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TouchDesigner Documentation MCP Server v2.3 - Pure MCP server for VS Code/Codium with comprehensive operator documentation for 629 operators + 7 tutorials across all categories (TOP, CHOP, SOP, DAT, MAT, COMP, POP). Features experimental POP operators wit
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<h1 id="firstHeading" class="firstHeading mw-first-heading"><span class="mw-page-title-namespace">Experimental</span><span class="mw-page-title-separator">:</span><span class="mw-page-title-main">DMX Fixture POP</span></h1>
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<div id="mw-content-text" class="mw-body-content mw-content-ltr" lang="en-CA" dir="ltr"><div class="mw-parser-output"><div class="mw-parser-output"><h2><span class="mw-headline" id="Summary"><div class="sectionBarPOP">Summary</div></span><span class="mw-editsection"><span class="mw-editsection-bracket">[</span><a href="/index.php?title=Template:Summary&action=edit&section=T-1" title="Edit section: Summary">edit</a><span class="mw-editsection-bracket">]</span></span></h2>
<p>The DMX Fixture POP constructs DMX universes from a POP input, and is used in conjunction with a <a href="/DMX_Out_POP" title="DMX Out POP">DMX Out POP</a> to send DMX to a device.
</p><p>In the POP input, each primitive is analogous to a fixture. Each fixture is iterated over and the DMX profile defined on the Channels page is used to construct the DMX universes for each fixture. The fixture/primitives are iterated over in the order they're defined in the POP.
</p><p>The following primitive attributes, as unsigned integers, can be used to specify net, subnet, universe, channel, and netaddress, allowing for per-fixture customization without needing to use the Routing Table:
</p>
<ul><li><code>DMXFixtureNet</code></li>
<li><code>DMXFixtureSubnet</code></li>
<li><code>DMXFixtureUniverse</code></li>
<li><code>DMXFixtureChannel</code></li>
<li><code>DMXFixtureNetAddress</code></li></ul><p>The <a href="/DMX_Map_DAT" title="DMX Map DAT">DMX Map DAT</a> can be used to inspect the DMX universes created.
</p>
<h3><span class="mw-headline" id="Creating_the_DMX_Profile">Creating the DMX Profile</span></h3>
<p>The DMX Profile is defined by the Channel sequence on the DMX Profile page.
</p><p>DMX Channels are sequenced in the universe output in the same order they're defined on the DMX Profile page.
</p><p>For any given Channel sequence, all attribute components will be interleaved together. Eg. '<code>P</code>' will be interleaved as 'Px Py Pz'. If the DMX profile requires them to not be interleaved then they will instead need to be separated into their own Channel sequence blocks.
</p><p>Multiple attributes can be specified together: Eg. '<code>P Color</code>' will interleave P and Color together like so: 'Px Py Pz Colorr Colorg Colorb Colora'. If the interleaved components are of different resolutions, then they will need to be separated into their own Channel sequence blocks, but by enabling Merge with Above Block they can be interleaved together.
</p><p>For <span class="mw-lingo-term" data-lingo-term-id="2a3cd5946cfd317eb99c3d32e35e2d4c">Point</span> Value Types, all points will be iterated over before the next Channel Sequence.
</p><p>Individual attribute components can also be specified. Eg. '<code>P(0) P(1)</code>' to use just position x and y.
</p><p>Attribute components are interleaved by value unless Interleave Bytes is enabled for the attribute grouping.
Example: Position attribute P with 16-bit resolution will be interleaved as <code>Px[0] Px[1] Py[0] Py[1] Pz[0] Pz[1] ...</code> when the Interleave Bytes toggle is disabled, but interleave as <code>Px[0] Py[0] Pz[0] Px[1] Py[1] Pz[1] ...</code> when the Interleave Bytes toggle is enabled.
</p><p>See also: <a href="/DMX_Out_POP" title="DMX Out POP">DMX Out POP</a>, <a href="/DMX_Map_DAT" title="DMX Map DAT">DMX Map DAT</a>, <a href="/DMX" title="DMX">DMX</a>
</p><p><a href="/File:PythonIcon.png" class="image"><img alt="PythonIcon.png" src="/images/c/c2/PythonIcon.png" decoding="async" width="20" height="20"></a><a href="/DmxfixturePOP_Class" title="DmxfixturePOP Class">dmxfixturePOP_Class</a>
</p>
<div id="toc" class="toc" role="navigation" aria-labelledby="mw-toc-heading"><input type="checkbox" role="button" id="toctogglecheckbox" class="toctogglecheckbox" style="display:none"><div class="toctitle" lang="en-CA" dir="ltr"><h2 id="mw-toc-heading">Contents</h2><span class="toctogglespan"><label class="toctogglelabel" for="toctogglecheckbox"></label></span></div>
<ul><li class="toclevel-1"><a href="#Summary"><span class="tocnumber">1</span> <span class="toctext">Summary</span></a>
<ul><li class="toclevel-2"><a href="#Creating_the_DMX_Profile"><span class="tocnumber">1.1</span> <span class="toctext">Creating the DMX Profile</span></a></li>
</ul></li>
<li class="toclevel-1"><a href="#Parameters_-_Fixture_Page"><span class="tocnumber">2</span> <span class="toctext">Parameters - Fixture Page</span></a></li>
<li class="toclevel-1"><a href="#Parameters_-_DMX_Profile_Page"><span class="tocnumber">3</span> <span class="toctext">Parameters - DMX Profile Page</span></a></li>
<li class="toclevel-1"><a href="#Parameters_-_Common_Page"><span class="tocnumber">4</span> <span class="toctext">Parameters - Common Page</span></a></li>
<li class="toclevel-1"><a href="#Operator_Inputs"><span class="tocnumber">5</span> <span class="toctext">Operator Inputs</span></a></li>
<li class="toclevel-1"><a href="#Info_CHOP_Channels"><span class="tocnumber">6</span> <span class="toctext">Info CHOP Channels</span></a>
<ul><li class="toclevel-2"><a href="#Common_POP_Info_Channels"><span class="tocnumber">6.1</span> <span class="toctext">Common POP Info Channels</span></a></li>
<li class="toclevel-2"><a href="#Common_Operator_Info_Channels"><span class="tocnumber">6.2</span> <span class="toctext">Common Operator Info Channels</span></a></li>
</ul></li>
</ul></div>
<p><br></p>
<h2><span class="mw-headline" id="Parameters_-_Fixture_Page"><div class="sectionBarPOP">Parameters - Fixture Page</div></span></h2>
<div id="active" style=""><span class="parNamePOP">Active</span> <code>active</code> - When enabled, will actively update the fixture and universe data, and if used in a DMX Out POP will be sent out to the device. If disabled, the DMX Out POP will not merge the DMX universes constructed by this POP for sending.
