms will be combined as Transform Page * Input. xformpageinput - The transforms will be combined as Input * Transform Page.",
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"description": "unmatchedchans - - Controls how channels that don't match the naming convention for the various transform format are treated.\n\n warn - Give a warning if transform channels that don't match any of the naming convenstions are found. ignore - Ignore (give no warning) if channels that don't match the naming convention are found. delete - Delete all channels that don't match any of the naming conventions.",
"tooltip": "",
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"description": "warn - Give a warning if transform channels that don't match any of the naming convenstions are found. ignore - Ignore (give no warning) if channels that don't match the naming convention are found. delete - Delete all channels that don't match any of the naming conventions.",
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"description": "normalize - If the input data is being treated as vectors, they can be re-normalized after the transform by turning this on.",
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"description": "timeslice - Turning this on forces the channels to be \"Time Sliced\". A is the time between the last cook frame and the current cook frame.",
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"id": null,
"name": "Scope",
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"description": "scope - To determine which channels get affected, some CHOPs use a string on the Common page. See Pattern Matching.",
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"name": "Sample Rate Match",
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"description": "srselect - - Handle cases where multiple input CHOPs' sample rates are different. When Resampling occurs, the curves are interpolated according to the Interpolation Method Option, or \"Linear\" if the Interpolate Options are not available.\n\n first - Use rate of first input to resample others. max - Resample to the highest sample rate. min - Resample to the lowest sample rate. err - Doesn't accept conflicting sample rates.",
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"description": "first - Use rate of first input to resample others. max - Resample to the highest sample rate. min - Resample to the lowest sample rate. err - Doesn't accept conflicting sample rates.",
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"id": null,
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"description": "exportmethod - - This will determine how to connect the channel to the parameter. Refer to the Export article for more information.\n\n datindex - Uses the docked table and references the channel via the index of the channel in the . datname - Uses the docked table and references the channel via the name of the channel in the . autoname - The channel is the full destination of where to export to, such has geo1/transform1:tx.",
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"description": "autoexportroot - This path points to the root node where all of the paths that exporting by Channel Name is : are relative to.",
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"description": "exporttable - The used to hold the export information when using the Table Methods (See above).",
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