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@bokeh/bokehjs

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Interactive, novel data visualization

4 lines (3 loc) 215 B
const shader = ` precision mediump float;attribute vec2 a_position;varying vec2 v_tex_coords;void main(){gl_Position=vec4(a_position.x,a_position.y,0.,1.);v_tex_coords=0.5*(1.+a_position);}`; export default shader;