<p><i></i>
</p>
</div>
<div id="autolayout" style=""><span class="parNamePOP">Auto <span class="mw-lingo-term" data-lingo-term-id="ebd9bec4d70abc789d439c1f136b0538">Layout</span></span> <code>autolayout</code> - When enabled, the universes will be constructed sequentially starting from net, subnet, universe, and channel specified in the parameters. For example, if starting a net=0, subnet=0, universe=1, channel=0, then the DMX Fixture POP will iterate through all 512 channels using the profile at which point it will move to universe 2. When disabled, a Routing Table must be used instead, and the universes manually assigned to a primindex.
<p><i></i>
</p>
</div>
<div id="routingtable" style=""><span class="parNamePOP">Routing Table</span> <code>routingtable</code> - Use a Routing Table to assign specific net, subnet, universe values to a fixture/primitive. Additionally, netaddress may optionally be specified to override those on the DMX Out POP. The routing table will override use of parameters, as well as any of the reserved attributes: DMXFixtureNet, DMXFixtureSubnet, DMXFixtureUniverse, DMXFixtureChannel, and DMXFixtureNetAddress
<p><i></i>
</p>
</div>
<div id="net" style=""><span class="parNamePOP">Net (0-127)</span> <code>net</code> - When using Auto <span class="mw-lingo-term" data-lingo-term-id="ebd9bec4d70abc789d439c1f136b0538">Layout</span>, specify the starting net value.
<p><i></i>
</p>
</div>
<div id="subnet" style=""><span class="parNamePOP">Subnet (0-15)</span> <code>subnet</code> - When using Auto <span class="mw-lingo-term" data-lingo-term-id="ebd9bec4d70abc789d439c1f136b0538">Layout</span>, specify the starting subnet value.
<p><i></i>
</p>
</div>
<div id="universe" style=""><span class="parNamePOP">Universe</span> <code>universe</code> - When using Auto <span class="mw-lingo-term" data-lingo-term-id="ebd9bec4d70abc789d439c1f136b0538">Layout</span>, specify the starting universe value.
<p><i></i>
</p>
</div>
<div id="channel" style=""><span class="parNamePOP"><span class="mw-lingo-term" data-lingo-term-id="781dc97dc62331eec3ea9ec4373a3ca8">Channel</span></span> <code>channel</code> - When using Auto <span class="mw-lingo-term" data-lingo-term-id="ebd9bec4d70abc789d439c1f136b0538">Layout</span>, specify the starting channel value.
<p><i></i>
</p>
</div>
<div id="changap" style=""><span class="parNamePOP">Channel Gap</span> <code>changap</code> - When using Auto <span class="mw-lingo-term" data-lingo-term-id="ebd9bec4d70abc789d439c1f136b0538">Layout</span>, specify the amount of channels between fixtures. Eg. if fixture 1 ends on channel 200 and there is a channel of 10, then fixture 2 will start on channel 211.
<p><i></i>
</p>
</div>
<div id="quantizeuni" style=""><span class="parNamePOP">Quantize Universe</span> <code>quantizeuni</code> - When enabled, fixtures cannot bridge universes (ie. have their channel range start in a different universe than it ends in), meaning that it must be a maximum of 512 channels. Also, if a fixture cannot fit in the remaining channels of a universe, then it will be moved to the next one.
<p><i></i>
</p>
</div>
<p><br></p>
<h2><span class="mw-headline" id="Parameters_-_DMX_Profile_Page"><div class="sectionBarPOP">Parameters - DMX Profile Page</div></span></h2>
<div id="dmxchan" style="" class="sequenceBlock"><span class="parNamePOP">DMX <span class="mw-lingo-term" data-lingo-term-id="781dc97dc62331eec3ea9ec4373a3ca8">Channel</span></span> <code>dmxchan</code> - Channel sequence block used to define the DMX profile
<div class="sequenceItem">
<div id="dmxchan0name" style=""><span class="parNamePOP">Name</span> <code>dmxchan0name</code> - Specify the unique DMX Channel identifier.
<p><i></i>
</p>
</div>
<div id="dmxchan0valuetype" style=""><span class="parNamePOP">Value Type</span> <code>dmxchan0valuetype</code> - <span class="mw-customtoggle-dmxchan0valuetype">⊞</span> - Specify how the channels values are iterated, and how the attributes are sourced.
