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@botpoker/engine-holdem

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/* eslint-env jest */ "use strict"; const task = require("./pay-ante"); it("should never run if Ante is disabled", () => { expect( task.shouldRun({ state: "active", gamestate: { handProgressiveId: Infinity, }, settings: {}, }) ).toBe(false); }); it("shouldn't run during initial phase of a game", () => { expect( task.shouldRun({ state: "active", gamestate: { handProgressiveId: 4, }, settings: { PAY_ANTE_AT_HAND: 10, }, }) ).toBe(false); }); it("should run if tournament state is Active", () => { expect( task.shouldRun({ state: "active", gamestate: { handProgressiveId: 10, }, settings: { PAY_ANTE_AT_HAND: 10, }, }) ).toBe(true); }); it("should run if tournament state is Latest game", () => { expect( task.shouldRun({ state: "latest-game", gamestate: { handProgressiveId: 10, }, settings: { PAY_ANTE_AT_HAND: 10, }, }) ).toBe(true); }); it("shouldn't run if tournament state is something else", () => { expect( task.shouldRun({ state: "pause", gamestate: { handProgressiveId: 10, }, settings: { PAY_ANTE_AT_HAND: 10, }, }) ).toBe(false); }); describe("run", () => { const pay = jest.fn(); const gamestate = { activePlayers: [{ name: "Arale", pay, }], sb: 10, }; task.run(null, { gamestate }); expect(pay).toHaveBeenCalledTimes(1); expect(pay).toHaveBeenNthCalledWith(1, gamestate, 2); });