@bokeh/bokehjs
Version:
Interactive, novel data visualization
18 lines • 761 B
TypeScript
import type { Transform } from "./base";
import { BaseGLGlyph } from "./base";
import { Float32Buffer } from "./buffer";
import type { ReglWrapper } from "./regl_wrap";
import type { ImageBaseView } from "../image_base";
import type { Texture2D } from "regl";
export declare class ImageGL extends BaseGLGlyph {
readonly glyph: ImageBaseView;
protected _tex: (Texture2D | null)[];
protected _bounds: (Float32Buffer | null)[];
protected _image_changed: boolean;
constructor(regl_wrapper: ReglWrapper, glyph: ImageBaseView);
draw(indices: number[], main_glyph: ImageBaseView, transform: Transform): void;
set_image_changed(): void;
protected _set_data(): void;
protected _set_image(): void;
}
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