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-dmxchan0valuetype">
<ul><li><span class="parNamePOP"><span class="mw-lingo-term" data-lingo-term-id="2a3cd5946cfd317eb99c3d32e35e2d4c">Point</span></span> <code>point</code> - When using the <span class="mw-lingo-term" data-lingo-term-id="2a3cd5946cfd317eb99c3d32e35e2d4c">Point</span> value type, each point will be iterated over for this channel block and have their values interleaved, before moving on to the next channel.</li></ul><ul><li><span class="parNamePOP"><span class="mw-lingo-term" data-lingo-term-id="07ee3427562e4f1a5c9f2bfb17fd9eee">Primitive</span></span> <code>primitive</code> - When using the <span class="mw-lingo-term" data-lingo-term-id="07ee3427562e4f1a5c9f2bfb17fd9eee">Primitive</span> value type, the channel value will be interleaved from the value source only once per primitive/fixture, before moving on to the next channel.</li></ul></div>
<p><i></i>
</p>
</div>
<div id="dmxchan0valuesource" style=""><span class="parNamePOP">Value Source</span> <code>dmxchan0valuesource</code> - <span class="mw-customtoggle-dmxchan0valuesource">⊞</span> -
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-dmxchan0valuesource">
<ul><li><span class="parNamePOP">Constant</span> <code>constant</code> - Set the channel values using a constant. Note: if Value Type is <span class="mw-lingo-term" data-lingo-term-id="2a3cd5946cfd317eb99c3d32e35e2d4c">Point</span>, each point will still be iterated over once and have their value set to the constant value. In other words, the number of channels used is still the same whether using a constant or attribute value source.</li></ul><ul><li><span class="parNamePOP">Attribute</span> <code>attribute</code> - Set the values using an attribute. Multiple attributes can be specified together. They will be all be interleaved.</li></ul></div>
<p><i></i>
</p>
</div>
<div id="dmxchan0group" style=""><span class="parNamePOP"><span class="mw-lingo-term" data-lingo-term-id="03937134cedab9078be39a77ee3a48a0">Group</span></span> <code>dmxchan0group</code> - Optionally select a point group. Only points within the group will be used for universe creation, rather than all points.
<p><i></i>
</p>
</div>
<div id="dmxchan0numcomps" style=""><span class="parNamePOP">Number of Components</span> <code>dmxchan0numcomps</code> - <span class="mw-customtoggle-dmxchan0numcomps">⊞</span> -
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-dmxchan0numcomps">
<ul><li><span class="parNamePOP">1</span> <code>1</code> - Number of constant components to use.</li></ul><ul><li><span class="parNamePOP">2</span> <code>2</code> -</li></ul><ul><li><span class="parNamePOP">3</span> <code>3</code> -</li></ul><ul><li><span class="parNamePOP">4</span> <code>4</code> -</li></ul></div>
<p><i></i>
</p>
</div>
<div id="dmxchan0value" style=""><span class="parNamePOP">Value</span> <code>dmxchan0value</code> - <span class="mw-customtoggle-dmxchan0value">⊞</span> - Set the constant value.
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-dmxchan0value">
<ul><li><span class="parNamePOP">Value</span> <code>dmxchan0valuer</code> -</li></ul><ul><li><span class="parNamePOP">Value</span> <code>dmxchan0valueg</code> -</li></ul><ul><li><span class="parNamePOP">Value</span> <code>dmxchan0valueb</code> -</li></ul><ul><li><span class="parNamePOP">Value</span> <code>dmxchan0valuea</code> -</li></ul></div>
<p><i></i>
</p>
</div>
<div id="dmxchan0attr" style=""><span class="parNamePOP">Attribute</span> <code>dmxchan0attr</code> - Set the attributes to interleave. Multiple attributes can be specified together.
<p><i></i>
</p>
</div>
<div id="dmxchan0valueres" style=""><span class="parNamePOP">Value <span class="mw-lingo-term" data-lingo-term-id="b5a4b64b2aa505bd7c11f79b8a9f458d">Resolution</span></span> <code>dmxchan0valueres</code> - <span class="mw-customtoggle-dmxchan0valueres">⊞</span> - The value resolution. Note: one DMX channel is 8-bit (ie. one byte and 0-255), so if a value is greater than 8-bit, it will use more than one channel: Eg. 16-bit uses 2 channels.
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-dmxchan0valueres">
<ul><li><span class="parNamePOP">8-bit</span> <code>b8</code> -</li></ul><ul><li><span class="parNamePOP">16-bit</span> <code>b16</code> -</li></ul><ul><li><span class="parNamePOP">24-bit</span> <code>b24</code> -</li></ul><ul><li><span class="parNamePOP">32-bit</span> <code>b32</code> -</li></ul></div>
<p><i></i>
</p>
</div>
<div id="dmxchan0normalized" style=""><span class="parNamePOP">Value is Normalized</span> <code>dmxchan0normalized</code> - When enabled, values of 0-1 are expected, and they will be scaled to the appropriate range for the resolution (ie. 0-255 for 8-bit). When disabled, the values will be output as-is. Clamping is done in both cases.
<p><i></i>
</p>
</div>
<div id="dmxchan0merge" style=""><span class="parNamePOP">Merge with Above Block</span> <code>dmxchan0merge</code> - When enabled, will interleave channel values with the above block. The blocks must be of the same value type and value source. This feature is useful if needing to interleave values of different resolutions.
