@bokeh/bokehjs
Version:
Interactive, novel data visualization
45 lines • 1.79 kB
TypeScript
import type { BoundingBox, Buffer, BufferOptions } from "regl";
import type { Framebuffer2D, Texture2D, Texture2DOptions } from "regl";
import type * as t from "./types";
import type { GLMarkerType } from "./types";
import type { DashReturn } from "./dash_cache";
export declare function get_regl(gl: WebGLRenderingContext): ReglWrapper;
type ReglRenderFunction<T = {}> = (props: T) => void;
export declare class ReglWrapper {
private _regl;
private _regl_available;
private _dash_cache?;
private _accumulate?;
private _image?;
private _solid_line?;
private _dashed_line?;
private _marker_no_hatch_map;
private _marker_hatch_map;
private _line_geometry;
private _line_triangles;
private _rect_geometry;
private _rect_triangles;
private _scissor;
private _viewport;
private _framebuffer?;
private _framebuffer_texture?;
constructor(gl: WebGLRenderingContext);
buffer(options: BufferOptions): Buffer;
clear(width: number, height: number): void;
clear_framebuffer(framebuffer: Framebuffer2D): void;
get framebuffer_and_texture(): [Framebuffer2D, Texture2D];
get has_webgl(): boolean;
get scissor(): BoundingBox;
set_scissor(x: number, y: number, width: number, height: number): void;
texture(options: Texture2DOptions): Texture2D;
get viewport(): BoundingBox;
accumulate(): ReglRenderFunction;
dashed_line(): ReglRenderFunction;
get_dash(line_dash: number[]): DashReturn;
image(): ReglRenderFunction;
marker_no_hatch(marker_type: GLMarkerType): ReglRenderFunction<t.MarkerGlyphProps>;
marker_hatch(marker_type: GLMarkerType): ReglRenderFunction<t.MarkerHatchGlyphProps>;
solid_line(): ReglRenderFunction;
}
export {};
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