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@boost/config

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Powerful convention based finder, loader, and manager of both configuration and ignore files.

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function _slicedToArray(arr, i) { return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _unsupportedIterableToArray(arr, i) || _nonIterableRest(); } function _nonIterableRest() { throw new TypeError("Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); } function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i]; return arr2; } function _iterableToArrayLimit(r, l) { var t = null == r ? null : "undefined" != typeof Symbol && r[Symbol.iterator] || r["@@iterator"]; if (null != t) { var e, n, i, u, a = [], f = !0, o = !1; try { if (i = (t = t.call(r)).next, 0 === l) { if (Object(t) !== t) return; f = !1; } else for (; !(f = (e = i.call(t)).done) && (a.push(e.value), a.length !== l); f = !0); } catch (r) { o = !0, n = r; } finally { try { if (!f && null != t.return && (u = t.return(), Object(u) !== u)) return; } finally { if (o) throw n; } } return a; } } function _arrayWithHoles(arr) { if (Array.isArray(arr)) return arr; } function ownKeys(e, r) { var t = Object.keys(e); if (Object.getOwnPropertySymbols) { var o = Object.getOwnPropertySymbols(e); r && (o = o.filter(function (r) { return Object.getOwnPropertyDescriptor(e, r).enumerable; })), t.push.apply(t, o); } return t; } function _objectSpread(e) { for (var r = 1; r < arguments.length; r++) { var t = null != arguments[r] ? arguments[r] : {}; r % 2 ? ownKeys(Object(t), !0).forEach(function (r) { _defineProperty(e, r, t[r]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(e, Object.getOwnPropertyDescriptors(t)) : ownKeys(Object(t)).forEach(function (r) { Object.defineProperty(e, r, Object.getOwnPropertyDescriptor(t, r)); }); } return e; } function _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; } function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == typeof i ? i : String(i); } function _toPrimitive(t, r) { if ("object" != typeof t || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != typeof i) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); } import { Contract, isObject } from '@boost/common'; import { optimal } from '@boost/common/optimal'; import { createDebugger } from '@boost/debug'; import { color } from '@boost/internal'; import { mergeArray } from './helpers/mergeArray.mjs'; import { mergeObject } from './helpers/mergeObject.mjs'; /* eslint-disable no-await-in-loop */ class Processor extends Contract { constructor(options) { super(options); this.debug = void 0; // eslint-disable-next-line @typescript-eslint/no-explicit-any this.handlers = {}; this.debug = createDebugger(['processor', this.options.name]); } blueprint(schemas) { const bool = schemas.bool, string = schemas.string; return { defaultWhenUndefined: bool(true), name: string().required().camelCase(), validate: bool(true) }; } /** * Add a handler to process a key-value setting pair. */ addHandler(key, handler) { this.debug('Adding process handler for %s', color.symbol(key)); this.handlers[key] = handler; return this; } /** * Return a handler, or null, for the setting key. */ getHandler(key) { return this.handlers[key] || null; } /** * Process a list of loaded config files into a single config object. * Use the defined process handlers, or the default processing rules, * to generate the final config object. */ async process(defaults, configs, blueprint) { const _this$options = this.options, defaultWhenUndefined = _this$options.defaultWhenUndefined, validate = _this$options.validate; const config = _objectSpread({}, defaults); this.debug('Processing %d configs into a single and final result', configs.length); for (const next of configs) { // Validate next config object if (validate) { optimal(blueprint, { file: next.path.path() }).validate(next.config); } // Merge properties into previous object for (const _ref of Object.entries(next.config)) { var _ref2 = _slicedToArray(_ref, 2); const key = _ref2[0]; const value = _ref2[1]; const name = key; const nextValue = value; const prevValue = config[name]; const handler = this.getHandler(name); if (handler) { config[name] = await handler(prevValue, nextValue); } else if (isObject(prevValue) && isObject(nextValue)) { config[name] = mergeObject(prevValue, nextValue); } else if (Array.isArray(prevValue) && Array.isArray(nextValue)) { config[name] = mergeArray(prevValue, nextValue); } else { config[name] = nextValue; } // Reset to default value if undefined is present if (config[name] === undefined && defaultWhenUndefined) { config[name] = defaults[name]; } } } return config; } } export { Processor }; //# sourceMappingURL=Processor.mjs.map