<p><i></i>
</p>
</div>
<div id="dmxchan0interleavebytes" style=""><span class="parNamePOP">Interleave Bytes</span> <code>dmxchan0interleavebytes</code> - When enabled, attribute component values will be interleaved by byte order, instead of value order. Example: Position attribute P with 16-bit resolution will be interleaved as <code>Px[0] Px[1] Py[0] Py[1] Pz[0] Pz[1] ...</code> when the toggle is disabled, but interleave as <code>Px[0] Py[0] Pz[0] Px[1] Py[1] Pz[1] ...</code> when the Interleave Bytes toggle is enabled. This also means that if the components have an 8-bit value resolution, then the toggle will have no effect. Interleave Bytes can only be enabled at the root (ie. top) DMX Channel in the case where multiple DMX Channel blocks are merged together with Merge Above Block.
<p><i></i>
</p>
</div>
</div>
</div>
<p><br></p>
<h2><span class="mw-headline" id="Parameters_-_Common_Page"><div class="sectionBarPOP">Parameters - Common Page</div></span></h2>
<div id="bypass" style=""><span class="parNamePOP"><span class="mw-lingo-term" data-lingo-term-id="5ce88c4d66118388a69c6fd4262ca3a1">Bypass</span></span> <code>bypass</code> -
<p><i></i>
</p>
</div>
<div id="delinputattrs" style=""><span class="parNamePOP">Delete Input <span class="mw-lingo-term" data-lingo-term-id="287234a1ff35a314b5b6bc4e5828e745">Attributes</span></span> <code>delinputattrs</code> -
<p><i></i>
</p>
</div>
<div id="parmcolorspace" style=""><span class="parNamePOP">Parameter Color Space</span> <code>parmcolorspace</code> - <span class="mw-customtoggle-parmcolorspace">⊞</span> - Controls how all color parameters on this node are interpreted. The color values as treated as being in the selected color space, and are converted to the Working <a href="/Color_Space" title="Color Space">Color Space</a> before they are used as part of the node's operation. Note that this does not change the color space of the node itself, as that is always in the Working Color Space.
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-parmcolorspace">
<ul><li><span class="parNamePOP">sRGB</span> <code>srgb</code> - <a rel="nofollow" class="external text" href="https://en.wikipedia.org/wiki/SRGB">sRGB</a> color space, with sRGB transfer function. Considered an SDR color space with respect to <span class="mw-lingo-term" data-lingo-term-id="63d5049791d9d79d86e9a108b0a999ca">Reference</span> White.</li></ul><p><br></p>
<ul><li><span class="parNamePOP">sRGB - Linear</span> <code>srgblinear</code> - <a rel="nofollow" class="external text" href="https://en.wikipedia.org/wiki/SRGB">sRGB</a> color space, with linear transfer function. Considered an SDR color space with respect to <span class="mw-lingo-term" data-lingo-term-id="63d5049791d9d79d86e9a108b0a999ca">Reference</span> White.</li></ul><p><br></p>
<ul><li><span class="parNamePOP">Rec.601 (NTSC)</span> <code>rec601ntsc</code> - <a rel="nofollow" class="external text" href="https://en.wikipedia.org/wiki/Rec._601">Rec.601</a> with NTSC primaries color space, with Rec.601 transfer function. Considered an SDR color space with respect to <span class="mw-lingo-term" data-lingo-term-id="63d5049791d9d79d86e9a108b0a999ca">Reference</span> White.</li></ul><p><br></p>
<ul><li><span class="parNamePOP">Rec.709</span> <code>rec709</code> - <a rel="nofollow" class="external text" href="https://en.wikipedia.org/wiki/Rec._709">Rec.709</a> color space, with Rec.709 (same as Rec.2020) transfer function. Considered an SDR color space with respect to <span class="mw-lingo-term" data-lingo-term-id="63d5049791d9d79d86e9a108b0a999ca">Reference</span> White.</li></ul><p><br></p>
<ul><li><span class="parNamePOP">Rec.2020</span> <code>rec2020</code> - <a rel="nofollow" class="external text" href="https://en.wikipedia.org/wiki/Rec._2020">Rec.2020</a> color space, with Rec.2020 (same as Rec.709) transfer function. Considered an HDR color space with respect to <span class="mw-lingo-term" data-lingo-term-id="63d5049791d9d79d86e9a108b0a999ca">Reference</span> White.</li></ul><p><br></p>
<ul><li><span class="parNamePOP">DCI-P3</span> <code>dcip3</code> - <a rel="nofollow" class="external text" href="https://en.wikipedia.org/wiki/DCI-P3">DCI-P3</a> color space, with D65 white point and 2.6 gamma transfer function. Considered an HDR color space with respect to <span class="mw-lingo-term" data-lingo-term-id="63d5049791d9d79d86e9a108b0a999ca">Reference</span> White.</li></ul><p><br></p>
<ul><li><span class="parNamePOP">DCI-P3 (D60)</span> <code>dcip3d60</code> - <a rel="nofollow" class="external text" href="https://en.wikipedia.org/wiki/DCI-P3">DCI-P3 "D60 sim"</a> color space, with D60 white point, and 2.6 gamma transfer function. Considered an HDR color space with respect to <span class="mw-lingo-term" data-lingo-term-id="63d5049791d9d79d86e9a108b0a999ca">Reference</span> White.</li></ul><p><br></p>
<ul><li><span class="parNamePOP">Display-P3 (D65)</span> <code>displayp3d65</code> - <a rel="nofollow" class="external text" href="https://en.wikipedia.org/wiki/DCI-P3">Display-P3</a> color space, with D65 white point, and sRGB gamma transfer function. Considered an HDR color space with respect to <span class="mw-lingo-term" data-lingo-term-id="63d5049791d9d79d86e9a108b0a999ca">Reference</span> White.</li></ul><p><br></p>
<ul><li><span class="parNamePOP">ACES2065-1</span> <code>aces2065-1</code> - <a rel="nofollow" class="external text" href="https://en.wikipedia.org/wiki/Academy_Color_Encoding_System">ACES 2065-1</a> (also known as ACES AP0) color space, with a linear gamma transfer function. Considered an HDR color space with respect to <span class="mw-lingo-term" data-lingo-term-id="63d5049791d9d79d86e9a108b0a999ca">Reference</span> White.</li></ul><p><br></p>
<ul><li><span class="parNamePOP">ACEScg</span> <code>acescg</code> - <a rel="nofollow" class="external text" href="https://en.wikipedia.org/wiki/Academy_Color_Encoding_System">ACEScg</a> (also known as ACES AP1) color space, with a linear gamma transfer function. Considered an HDR color space with respect to <span class="mw-lingo-term" data-lingo-term-id="63d5049791d9d79d86e9a108b0a999ca">Reference</span> White.</li></ul><p><br></p>
<ul><li><span class="parNamePOP">Passthrough</span> <code>passthrough</code> - When selected, the color values will be used as-is in the operation, without any modification or attempt to convert them into the Working Color Space.</li></ul></div>
<p><i></i>
</p>
</div>
<div id="parmreferencewhite" style=""><span class="parNamePOP"><span class="mw-lingo-term" data-lingo-term-id="c36eba6886be950a031ec08f566cd724">Parameter Reference</span> White</span> <code>parmreferencewhite</code> - <span class="mw-customtoggle-parmreferencewhite">⊞</span> - When converting a parameter color value to the Working Color Space, this controls how it should be treated with respect to <a href="/Color_Space#Reference_White" title="Color Space">Reference White</a>. If the Working Color Space is the same <span class="mw-lingo-term" data-lingo-term-id="63d5049791d9d79d86e9a108b0a999ca">Reference</span> White, then no adjustment is done. If they are different, then the <span class="mw-lingo-term" data-lingo-term-id="63d5049791d9d79d86e9a108b0a999ca">Reference</span> White level (brightness) of this color will be adjusted to the range expected by the Working Color Space. For example if the project is set to have a SDR <span class="mw-lingo-term" data-lingo-term-id="63d5049791d9d79d86e9a108b0a999ca">Reference</span> White of 120 nits, and the HDR <span class="mw-lingo-term" data-lingo-term-id="63d5049791d9d79d86e9a108b0a999ca">Reference</span> White is 80 nits, then a color of (1, 1, 1), which is 120 nits in the SDR color space, will be converted to be (1.5, 1.5, 1.5), which is 120 nits still in the HDR Working Color Space.
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-parmreferencewhite">
<ul><li><span class="parNamePOP">Default For Color Space</span> <code>default</code> - Will use either the SDR or the HDR <span class="mw-lingo-term" data-lingo-term-id="63d5049791d9d79d86e9a108b0a999ca">Reference</span> White, based on the color space selected.</li></ul><p><br></p>
<ul><li><span class="parNamePOP">Standard (SDR)</span> <code>sdr</code> - Will treat the Parameter Color Space as SDR for it's reference white value.</li></ul><p><br></p>
<ul><li><span class="parNamePOP">High (HDR)</span> <code>hdr</code> - Will treat the Parameter Color Space as HDR for it's reference white value.</li></ul></div>
<p><i></i>
</p>
</div>
<h2><span class="mw-headline" id="Operator_Inputs"><div class="sectionBarPOP">Operator Inputs</div></span></h2>
<ul><li><span class="parNamePOP">Input 0: </span> -</li></ul><p><br></p>
<h2><span class="mw-headline" id="Info_CHOP_Channels"><div class="sectionBarPOP">Info <span class="mw-lingo-term" data-lingo-term-id="8b9d2cce2836537aabe6f2e0dd5da293">CHOP</span> Channels</div></span></h2>
<p>Extra Information for the DMX Fixture POP can be accessed via an <a href="/Info_CHOP" title="Info CHOP">Info CHOP</a>.
<i></i>
</p>
<h3><span class="mw-headline" id="Common_POP_Info_Channels"><div class="customBar">Common POP Info Channels</div></span></h3>
<h3><span class="mw-headline" id="Common_Operator_Info_Channels"><div class="customBar">Common Operator Info Channels</div></span></h3>
<ul><li><span class="parName">total_cooks</span> - Number of times the operator has cooked since the process started.</li></ul><ul><li><span class="parName">cook_time</span> - Duration of the last cook in milliseconds.</li></ul><ul><li><span class="parName">cook_frame</span> - Frame number when this operator was last cooked relative to the component timeline.</li></ul><ul><li><span class="parName">cook_abs_frame</span> - Frame number when this operator was last cooked relative to the absolute time.</li></ul><ul><li><span class="parName">cook_start_time</span> - Time in milliseconds at which the operator started cooking in the frame it was cooked.</li></ul><ul><li><span class="parName">cook_end_time</span> - Time in milliseconds at which the operator finished cooking in the frame it was cooked.</li></ul><ul><li><span class="parName">cooked_this_frame</span> - 1 if operator was cooked this frame.</li></ul><ul><li><span class="parName">warnings</span> - Number of warnings in this operator if any.</li></ul><ul><li><span class="parName">errors</span> - Number of errors in this operator if any.</li></ul><p><br>
TouchDesigner Build: <select onchange="location=this.value;"><option value="https://docs.derivative.ca/Experimental:DMX_Fixture_POP">Latest</option>\n<option value="https://docs.derivative.ca/Experimental:DMX_Fixture_POP?oldid=32916">wikieditor</option><option value="https://docs.derivative.ca/Experimental:DMX_Fixture_POP?oldid=32930">wikieditor</option><option value="https://docs.derivative.ca/Experimental:DMX_Fixture_POP?oldid=32937">wikieditor</option><option value="https://docs.derivative.ca/Experimental:DMX_Fixture_POP?oldid=32938">wikieditor</option><option value="https://docs.derivative.ca/Experimental:DMX_Fixture_POP?oldid=32939">wikieditor</option><option value="https://docs.derivative.ca/Experimental:DMX_Fixture_POP?oldid=33036">wikieditor</option><option value="https://docs.derivative.ca/Experimental:DMX_Fixture_POP?oldid=33048">wikieditor</option><option value="https://docs.derivative.ca/Experimental:DMX_Fixture_POP?oldid=33055">wikieditor</option><option value="https://docs.derivative.ca/Experimental:DMX_Fixture_POP?oldid=33089">wikieditor</option><option value="https://docs.derivative.ca/Experimental:DMX_Fixture_POP?oldid=33180">wikieditor</option><option value="https://docs.derivative.ca/Experimental:DMX_Fixture_POP?oldid=33253">wikieditor</option><option value="https://docs.derivative.ca/Experimental:DMX_Fixture_POP?oldid=33254">wikieditor</option><option value="https://docs.derivative.ca/Experimental:DMX_Fixture_POP?oldid=33296">wikieditor</option><option value="https://docs.derivative.ca/Experimental:DMX_Fixture_POP?oldid=33328">wikieditor</option><option value="https://docs.derivative.ca/Experimental:DMX_Fixture_POP?oldid=33538">wikieditor</option><option value="https://docs.derivative.ca/Experimental:DMX_Fixture_POP?oldid=33539">wikieditor</option><option value="https://docs.derivative.ca/Experimental:DMX_Fixture_POP?oldid=33743">wikieditor</option><option value="https://docs.derivative.ca/Experimental:DMX_Fixture_POP?oldid=33780">wikieditor</option><option value="https://docs.derivative.ca/Experimental:DMX_Fixture_POP?oldid=33781">wikieditor</option><option value="https://docs.derivative.ca/Experimental:DMX_Fixture_POP?oldid=33783">wikieditor</option><option value="https://docs.derivative.ca/Experimental:DMX_Fixture_POP?oldid=34645">wikieditor</option><option value="https://docs.derivative.ca/Experimental:DMX_Fixture_POP?oldid=33780">mw-reverted</option><option value="https://docs.derivative.ca/Experimental:DMX_Fixture_POP?oldid=33781">mw-manual-revert</option></select></p>
<table><tbody><tr><th class="navBox">POPs
</th></tr><tr><td><span class="catList navigation-not-searchable"><a href="/Experimental:Accumulate_POP" title="Experimental:Accumulate POP">Experimental:Accumulate </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Analyze_POP" title="Experimental:Analyze POP">Experimental:Analyze </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Attribute_Combine_POP" title="Experimental:Attribute Combine POP">Experimental:Attribute Combine </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Attribute_Convert_POP" title="Experimental:Attribute Convert POP">Experimental:Attribute Convert </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Attribute_POP" title="Experimental:Attribute POP">Experimental:Attribute </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Blend_POP" title="Experimental:Blend POP">Experimental:Blend </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Box_POP" title="Experimental:Box POP">Experimental:Box </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Cache_Blend_POP" title="Experimental:Cache Blend POP">Experimental:Cache Blend </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Cache_POP" title="Experimental:Cache POP">Experimental:Cache </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Cache_Select_POP" title="Experimental:Cache Select POP">Experimental:Cache Select </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:CHOP_to_POP" title="Experimental:CHOP to POP">Experimental:CHOP to </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Circle_POP" title="Experimental:Circle POP">Experimental:Circle </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Convert_POP" title="Experimental:Convert POP">Experimental:Convert </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Copy_POP" title="Experimental:Copy POP">Experimental:Copy </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:CPlusPlus_POP" title="Experimental:CPlusPlus POP">Experimental:CPlusPlus </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Curve_POP" title="Experimental:Curve POP">Experimental:Curve </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:DAT_to_POP" title="Experimental:DAT to POP">Experimental:DAT to </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Delete_POP" title="Experimental:Delete POP">Experimental:Delete </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Dimension_POP" title="Experimental:Dimension POP">Experimental:Dimension </a></span>• <span class="catList navigation-not-searchable"><a class="mw-selflink selflink">Experimental:DMX Fixture </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:DMX_Out_POP" title="Experimental:DMX Out POP">Experimental:DMX Out </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Extrude_POP" title="Experimental:Extrude POP">Experimental:Extrude </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Facet_POP" title="Experimental:Facet POP">Experimental:Facet </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Feedback_POP" title="Experimental:Feedback POP">Experimental:Feedback </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Field_POP" title="Experimental:Field POP">Experimental:Field </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:File_In_POP" title="Experimental:File In POP">Experimental:File In </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Force_POP" title="Experimental:Force POP">Experimental:Force </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:GLSL_Advanced_POP" title="Experimental:GLSL Advanced POP">Experimental:GLSL Advanced </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:GLSL_Copy_POP" title="Experimental:GLSL Copy POP">Experimental:GLSL Copy </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:GLSL_Create_POP" title="Experimental:GLSL Create POP">Experimental:GLSL Create </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:GLSL_POP" title="Experimental:GLSL POP">Experimental:GLSL </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:GLSL_Select_POP" title="Experimental:GLSL Select POP">Experimental:GLSL Select </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Grid_POP" title="Experimental:Grid POP">Experimental:Grid </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Group_POP" title="Experimental:Group POP">Experimental:Group </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Histogram_POP" title="Experimental:Histogram POP">Experimental:Histogram </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Import_Select_POP" title="Experimental:Import Select POP">Experimental:Import Select </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:In_POP" title="Experimental:In POP">Experimental:In </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Limit_POP" title="Experimental:Limit POP">Experimental:Limit </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Line_Break_POP" title="Experimental:Line Break POP">Experimental:Line Break </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Line_Divide_POP" title="Experimental:Line Divide POP">Experimental:Line Divide </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Line_Metrics_POP" title="Experimental:Line Metrics POP">Experimental:Line Metrics </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Line_POP" title="Experimental:Line POP">Experimental:Line </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Line_Smooth_POP" title="Experimental:Line Smooth POP">Experimental:Line Smooth </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Line_Thick_POP" title="Experimental:Line Thick POP">Experimental:Line Thick </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Lookup_Attribute_POP" title="Experimental:Lookup Attribute POP">Experimental:Lookup Attribute </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Lookup_Channel_POP" title="Experimental:Lookup Channel POP">Experimental:Lookup Channel </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Lookup_Texture_POP" title="Experimental:Lookup Texture POP">Experimental:Lookup Texture </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Math_Combine_POP" title="Experimental:Math Combine POP">Experimental:Math Combine </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Math_Mix_POP" title="Experimental:Math Mix POP">Experimental:Math Mix </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Math_POP" title="Experimental:Math POP">Experimental:Math </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Merge_POP" title="Experimental:Merge POP">Experimental:Merge </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Neighbor_POP" title="Experimental:Neighbor POP">Experimental:Neighbor </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Noise_POP" title="Experimental:Noise POP">Experimental:Noise </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Normal_POP" title="Experimental:Normal POP">Experimental:Normal </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Normalize_POP" title="Experimental:Normalize POP">Experimental:Normalize </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Null_POP" title="Experimental:Null POP">Experimental:Null </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:OAK_Select_POP" title="Experimental:OAK Select POP">Experimental:OAK Select </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Out_POP" title="Experimental:Out POP">Experimental:Out </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Particle_POP" title="Experimental:Particle POP">Experimental:Particle </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Pattern_POP" title="Experimental:Pattern POP">Experimental:Pattern </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Phaser_POP" title="Experimental:Phaser POP">Experimental:Phaser </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Point_File_In_POP" title="Experimental:Point File In POP">Experimental:Point File In </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Point_Generator_POP" title="Experimental:Point Generator POP">Experimental:Point Generator </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Point_POP" title="Experimental:Point POP">Experimental:Point </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Points,_Vertices_and_Primitives_in_POPs" title="Experimental:Points, Vertices and Primitives in POPs">Experimental:Points, Vertices and Primitives in s </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Polygonize_POP" title="Experimental:Polygonize POP">Experimental:Polygonize </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Primitive_POP" title="Experimental:Primitive POP">Experimental:Primitive </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Projection_POP" title="Experimental:Projection POP">Experimental:Projection </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Proximity_POP" title="Experimental:Proximity POP">Experimental:Proximity </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Quantize_POP" title="Experimental:Quantize POP">Experimental:Quantize </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Random_POP" title="Experimental:Random POP">Experimental:Random </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Ray_POP" title="Experimental:Ray POP">Experimental:Ray </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Rectangle_POP" title="Experimental:Rectangle POP">Experimental:Rectangle </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:ReRange_POP" title="Experimental:ReRange POP">Experimental:ReRange </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Revolve_POP" title="Experimental:Revolve POP">Experimental:Revolve </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Select_POP" title="Experimental:Select POP">Experimental:Select </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Skin_Deform_POP" title="Experimental:Skin Deform POP">Experimental:Skin Deform </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Skin_POP" title="Experimental:Skin POP">Experimental:Skin </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:SOP_to_POP" title="Experimental:SOP to POP">Experimental:SOP to </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Sort_POP" title="Experimental:Sort POP">Experimental:Sort </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Sphere_POP" title="Experimental:Sphere POP">Experimental:Sphere </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Sprinkle_POP" title="Experimental:Sprinkle POP">Experimental:Sprinkle </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Subdivide_POP" title="Experimental:Subdivide POP">Experimental:Subdivide </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Switch_POP" title="Experimental:Switch POP">Experimental:Switch </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Texture_Map_POP" title="Experimental:Texture Map POP">Experimental:Texture Map </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:TOP_to_POP" title="Experimental:TOP to POP">Experimental:TOP to </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Topology_POP" title="Experimental:Topology POP">Experimental:Topology </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Torus_POP" title="Experimental:Torus POP">Experimental:Torus </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Trail_POP" title="Experimental:Trail POP">Experimental:Trail </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Transform_POP" title="Experimental:Transform POP">Experimental:Transform </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Trig_POP" title="Experimental:Trig POP">Experimental:Trig </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Tube_POP" title="Experimental:Tube POP">Experimental:Tube </a></span>• <span class="catList navigation-not-searchable"><a href="/Experimental:Twist_POP" title="Experimental:Twist POP">Experimental:Twist </a></span>
</td></tr></tbody></table></div><div class="mw-lingo-tooltip" id="2a3cd5946cfd317eb99c3d32e35e2d4c"><div class="mw-lingo-definition navigation-not-searchable"><div class="mw-lingo-definition-text">
<p>Each SOP has a list of Points. Each point has an XYZ 3D position value plus other optional attributes. Each polygon <a href="/Primitive" title="Primitive">Primitive</a> is defined by a vertex list, which is list of point numbers.
</p>
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<p>(1) The TouchDesigner window is made of a menu bar at the top, a <a href="/Timeline" title="Timeline">Timeline</a> at the bottom, plus one of a choice of Layouts in the middle. A Layout is made on one or more Panes, each Pane can contain a Network Editor, Viewer, Panel, etc. See <a href="/Pane" title="Pane">Pane</a> and <a href="/Bookmark" title="Bookmark">Bookmark</a>. (2) Nodes in a network are arranged using Layout commands in the RMB menu.
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<p>A <a href="/CHOP" title="CHOP">CHOP</a> outputs one or more channels, where a channel is simply a sequence of numbers (<a href="/Sample" title="Sample">Samples</a>), representing motion, audio, etc. Channels are passed between CHOPs in TouchDesigner networks. Channels can be <a href="/Export" title="Export">Exported</a> to <a href="/Parameter" title="Parameter">Parameters</a>.
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<p>A surface type in <a href="/SOP" title="SOP">SOPs</a> that includes polygon, curve (NURBS and Bezier), patch (NURBS and Bezier) and other basic shapes like sphere, tube and metaball. <a href="/Point" title="Point">Points</a> and Primitives are part of the <a href="/Geometry_Detail" title="Geometry Detail">Geometry Detail</a>, which is a part of a <a href="/SOP" title="SOP">SOP</a>.
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<p>A Group in POPs and SOPs is a named subset of points or primitives. It is created with the <a href="/Group_POP" title="Group POP">Group POP</a> or Group SOP. Numerous operations in POPs and SOPs (using a Group parameter) can be restricted to affect the points or primitives in selected groups, and not affect others.
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<p>The width and height of an image in pixels. Most TOPs, like the <a href="/Movie_File_In_TOP" title="Movie File In TOP">Movie File In TOP</a> can set the image resolution. See <a href="/TOP_Generator_Common_Page" title="TOP Generator Common Page">Aspect Ratio</a> for the width/height ratio of an image, taking into account non-square pixels.
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<p>An operator whose Bypass flag is set does nothing: All data going into its first input appears at its output unaffected.
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<p>Information associated with <a href="/SOP" title="SOP">SOP</a> geometry. <a href="/Point" title="Point">Points</a> and <a href="/Primitive" title="Primitive">primitives</a> (polygons, NURBS, etc.) can have any number of attributes - position (P) is standard, and built-in optional attributes are <a href="/Normals" title="Normals">normals</a> (N), texture coordinates (uv), color (Cd), etc.
</p>
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</div><div class="mw-lingo-tooltip" id="63d5049791d9d79d86e9a108b0a999ca"><div class="mw-lingo-definition navigation-not-searchable"><div class="mw-lingo-definition-text">
<p>A <a href="/Link" title="Link">Link</a>. The grey dashed lines between nodes is a Reference or Link that indicates one operator is getting data from another operator from any <a href="/Operator_Family" title="Operator Family">Operator Family</a>.
</p>
</div></div><div class="mw-lingo-definition navigation-not-searchable"><div class="mw-lingo-definition-text">
<p>The grey dashed lines between nodes is a Reference (or <a href="/Link" title="Link">Link</a>). A Reference is (1) a <a href="/Parameter_Reference" title="Parameter Reference">Parameter Reference</a>, a parameter in an OP that is a name or path to another operator, (2) a <a href="/index.php?title=Node_Reference&action=edit&redlink=1" class="new" title="Node Reference (page does not exist)">Node Reference</a>, an expression in a parameter or DAT script that contains the name or path of another operator, (3) a DAT Cell Reference or (4) a CHOP Channel Reference.
</p>
</div></div><div class="mw-lingo-definition navigation-not-searchable"><div class="mw-lingo-definition-text">
<p>A Link or Reference is a dashed line between nodes that represent other data flowing between nodes. Examples are CHOP <a href="/Export" title="Export">Exports</a>, node <a href="/Network_Path" title="Network Path">Paths</a> in parameters, and <a href="/Expression" title="Expression">expressions</a> in parameters referencing CHOP channels, DAT tables and other nodes. In contrast is a <a href="/Wire" title="Wire">Wire</a> that connects nodes in the same <a href="/Operator_Family" title="Operator Family">Operator Family</a>.
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<p>A parameter reference can be setup between any two parameters by putting an expression in one parameter that refers to another parameter. This creates a <a href="/Link" title="Link">Link</a> between the two parameters such that when one changes, the other will change automatically (known in other software as a "constraint").
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<p>An <a href="/Operator_Family" title="Operator Family">Operator Family</a> which operate on <a href="/Channel" title="Channel">Channels</a> (a sequence of numbers (<a href="/Sample" title="Sample">Samples</a>)) which are used for animation, audio, mathematics, simulation, logic, UI construction, and data streamed from/to devices and protocols.
</p>
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